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Streaming Media

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Some of the raw video has been formatted in Flash and Quicktime. ... Server (Quicktime) Darwin Streaming Server. Open source. Requires Quicktime to be ... – PowerPoint PPT presentation

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Title: Streaming Media


1
Streaming Media
  • Jake Lubitz
  • Ben Olson
  • CS3121

2
What Is Streaming Media?
  • Streaming media is media that is used or consumed
    while it is being delivered to the user.
  • The main application of streaming media is for
    distribution over a computer network.

3
Video formats for Streaming Media
  • Quicktime
  • Macromedia Flash
  • MPEG 4
  • Windows Media
  • RealMedia
  • Generally boils down to personal preference and
    the audience

4
Streaming Methods
  • HTTP streaming
  • Streaming
  • Progressive Streaming

5
HTTP Streaming
  • Easiest way to provide downloadable video files
    is to use a simple hyperlink to the file.
  • Another method is to put the file in a web page
    using HTML code.
  • Disadvantage is that the user has to wait for the
    entire video file to be downloaded before they
    can view the file.

6
HTTP streaming Example
  • Any file in which the user downloads the video
    before viewing it.

7
Streaming
  • You can start watching the file almost as soon as
    it begins downloading.
  • The file is sent to the user in a somewhat of a
    constant stream.
  • The user watches it as it arrives.
  • No waiting is involved.
  • Requires an Internet connection with moderate
    bandwidth.
  • The file remains on the media server, and no part
    is kept on the users machine.

8
Example of Streaming
  • YouTube videos use streaming to transport the
    video while retaining it on their webservers.

9
Progressive Streaming
  • Video clip is downloaded but begins playing as
    soon as a part of the file has been received.
  • This simulates true streaming.
  • Still requires some waiting by the end user.
  • File stays on the users computer.

10
Example of Progressive Streaming
  • Many instances of Windows Media Player download
    the clip to the users computer as it play.

11
Which method to use
  • For the project, we will use streaming.
  • One reason is that the end user wont have to
    wait for the entire video file to download in
    order to view.
  • More user friendly. The user will be able to
    watch the video without having to save it and
    open it in a media player.
  • The files will also remain on the media server
    and not be inadvertently distributed.

12
Must decide on Format
  • What format should we use for the video files?
  • Need to consider the end user.
  • Will they need to install codecs or plugins to
    view the video files?
  • Quicktime
  • Flash (Installed on 98 of PCs)
  • Source Macromedia

13
Video file attributes
  • Once the format is decided, some important
    attributes must be considered.
  • Frame rate
  • Dimensions
  • Bit rate

14
Project video files formats and attributes
  • Some of the raw video has been formatted in Flash
    and Quicktime.
  • The converted video files have attributes like 8
    frames per second and dimensions of 320x240

15
Streaming Server
  • Once the format is decided and the video files
    are converted, need to decide on what streaming
    server to use.
  • Darwin Streaming Server (Quicktime)

16
Darwin Streaming Server
  • Open source
  • Requires Quicktime to be installed on end user
    PC.
  • Requires video files to be converted into a
    format that can be played on Quicktime.
  • The software can be downloaded from
  • http//developer.apple.com/opensource/server/strea
    ming/index.html

17
Demo of Darwin Streaming Server
  • http//csdev23.d.umn.edu/balkenius-small2.mov

18
What to use?
  • Darwin Streaming Server

19
Questions?
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