Title: Hightech Strategy and Innovation Marketing
1High-tech Strategy and Innovation Marketing
2Characteristics Common to High-Tech Markets
Supply Side
- Unit-one costs when the cost of producing the
first unit is very high relative to the costs of
reproduction - Ex development vs. reproduction of software
- Demand-side increasing returns When the value
of the product increases as more people adopt it - Also called network externalities and bandwagon
effects - Ex telephone, fax, MS Word
- Implications may give away products for free
3Characteristics Common to High-Tech Markets
Supply Side
- Tradeability problems arise because it is
difficult to value the know-how which forms the
basis of the underlying technology - Ex How much to charge for licensing the rights
to a waste-eating microbe? - Knowledge spillover Another type of externality
that arises from the fact that technological
developments in one domain spur new developments
and innovations in other areas. - Ex Human Genome Project
4Common, Underlying Characteristics of High-Tech
Markets Demand Side Perspective
- Market Uncertainty
- Technological Uncertainty
- Competitive Volatility
5Market Uncertainty
- Consumer fear, uncertainty and doubt (FUD)
- Customer needs (sometimes rather tastes) change
rapidly and unpredictably (recorded books,
e-books?) - Customer anxiety over the lack of standards and
dominant design (Laserdisc, DVD, DivX) - Uncertainty over the pace of adoption
- Uncertainty over/inability to forecast market size
6Technology Uncertainty
- Will the new innovation function as promised?
- What is the timetable for new product
development? - Will the supplier be able to fix customer
problems with the technology? - What are unanticipated/unintended consequences?
- (When) Will our technology be obsolete?
7Competitive Uncertainty
- Who will be future competitors?
- What will be the rules of the game (i.e.,
competitive strategies and tactics)? - What will product form competition be like?
- competition between product classes vs. between
different brands of the same product - Implication Creative destruction?
8Effects of Uncertainty?
- Adoption rate!
- There are five variables that have been cited as
responsible for speed of technology adoption - Relative Advantage the degree to which an
innovation is perceived as better than the idea
it supersedes - Compatibility the degree to which an innovation
is perceived as consistent with existing values,
past experiences, and needs of potential users - Complexity the degree to which an innovation is
perceived as relatively difficult to use and
understand - Trialability the degree to which an innovation
may be experimented with on a limited basis - Observability the degree to which the results of
an innovation are visible to others (Wow-factor). - Rogers, Diffusion of Innovation.
9Think Telephone
- Introduced in 1877, people had to be convinced
that it was useful. - Despite its simple design and seemingly obvious
value, it took 75 years for the telephone to
reach 50 million users - It wasn't until the 1960s that users saw a
residential phone as a necessity.
10Diffusion Rates
- The printing press (1440)
- 400 years (1833, NY Sun).
- The automobile (1885)
- 75 years (market saturation in US around 1960)
- The telephone (1876)
- 85 years (full saturation in the 1960s)
- The fax machine (1843)
- 140 years (late 1980s)
- The Internet (1968)
- 35 years (mid-2000 an estimated 130 million
Americans had access to the Internet, 330 million
globally) - Cell Phone
- 10 years (late 1980s-2000, 800 million globally)
11Final Thoughts on Adoption
- Marketers must provide compelling reasons for
adoption, and overcome customers fear,
uncertainty, and doubt. - Traditional marketing methods (which assumes
customers understand the usefulness of the
products and know how to evaluate them) are often
insufficient. - Often, must focus more on educating potential
users about benefits and how to use new product
12Final Thoughts on Adoption
- Involve customers in evaluating new product ideas
- Dont base assessment on inventors familiarity
with, and enthusiasm for, technology. - Understand who is likely to be an early adopter,
and how they differ from the mainstream market.
13Categories of Adopters
14Categories of Adopters
Who influences whom? Who references whom? Who
buys for what reason? What is the whole
product? What is the minimum product? Which
partner helps bridge the gap? What is the minimum
customer base?
15Visionaries vs. Pragmatists
- Pragmatists
- Prudent stay within zone of reasonable, and
within budget - Make slow, steady progress
- Think visionaries are dangerous
- Visionaries
- Adventurous
- Think/spend big
- Want to be first in implementing new ideas in
their industries - Think pragmatists are pedestrian
16Satisfaction/ Expectations
Who is the buyer?
High
Compels
More is better
-
Performance/ Requirements
Must Have
Low
17Contingency Theory
Type of marketing strategy is contingent upon the
nature of the innovation.
18Examples of Implications of Contingency Theory
Breakthrough Incremental
19Back to the Market
- Why are High-Tech markets particularly dynamic?
- No established rules of the game
- Scalable economies
- low entry barriers
20More on dynamic
- Continuous shortening of product (or better
model) life cycles which if true leads to a
serious dilemma - gt High first part costs in innovation phase is
associated with shorter pay-back cycles!
21How useful is this as a strategic tool?
Performance
Cumulative Development Effort
22Some strategic considerations
- Segmentation
- Timing
- Participation
23STP
- High innovation costs plus shortening PLC means
strategically - Enter as many market segments as possible at the
same time to shorten pay-back time. - Develop a broad geographical strategy as low
entry barriers allow competitors to exploit
uncovered territory.
24STP
- Three Entry Options
- Pioneers
- Early Followers
- Late followers
- What are some pros and cons of each?
25STP
- Specialization versus Standardization?
- Price-Quantity (cost utility) versus preference
oriented (buyer utility)? - Customer-orientation versus competitor-orientation
?
26A Preliminary Summary What is Hi-Tech?
- High RD intensity gt watch technology seduction
- Knowledge skill-intensive products/processes
- Short and shrinking development cycles
- But long discovery cycles
- Short pay-back cycles
- Complex products gt Customer confusion
- Large number of entrepreneurial competitors and
low barriers of entry - Uncertainties about design, standards, and
technological paradigm - Uncertainties about market/applications
- Inadequate support and service systems
- Rapid change
27A Preliminary Summary What can high-tech firms
do?
- Ultra-dominance (become de facto standard)
- Mega-market-coverage (product/solution for every
contingency) - Deep specialization/Focus
- Alliances, partnerships, joint ventures,
licensing - Accelerate RD processes and systematize
innovation - Effective marketing !!!