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Understanding Leisure with Social Psychology

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Title: Understanding Leisure with Social Psychology


1
Understanding Leisure with Social Psychology
  • Chapter One

2
What is Social Psychology?
  • Social psychologists study attitudes and beliefs,
    conformity and independence, love and hate.
  • Social psychology is the scientific study of how
    people think about, influence, and relate to one
    another.

3
Hierarchy of Disciplines
Integrative Explanation Elemental
Explanation
Theology Philosophy Sociology Social
Psychology Psychology Biology Chemistry Physics
4
Social Science and Quest for Happiness, Health
and Good Life (??????????????????)
5
Juggling and Balancing the Demands of Daily Life
(?????????)
  • Lifestyle is typically described as a total way
    of living.
  • People are bombarded from all sides with
    suggestions for the best way to juggle and
    balance the various aspects of their lives.
  • Access to instantaneous electronic communication
    has created widespread awareness of lifestyle
    alternatives even if these choices are not
    available to everyone.

6
Juggling and Balancing the demands of Daily Life
(cont)
  • Most people believe that their lifestyles
    determine their health and happiness.
  • People can create their own lifestyles through
    how they juggle and balance the work, family and
    leisure aspects of their lives.

7
People-Watching as a Science (??????????)
  • Social science addresses the problems such as
    child abuse, neurosis, alienation, drug abuse,
    stress, unemployment, poor eating habits,
    smoking, lack of exercise.
  • Social science also addresses positive aspects of
    life such as altruism, creativity, humor, and
    empathy.

8
Contribution of Social Science
  • Social science will contribute answers and raise
    social awareness about specific lifestyle issues
    so we will be better able to control our lives.

9
What is Leisure
  • Activity (e.g., attending a movie )
  • Time free from obligations.
  • Satisfying experience (e.g., feelings of
    satisfaction, fun excitement, awe, belonging)
  • Some combination of activity, time and experience.

10
Is Leisure a Problem
  • Unemployment and part-time work have grown that
    the number of people working well beyond a
    forty-hour week has increased.
  • Other people appear to be thriving on more work,
    and yet for others, work seems to be a form of
    addiction or workaholicism driven by problems.
  • On the other hand, for children, retirees, the
    underemployed and unemployed, leisure may count
    for up to two-thirds or more of their time and
    activity,

11
Is Leisure a Problem (cont)
  • These differences and problems make the study of
    leisure and how people deal with it a fascinating
    topic.
  • All the above phenomena are matters of great
    academic, political, and social interest.

12
More about Leisure
  • Leisure is a big business as people spend money
    on travel, attending sport and cultural events,
    collectables from stamps to paintings, and
    recreational goods sweatbands (???) to sailboats.
  • Leisure is also seen as an effective way of
    fostering the quality of community and individual
    life through recreational, cultural and heritage
    activities oriented to people from childhood to
    old age.

13
The Psychologization of Leisure Services
  • More and more, leisure has been singled out as an
    important vehicle for promoting healthy
    lifestyles and activities.
  • Many recreation providers are as concerned with
    the quality of the experiences provided by their
    recreational services as they are with the
    activities and settings they manage.
  • Success of leisure services is based on
    structuring the leisure environment and to create
    or encourage predictably satisfying experiences.

14
The Psychologization of Leisure Services (cont)
  • It has become apparent that an understanding of
    the psychological or experiential nature of
    leisure must be developed.
  • Most college and university recreation and
    leisure studies programs encourage their students
    to integrate and understand the interplay between
    people, resource, and policy issues.
  • Social science research is devoted to
    understanding not only the antecedents and
    consequences of leisure choices, but also the
    factors that affect the quality and meaning of
    the choices.

15
Social Psychology of Leisure
16
Forewords
  • Leisure behavior and experience are seen to be a
    function of the interplay of internal
    psychological dispositions (e.g., perceptions,
    feelings, emotions, beliefs, attitudes, needs,
    personality) and social contexts (e.g., other
    people, culture, group norms, family, media).
  • Bf(P,E)

17
Trouble at the Video Arcade
  • Please see the description in p.13.

18
What Is a Leisure Problem?
  • Is the video arcade issue a leisure problem?
  • Most of us would agree that video games at the
    arcade is a leisure behavior and a recreational
    activity.
  • Leisure problems often take the form of barriers
    or constraints that prevent people from engaging
    in or experiencing satisfying leisure.
  • Participating in leisure may result in negative
    outcomes for the individual or society.

19
How Would You Approach This Problem?
  • What suggestions can you give to the school
    board?
  • Has there been an increase in truancy (??) and
    larceny (??) in the school after the opening of
    the arcade?
  • Does the presence of the arcade and video game
    affect all students in the school in negative
    manner?
  • The link between video game playing and the
    deviant behavior of truancy and larceny in school
    may be irrelevant?

20
The Social Psychological Approach(???????)
21
Can the Problem Be Studied with Social Psychology?
  • The social psychological approach is a scientific
    approach.
  • The scientific method is simply a way of making
    observations or gathering information in a
    systematic way.
  • The scientific method involves the use of
    controlled, systematic inquiry, and a logical and
    rational approach to explanation.

22
Can the Problem Be Studied with Social
Psychology? (cont)
  • For the video arcade case, we will ask
  • Have incidents of crime in the school increased
    since the arcade opened?
  • Are students from the school using their leisure
    time to hang out in the arcade?
  • Are there any link between crime and video
    arcade?
  • If there is evidence of a link, what are the
    social and psychological explanation for the link
    between playing at the arcade and the deviant
    behavior at school that might help to understand
    and ultimately deal with the problem?

23
Theory and Cause-and-Effect Relationships
  • The theory suggested by the newspaper article
    seems to be the presence of the arcade provides
    opportunities and causes students to engage in
    the leisure behavior of playing video games which
    leads to addiction which in turn leads to truancy
    and larceny.
  • However, there is little or no evidence provided
    in the article to support this theory.

24
Stimulus-Response Approach (??-????)
  • S?R
  • Behaviorists argued that since peoples
    attitudes, thoughts, feelings and motives cannot
    be seen, they are not worth studying or using in
    theories to explain human behavior.
  • Situationism suggests that social situations or
    settings act as stimuli to elicit a response
    (behavior) and that this predictable response
    occurs because it leads to positive consequences
    or rewards.

25
Stimulus-Response Approach (cont)
  • You might theorize that the mere presence of the
    video arcade stimulates the response of video
    game playing. The rewards maintaining this
    behavior might be admiring words of peers or the
    wining of free games.
  • In fact, only a small number of students involved
    in arcade video game playing. The mere presence
    of the video arcade seems insufficient to explain
    this problematic leisure behavior.

26
Organism-Response Approach (??-????)
  • The O-R approach is based on the assumption that
    people demonstrate stable and enduring
    differences in their needs, motives, attitudes
    and personalities, independent of situation,
    which lead them to behave consistently across a
    wide range of situation.
  • If you want to understand why some students are
    attracted to the video arcade and engage in crime
    at school, you need to look for those
    characteristics that they carry around with them
    in their minds and that distinguished them from
    their more law-abiding peers.

27
Organism-Response Approach (cont)
  • In this arcade case, sensation seeking (need for
    excitement) might explain why some students are
    involved in the arcade and others are not, and
    why this activity leads to deviant school
    behavior for some.
  • A persons inflated belief in the importance of
    person factors for explaining behavior, together
    with the failure to recognize the importance of
    situational factors, has been termed the
    fundamental attribution error.

28
Stimulus-Organism-Response Approach
  • This interactionism assumes that peoples
    behavior and experience can be best understood by
    taking into account both the influence of social
    situation and personal traits.
  • In the case of the video arcade problem, this
    approach suggests that the key to understanding
    the students behavior lies in developing an idea
    of how they think and feel about the arcade and
    school settings.

29
Stimulus-Organism-Response Approach (cont)
  • Students who are members of peer groups that
    value video playing expertise (social situation
    influence) would more likely to be addicted and
    commit deviant acts at school.
  • If we were to examine sensation seekers who are
    also members of peer groups who value video
    playing and find that a very high percentage of
    these students were hanging out at the arcade and
    engaging in deviant behavior at school, we would
    have a situation by person interaction and a much
    better explanation of the behavior in question.

30
Stimulus-Organism-Response Approach (cont)
  • It was only when these situation (peer group,
    video game arcade) and personal variables
    (sensation seeker) were both present or
    interacting that they have a strong influence on
    behavior.
  • When outside the peer group context, personality
    differences may have a stronger influence on
    participation or nonparticipation in video game
    playing.

31
Defining the Social Psychology of Leisure
(?????????)
  • Social psychology is the scientific study of the
    behavior and experience of individuals in social
    situation.
  • Social psychology of leisure is the scientific
    study of the leisure behavior and experience of
    individuals in social situation.
  • Social psychology of leisure applies the
    scientific method of systematic observation,
    description, and measurement to the study of
    people.

32
Defining the Social Psychology of Leisure (cont)
  • The social psychology of leisure focuses on the
    individual.
  • Sociologists are more interested in how
    collectives of people, such as small groups,
    organization, and societies as a whole operate.
  • Social psychology is concerned with how
    individuals behave and perceive their social
    world how they learn about it remember what
    they experience in it and appraise and evaluate
    it.

33
Defining the Social Psychology of Leisure (cont)
  • Researchers can observe experience by
    communicating with people, that is, having people
    tell them what is on their minds.
  • The social psychology of leisure involves the
    study of experience and behavior.

34
Limitations and Challenges
  • First, there has been growing concern that the
    social psychology of leisure has been
    predominantly the study of male leisure behavior
    and experience until quite recently.
  • Second, there have been criticisms that leisure
    studies during the past two decades have been too
    psychological too myopically (????) focused on
    the individual.
  • Third, the frame of this book is strongly
    influenced by the social psychological traditions
    of North American psychology.

35
Quantitative Study vs. Qualitative
Study(?????????)
  • A quantitative study is an inquiry into a social
    or human problem based on testing a theory
    composed of variables, measured with numbers, and
    analyzed with statistical procedures in order to
    determine whether the predictive generalizations
    of the theory hold true.

36
Quantitative Study vs. Qualitative Study (cont)
  • A qualitative study is defined as an inquiry
    process of understanding a social or human
    problem, based on building a complex, holistic
    picture, formed with words, reporting detailed
    views of informants, and conducted in a natural
    setting.

37
Final Notes
  • Social science can never be completely value
    free.
  • Many scientists today do not believe that science
    can ever be completely unbiased and objective.
  • Good science is the effort to shake ourselves
    free of preconceptions, or at least become aware
    of them.

38
The End... Thank You!
39
Experience and Behavior
  • What a person perceives, feels, learns, or
    remembers is often inferred from behavior.
  • Researchers can observe experience by
    communicating with people, having people tell
    them what is on their mind.
  • The researcher will be interested in both leisure
    behavior and experience defined objectively by
    outside observers and subjectively by the
    individual herself or himself.

40
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