Language Teaching in Second Life - PowerPoint PPT Presentation

About This Presentation
Title:

Language Teaching in Second Life

Description:

Language Teaching in Second Life Mehmet Sahin Iowa State University Advantages of virtual worlds flexible applicability creativity accommodating learning preferences ... – PowerPoint PPT presentation

Number of Views:49
Avg rating:3.0/5.0
Slides: 15
Provided by: sl4calico
Category:

less

Transcript and Presenter's Notes

Title: Language Teaching in Second Life


1
Language Teaching in Second Life
  • Mehmet Sahin
  • Iowa State University

2
Advantages of virtual worlds
  • flexible applicability
  • creativity
  • accommodating learning preferences
  • enhancing student motivation and engagement
  • facilitating collaboration
  • providing experiential learning opportunities
    unavailable in traditional learning environments
  • sense of social presence

3
Effective use of SL in teaching other fields
  • business
  • architecture
  • art
  • fashion
  • theatre

4
Lessons learnt- teaching business in SL
  • Careful and time-consuming course preparation
  • Steep learning curve for newbie students
  • The use of this application ignites student
    interest in the subject matter, but also creates
    room for pedagogical issues
  • SL gives students a unique immersive perspective
    on eCommerce and Entrepreneurship
  • Calls for multiple reflective opportunities both
    on and off the grid
  • Mennecke and Hassall (2007)

5
Language teaching
  • Languagelab.com
  • Kamimo Islands Project
  • Second House of Sweden
  • Ecole de Langue Varadi
  • Tibetan language in SL
  • AvatarEnglish.com

6
Languagelab.com
  • audiovisual components and direct interaction
    with teachers and other students in social
    environments such as restaurants, museums and a
    bus depot
  • task-based and contextual learning
  • (Edgware Marker)

7
Kamimo Islands Project
  • collaborative effort by three universities to
    create a unique space for research, communication
    and socialization within Second Life
  • Social English for Doctoral Students
  • Scandinavians and Balts tend to lose out at
    international conferences (in terms of being
    invited onto research teams, having their papers
    published, etc) because they're a bit shy when
    they have to make contacts, schmooze and assert
    themselves in English (Richardson)

8
Kamimo Islands Project
  • We had our first teaching session on the Oral
    Production course yesterday evening. There were
    about 9 students there (some came late ), and we
    managed to cover quite a lot of ground. The
    students presented their findings from a week of
    SL exploration, and they practised being polite
    and courteous in English. There were one or two
    who needed help getting their voice chat working,
    but we managed to get that sorted on the hoof
    without disrupting the rest of the
    activities.Immediately after the session, I
    posted feedback on the course web site and
    published a podcast about it too, both of which
    are accessible from the course web site.The
    facilities worked very well - almost too well, in
    fact. I'm going to work on small group work
    between now and next time, so that groups don't
    disturb each other's work. (Richardson)

9
Swedish Institute
  • One of the instructors in Second House of Sweden
    says
  • There is a lot of demand for Swedish lessons out
    there from people who dont have easy access to
    such lessons immersive distance learning works,
    but the learning curve can be steep its
    important to have structured lessons and
    finally, instead of just asking people to show
    up, a better model may be to have people apply,
    and then use Second Life as the immersive aural
    part of a course, complemented by worksheets and
    video that they can watch at their leisure. But
    well see it certainly is promising to be able
    to reach people who would otherwise never have
    any face time with a live Swedish teacher.

10
Ecole de Langue Varadi
  • This school is planning to offer 33 foreign
    languages with a method known as "Around a
    language in 80 hours", which permits taking a
    beginner to a general autonomy level in 80
    lessons. They will use the same method for the
    courses delivered through Second Life. The
    virtual classroom of Ecole Varadi in Second Life
    is Piazza San Marco in Venice, reproduced with
    high fidelity.

11
Tibetan Language in SL
  • William Magee in Dharma Drum Buddhist College,
    has developed digital Tibetan language learning
    systems on a variety of digital platforms
    including Second Life. He used three materials
    in his course
  • (1) brief audio language-data units accompanied
    by corresponding text
  • (2) virtual 3-D "primitives" created in Second
    Life to deliver programmed sound, text, and
    interaction.
  • (3) machinima video tutorial to provide broad
    overviews of the content of lessons and specific
    directions about use.

12
Tibetan Language in SL
  • Magee used machinima assignments as
    language-learning projects to assess student
    learning (e.g. two students can collaborate in SL
    to record a dialogue).
  • Several benefits of creating language programs in
    Second Life
  • Ease of implementation
  • Situational flexibility
  • Participant Control
  • Project-based Testing Metrics.

13
SurReal quests in SL
  • Howard Vickers, the founder of avatarenglish.com
    in SL, proposes SurReal quests as a language
    learning activity in virtual worlds (Vickers,
    2007). SurReal quests are adapted from WebQuests
    to enable learners to talk with real people in
    the foreign language to gain specific information
    and complete real communication within the
    virtual world.
  • The aim is to mimic face to face communication,
    both in terms of the social functions and the
    information conveying functions, through creating
    a genuine need to communicate. The quest creates
    the need to communicate because the learner
    researches both on the Internet (sources are
    suggested by the teacher) and within Second Life,
    allowing personal and immediate knowledge to be
    gained. The learner edits and crafts the
    information into the final product a podcast,
    video-podcast (vodcast) or text. Select to view
    examples of learner created podcasts.
  • Intended specifically for language education,
    SurReal Quests (Vickers 2007) combine the social
    and communicative aspects of Second Life with the
    wealth of information available on the Web.

14
References
  • The New Media Consortium and the EDUCAUSE
    Learning Initiative. (2007). The Horizon Report.
    Retrieved March 20,2007, from http//www.nmc.org/p
    df/2007_Horizon_Report.pdf
  • Gee, J. P. (2003). What videogames have to teach
    us about learning and literacy. New
  • York Palgrave Macmillan.
  • Kirriemuir, J., McFarlane, A. (2003).
    Literature review in games and learning.
  • Retrieved August 10, 2006, from Futurelab Web
    site http//www.futurelab.org.uk/research/lit_rev
    iews.htmlr08
  • Dede, C., Clarke, J., Ketelhut, D., Nelson, B.,
    Bowman, C. (2005). Fostering motivation,
    learning, and transfer in multiuser virtual
    environments. Paper presented at the American
    Educational Research Association
    Conference,Montreal.
  • Prensky, M. (2006). Dont bother me, Mom, Im
    learning! How computer and video games are
    preparing your kids for 21st century success and
    how you can help! St. Paul Paragon House.
  • http//fitsl.wordpress.com/2007/12/05/elaine-polvi
    nen-teaching-fashion-in-a-virtual-environment/
  • http//www.bus.iastate.edu/mennecke/503/SecondLife
    Overview.ppt
  • This entry was posted on Tuesday, September 25th,
    2007 at 409 pm and is filed under Digital
    Crossroads, TechOne, PodTech.
  • http//www.podtech.net/home/4233/teaching-architec
    ture-via-second-life-interview-with-terry-beaubois
  • http//www.elearningeuropa.info/community/index.ph
    p?pageforumtopicf1t23
  • http//kamimo-islands.blogspot.com/
  • http//swedishlearningspace.wordpress.com/2007/11/
    08/swedish-teaching-in-second-life/
  • http//secondhouseofsweden.com/
  • http//elib.ddbc.edu.tw/magee/shared/Future_Tibet
    an_Article/Future_Tibetan_In_Second_Life.htm
  • http//kt.flexiblelearning.net.au/tkt2007/edition-
    15/surreal-quests-enriched-purposeful-language-lea
    rning-in-second-life/
  • http//www.educause.edu/Program/13300?PRODUCT_CODE
    ELI081/FS08
Write a Comment
User Comments (0)
About PowerShow.com