Title: Developing and Fielding a QuickStrikebased Air Support Operations Center ASOC Training System
1Developing and Fielding a QuickStrike-basedAir
Support Operations Center (ASOC) Training System
- Rich Jones, LtCol, USAF (ret), VT MÄK
2Air Support Operations Center (ASOC)
- The ASOC
- Subordinate element of the Air Operations Center
(AOC) and the principle command and control (C2)
node in the close air-ground battle - Responsible for managing air assets in support of
ground maneuver and in the execution of Close Air
Support (CAS) - Plays a critical role in ensuring the Army and
the Air Force operate effectively together
3Post-deployment Training Review
- 111th ASOC training prior to deployment was
intense and rigorous but incorrectly focused - Deployment training had focused on a traditional
linear fight - Training available does not accommodate multiple
models of warfare - C2 systems in theater were different than those
systems trained with - Chat was a primary means of communication
- A training solution was needed so future training
had the right focus and exposure to correct C2
tools
4Leadership Guidance
- Find a way to capture the experiences we learned
in theater so we can prepare better for the next
time. - Caveat Ensure the resultant approach was
flexible enough to allow for a variety of warfare
models, not just reactionary effort to the
Afghanistan experience.
5Preliminary System Design
- Investigation determined
- Constructive simulation the most effective method
- A commercial-off-the-shelf solution was the most
cost effective - Requirements
- Cheap to purchase
- No ongoing contractor support required
- Could be run by an average squadron operator
- Unclassified for simple fielding and storage
6Initial Simulation Screening
- Three viable simulations were evaluated
- Decisive Action - A Division and Corps level
simulation that depicts combat with maneuver
brigades and battalions along with supporting
artillery, air strikes. This game was used by US
Army Command and General Staff College as a
training tool for officers. - Joint Conflict and Tactical Sim (JCATS) - A
simulation sponsored by U.S. Joint Forces Command
and managed from the commands Joint Warfighting
Center. The military uses JCATS for training,
analysis, mission planning and rehearsal.
7Initial Simulation Screening (cont)
- 3. Battle Command and its USAF version
QuickStrike - Designed with a game-like feel to support Army
battalion and brigade commands and their staff
officers in preparing and executing operations
orders. The simulation is a military tactical
trainer that allows commanders and their staffs
to practice planning and execution skills in a
simulated environment. - QuickStrike was based on Battle Command but
specifically designed for the US Air Force.
8Simulation Selection
- Battle Command was chosen as the best initial fit
for the simulation engine - Unclassified
- Easily operated with little instruction
- Provided free by MÄK Technologies (Now VT MÄK)
- With a minimum of familiarization training,
squadron staff could drive the simulation as
well as design and create new scenarios
9Game-like Interface
- Windows-like functionality
- Drag and drop objects
- Intuitive selection of entities
- Icon or menu selection of function
- No server requirement, load sharing
- LAN or WLAN multi-player capability
- Simple unit planning
- Pause and greater then real time capability
- Unit editor and terrain development tools
- AAR digital recorder with annotation function
10(No Transcript)
11The ASOC Battle Simulation
- 111th ASOC had created the ASOC Battle
Simulation. Radios, Joint Automated Deep
Operations Coordination System (JADOCS), Tactical
Air Control Party Close Air Support System (TACP
CASS) were incorporated to provide more fidelity
to training events. - 111th ASOC also experimented with using the
simulation in conjunction with Joint Terminal
Attack Controller (JTAC) training events in the
field.
12The ASOC Battle Simulation
- 111th ASOC hosts training conference
- ASOC Battle Simulation Demo for all ASOC
representatives - Training gap fill capability recognized by other
ASOCs - AFRL, Mesa, Air Combat Command initiate action to
place this training capability at all ASOC
mission squadrons - System fielded to all squadrons Turnkey
approach - All hardware laptops, keyboards, additional
monitors, network, cabling, projector, screen for
COP - All software QuickStrike, C2PC, JADOCS,
FalconView, mIRC chat and server, MS Open Office - On site setup network setup and training,
operator training, scenario development training,
control group training - Iraq and Afghanistan scenarios and terrain
provided
13Initial Configuration
JADOCS / FALCONVIEW / C2PC ALSO
AVAILABLE
C2PC COP
SOF Role-player and OC
Army Fires Role-player and OC
PRC 117f
QS
QS
MIRC
MIRC
MIRC
MIRC
MIRC
FDO
FDT
INTEL
Event Editor
Role Players JTAC/Aircraft Regional Cmds N, S,
E, W
COP
PRC 117f
Projector
QS
QS
QS
MIRC
MIRC
VOIP
MIRC
QuickStrike Facilitator and CAOC role player
QuickStrike Driver
1972S
14Expanded Configuration
1. TBMCS 2. JARN 3. ESTAT
4. C2PC 5. mIRC 6. UAV VIEW
Projected Screens
C2PC COP
ESTAT FLOW
UAV View
4
4
5
4
3
4
7
1
2
1
5
8
3
PRC 117f
JARN
INTEL
PC
ATOM
ASM
SIPR VOIP
PRC 117f
NIPR VOIP
QS
QS
QS
QS
DSN
1972S
CAOC
CRC
Aircraft
JTAC
15Fielded at all ASOCs Worldwide
RAF AOCC-L Netheravon UK
4th ASOS Mannheim, Germany
25th ASOS Hickam AFB Hawaii
ASOC - IQC Nellis AFB Nevada
111th ASOC Camp Murray Washington
168th ASOS Peoria Illinois
682nd ASOS Shaw AB South Carolina
712th ASOS Ft. Hood Texas
16Impact
- 111th ASOC deployed to Afghanistan in 2007
- Support to International Security Assistance
Force (ISAF) - ASOC embedded in Joint Operations Center, Kabul
- Advance team reported back to 111th
- Operational conditions
- Tempo
- C2 structure
- Tactics / techniques / procedures
16
17Impact (cont)
- 111th training managers easily updated scenarios
and C2 configuration - Pre-deployment training was focused
- Operators trained to combat readiness based on
ASOC Battle Simulation checkride - Spin-up time in theater minimal
- New arrivals already familiar with the toolsets,
tempo, and processes - Response to Troops-in-Contact situation
standardized - On-the-job training requirement significantly
reduced - Unit preparedness and performance vastly improved
18Training Shortfalls
- Modeling of training C2 system overly simplistic
- Training simulation of C2 based on US doctrine
rather than NATO system in Afghanistan - Understanding finer elements of NATO C2 structure
required On-the-Job training - Constrained by role-playing in stand-alone
configuration - No opportunity to participate in interactive
exercise with other NATO agencies and understand
their idiosyncrasies - FDOs and FDTs required some time to adapt once
deployed
19The Way Ahead
- Ability to model more complex C2 architectures
- Ability to integrate into a broader simulation
- Air Operations Center (AOC)
- Joint Terminal Attack Controllers (JTAC)
- Airborne Warning and Control Systerm (AWACS)
- Control and Reporting Centers (CRC)
- Wing Operations Centers (WOC)
- Employ the ASOC Battle Simulation to familiarize
non-ASOC personnel with the CAS mission - Army JOC staff
- AOC staff
- Incorporate preplanning aspects of air-ground
support - Ability to stimulate a simulated Army Air Support
Request structure - Integrate actual Army requests in a distributed
simulation environment - Maintain continuity in ASOC training staffs
- Keep trainers trained and flexible in adapting to
new battle environments - The continued effectiveness of the ASOC Battle
Simulation rests with those charged with
designing the training syllabus and developing
the scenarios
20Conclusion
- ASOC Battle Simulation opened new era in ASOC
training - Affordable, mobile, turnkey system
- Flexible, extensible, game-like simplicity
- Lessons learned easily incorporated into
scenarios - The ASOC Battle Simulation has given every
squadron with the ASOC mission the capability to - Train to Win
21Developing and Fielding a QuickStrike-basedAir
Support Operations Center (ASOC) Training System
Rich Jones, LtCol, USAF (ret), VT MÄK