Title: Understanding Leisure with Social Psychology
1Understanding Leisure with Social Psychology
2What is Social Psychology?
- Social psychologists study attitudes and beliefs,
conformity and independence, love and hate. - Social psychology is the scientific study of how
people think about, influence, and relate to one
another.
3Hierarchy of Disciplines
Integrative Explanation Elemental
Explanation
Theology Philosophy Sociology Social
Psychology Psychology Biology Chemistry Physics
4Social Science and Quest for Happiness, Health
and Good Life (??????????????????)
5Juggling and Balancing the Demands of Daily Life
(?????????)
- Lifestyle is typically described as a total way
of living. - People are bombarded from all sides with
suggestions for the best way to juggle and
balance the various aspects of their lives. - Access to instantaneous electronic communication
has created widespread awareness of lifestyle
alternatives even if these choices are not
available to everyone.
6Juggling and Balancing the demands of Daily Life
(cont)
- Most people believe that their lifestyles
determine their health and happiness. - People can create their own lifestyles through
how they juggle and balance the work, family and
leisure aspects of their lives.
7People-Watching as a Science (??????????)
- Social science addresses the problems such as
child abuse, neurosis, alienation, drug abuse,
stress, unemployment, poor eating habits,
smoking, lack of exercise. - Social science also addresses positive aspects of
life such as altruism, creativity, humor, and
empathy.
8Contribution of Social Science
- Social science will contribute answers and raise
social awareness about specific lifestyle issues
so we will be better able to control our lives.
9What is Leisure
- Activity (e.g., attending a movie )
- Time free from obligations.
- Satisfying experience (e.g., feelings of
satisfaction, fun excitement, awe, belonging) - Some combination of activity, time and experience.
10Is Leisure a Problem
- Unemployment and part-time work have grown that
the number of people working well beyond a
forty-hour week has increased. - Other people appear to be thriving on more work,
and yet for others, work seems to be a form of
addiction or workaholicism driven by problems. - On the other hand, for children, retirees, the
underemployed and unemployed, leisure may count
for up to two-thirds or more of their time and
activity,
11Is Leisure a Problem (cont)
- These differences and problems make the study of
leisure and how people deal with it a fascinating
topic. - All the above phenomena are matters of great
academic, political, and social interest.
12More about Leisure
- Leisure is a big business as people spend money
on travel, attending sport and cultural events,
collectables from stamps to paintings, and
recreational goods sweatbands (???) to sailboats. - Leisure is also seen as an effective way of
fostering the quality of community and individual
life through recreational, cultural and heritage
activities oriented to people from childhood to
old age.
13The Psychologization of Leisure Services
- More and more, leisure has been singled out as an
important vehicle for promoting healthy
lifestyles and activities. - Many recreation providers are as concerned with
the quality of the experiences provided by their
recreational services as they are with the
activities and settings they manage. - Success of leisure services is based on
structuring the leisure environment and to create
or encourage predictably satisfying experiences.
14The Psychologization of Leisure Services (cont)
- It has become apparent that an understanding of
the psychological or experiential nature of
leisure must be developed. - Most college and university recreation and
leisure studies programs encourage their students
to integrate and understand the interplay between
people, resource, and policy issues. - Social science research is devoted to
understanding not only the antecedents and
consequences of leisure choices, but also the
factors that affect the quality and meaning of
the choices.
15Social Psychology of Leisure
16Forewords
- Leisure behavior and experience are seen to be a
function of the interplay of internal
psychological dispositions (e.g., perceptions,
feelings, emotions, beliefs, attitudes, needs,
personality) and social contexts (e.g., other
people, culture, group norms, family, media). - Bf(P,E)
17Trouble at the Video Arcade
- Please see the description in p.13.
18What Is a Leisure Problem?
- Is the video arcade issue a leisure problem?
- Most of us would agree that video games at the
arcade is a leisure behavior and a recreational
activity. - Leisure problems often take the form of barriers
or constraints that prevent people from engaging
in or experiencing satisfying leisure. - Participating in leisure may result in negative
outcomes for the individual or society.
19How Would You Approach This Problem?
- What suggestions can you give to the school
board? - Has there been an increase in truancy (??) and
larceny (??) in the school after the opening of
the arcade? - Does the presence of the arcade and video game
affect all students in the school in negative
manner? - The link between video game playing and the
deviant behavior of truancy and larceny in school
may be irrelevant?
20The Social Psychological Approach(???????)
21Can the Problem Be Studied with Social Psychology?
- The social psychological approach is a scientific
approach. - The scientific method is simply a way of making
observations or gathering information in a
systematic way. - The scientific method involves the use of
controlled, systematic inquiry, and a logical and
rational approach to explanation.
22Can the Problem Be Studied with Social
Psychology? (cont)
- For the video arcade case, we will ask
- Have incidents of crime in the school increased
since the arcade opened? - Are students from the school using their leisure
time to hang out in the arcade? - Are there any link between crime and video
arcade? - If there is evidence of a link, what are the
social and psychological explanation for the link
between playing at the arcade and the deviant
behavior at school that might help to understand
and ultimately deal with the problem?
23Theory and Cause-and-Effect Relationships
- The theory suggested by the newspaper article
seems to be the presence of the arcade provides
opportunities and causes students to engage in
the leisure behavior of playing video games which
leads to addiction which in turn leads to truancy
and larceny. - However, there is little or no evidence provided
in the article to support this theory.
24Stimulus-Response Approach (??-????)
- S?R
- Behaviorists argued that since peoples
attitudes, thoughts, feelings and motives cannot
be seen, they are not worth studying or using in
theories to explain human behavior. - Situationism suggests that social situations or
settings act as stimuli to elicit a response
(behavior) and that this predictable response
occurs because it leads to positive consequences
or rewards.
25Stimulus-Response Approach (cont)
- You might theorize that the mere presence of the
video arcade stimulates the response of video
game playing. The rewards maintaining this
behavior might be admiring words of peers or the
wining of free games. - In fact, only a small number of students involved
in arcade video game playing. The mere presence
of the video arcade seems insufficient to explain
this problematic leisure behavior.
26Organism-Response Approach (??-????)
- The O-R approach is based on the assumption that
people demonstrate stable and enduring
differences in their needs, motives, attitudes
and personalities, independent of situation,
which lead them to behave consistently across a
wide range of situation. - If you want to understand why some students are
attracted to the video arcade and engage in crime
at school, you need to look for those
characteristics that they carry around with them
in their minds and that distinguished them from
their more law-abiding peers.
27Organism-Response Approach (cont)
- In this arcade case, sensation seeking (need for
excitement) might explain why some students are
involved in the arcade and others are not, and
why this activity leads to deviant school
behavior for some. - A persons inflated belief in the importance of
person factors for explaining behavior, together
with the failure to recognize the importance of
situational factors, has been termed the
fundamental attribution error.
28Stimulus-Organism-Response Approach
- This interactionism assumes that peoples
behavior and experience can be best understood by
taking into account both the influence of social
situation and personal traits. - In the case of the video arcade problem, this
approach suggests that the key to understanding
the students behavior lies in developing an idea
of how they think and feel about the arcade and
school settings.
29Stimulus-Organism-Response Approach (cont)
- Students who are members of peer groups that
value video playing expertise (social situation
influence) would more likely to be addicted and
commit deviant acts at school. - If we were to examine sensation seekers who are
also members of peer groups who value video
playing and find that a very high percentage of
these students were hanging out at the arcade and
engaging in deviant behavior at school, we would
have a situation by person interaction and a much
better explanation of the behavior in question.
30Stimulus-Organism-Response Approach (cont)
- It was only when these situation (peer group,
video game arcade) and personal variables
(sensation seeker) were both present or
interacting that they have a strong influence on
behavior. - When outside the peer group context, personality
differences may have a stronger influence on
participation or nonparticipation in video game
playing.
31Defining the Social Psychology of Leisure
(?????????)
- Social psychology is the scientific study of the
behavior and experience of individuals in social
situation. - Social psychology of leisure is the scientific
study of the leisure behavior and experience of
individuals in social situation. - Social psychology of leisure applies the
scientific method of systematic observation,
description, and measurement to the study of
people.
32Defining the Social Psychology of Leisure (cont)
- The social psychology of leisure focuses on the
individual. - Sociologists are more interested in how
collectives of people, such as small groups,
organization, and societies as a whole operate. - Social psychology is concerned with how
individuals behave and perceive their social
world how they learn about it remember what
they experience in it and appraise and evaluate
it.
33Defining the Social Psychology of Leisure (cont)
- Researchers can observe experience by
communicating with people, that is, having people
tell them what is on their minds. - The social psychology of leisure involves the
study of experience and behavior.
34Limitations and Challenges
- First, there has been growing concern that the
social psychology of leisure has been
predominantly the study of male leisure behavior
and experience until quite recently. - Second, there have been criticisms that leisure
studies during the past two decades have been too
psychological too myopically (????) focused on
the individual. - Third, the frame of this book is strongly
influenced by the social psychological traditions
of North American psychology.
35Quantitative Study vs. Qualitative
Study(?????????)
- A quantitative study is an inquiry into a social
or human problem based on testing a theory
composed of variables, measured with numbers, and
analyzed with statistical procedures in order to
determine whether the predictive generalizations
of the theory hold true.
36Quantitative Study vs. Qualitative Study (cont)
- A qualitative study is defined as an inquiry
process of understanding a social or human
problem, based on building a complex, holistic
picture, formed with words, reporting detailed
views of informants, and conducted in a natural
setting.
37Final Notes
- Social science can never be completely value
free. - Many scientists today do not believe that science
can ever be completely unbiased and objective. - Good science is the effort to shake ourselves
free of preconceptions, or at least become aware
of them.
38The End... Thank You!
39Experience and Behavior
- What a person perceives, feels, learns, or
remembers is often inferred from behavior. - Researchers can observe experience by
communicating with people, having people tell
them what is on their mind. - The researcher will be interested in both leisure
behavior and experience defined objectively by
outside observers and subjectively by the
individual herself or himself.
40(No Transcript)