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System Design

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Title: System Design


1
System Design
  • CFICSE 2002 SF09
  • Michelle L. Crane

2
References
  • Roger S Pressman, Software Engineering A
    Practitioners Approach, Fifth Edition,
    McGraw-Hill, 2002
  • Chapter 10

3
Outline
  • hierarchy and modeling
  • restraining factors
  • divide and conquer
  • system design
  • allocation
  • iterative process
  • trade-offs
  • system modeling template

4
Engineering System Hierarchy
Reference Pressman, Figure 10.1
5
System Modeling
  • system engineering is a modeling process
  • create models that
  • define the processes
  • represent the behaviour of the processes
  • explicitly define input to the model
  • represent all linkages (including output)

Reference Pressman, Section 10.2.1
6
Restraining Factors
  • assumptions
  • used to reduce the number of possible
    permutations and variations, enabling a model to
    reflect the problem in a reasonable manner
  • simplifications
  • enable the model to be created in a timely manner
  • limitations
  • help bound the system

Reference Pressman, Section 10.2.1
7
Restraining Factors (contd)
  • constraints
  • guide the manner in which the model is created
    and the approach taken when the model is
    implemented
  • preferences
  • indicate the preferred architecture for all data,
    functions and technology
  • preferred solution sometimes comes into conflict
    with other restraining factors
  • customer satisfaction is often based on the
    degree to which the preferred approach is realized

Reference Pressman, Section 10.2.1
8
Divide and Conquer (Decomposition)
  • breaking a big problem into little ones
  • determine the major computational components of
    the system
  • decide which system functions will be
    accomplished by which elements of the system
  • human
  • hardware
  • software
  • this is allocation of functions

9
Keep in Mind
  • control complexity by dividing it into manageable
    units
  • traceability of functions to subsystems
  • subdivide further to implement functionality

10
System Design
  • allocation of functionality to type
  • analysis of tradeoffs between competing criteria
  • very much driven by the current state of
    technologies

11
Allocating Functions to Modules
  • in an ideal world, done only based on engineering
    criteria
  • in reality, reasons for allocation often reflect
    the most serious constraints
  • geographic
  • environmental
  • contractual
  • legal
  • project control
  • criticality

12
How to Allocate
  • determine areas most likely to change
  • high risk
  • poor understanding
  • new technology
  • develop a trial subsystem definition
  • high priority requirements first
  • minimize external interfaces (coupling)
  • group similar functions (cohesion)
  • isolate areas of likely change (information
    hiding)
  • limit complexity through partitioning
    (testability)
  • target subsystems at particular expertise domains

13
Breakdown is an Iterative Process
  • examine the next level partitioning
  • map back to a concept of operations (big picture)
  • do scenario analysis
  • look at verification and validation strategies
  • have domain experts review subsystems
  • examine alternatives

14
Trade-offs
  • trade-offs can be divided into categories
  • project
  • pre-established cost and schedule bounds
  • risks associated with cost and schedule estimates
  • business
  • most profitable configuration (short and long
    term)
  • market for system
  • time to market
  • competitors

15
Trade-offs (contd)
  • technical
  • present and emerging technologies
  • bleeding edge pain vs. market direction
  • maintainability
  • manufacturing and supply
  • resource availability
  • quality issues
  • human issues
  • availability of trained people
  • human interfaces

16
Trade-offs (contd)
  • organizational politics
  • security
  • environment
  • heat, cold, vibration, weathering
  • interfaces to the world
  • foreign systems, sensors, input/output data
  • rates of response
  • legal
  • liability
  • regulations
  • intellectual property

17
System Modeling
Processing and Control Functions
Input Processing
Output Processing
Reference Pressman, Section 10.6
18
System Model Template
User Interface Processing
Processing and Control Functions
Input Processing
Output Processing
Maintenance Self-Test
Reference Pressman, Figure 10.5
19
System Context Diagram
Reference Pressman, Figure 10.6
20
Different Focuses
Reference Christensen Thayer, Table 1.2
21
Different Focuses (contd)
Reference Christensen Thayer, Table 1.2
22
Summary
  • hierarchy and modeling
  • restraining factors
  • divide and conquer
  • system design
  • allocation
  • iterative process
  • trade-offs
  • system modeling template

23
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