Title: Marketing Management 2nd Edition
1Marketing Management2nd Edition
- Michael R. Czinkota and Masaaki Kotabe
- Chapter 4
- Understanding the Buyer
2Buying Process
Problem or need recognition
Information search
Evaluation of alternatives
Purchase decision
Postpurchase behavior
3Buying Process
Step 1
Problem or need recognition
- Consumer recognizes a need
- Example Consumer recognizes that he needs to
upgrade his computer. He wants faster
processing, more memory, and several other
features.
4Buying Process
Step 2
Information Search
- Consumer seeks out information to fulfill the
need. - Example Consumer searches through PC World and
other magazines for information on computers.
5Buying Process
Step 3
Evaluation of Alternatives
- Consumer evaluates the options that may fulfill
his needs. - Example Consumer selects several different
brands and models of computers to consider and
evaluates them.
6Buying Process
Step 4
Purchase Decision
- Consumer decides which product or brand to
purchase. - Example Consumer decides to buy a Dell Computer
by mail.
7Buying Process
Step 5
Post-Purchase Behavior
- Consumer will use the product and evaluate his or
her decision. - Example Consumer decides the brand was a good
choice.
8Postpurchase (Cognitive) Dissonance
- Postpurchase Dissonance a consumer reaction
after making a difficult decision that involves
doubt and anxiety - Probability of experiencing dissonance increases
based on - Degree of commitment or irrevocability
- Importance of the decision
- Difficulty in choosing
- Individuals tendency to experience anxiety
9Postpurchase Dissonance (contd.)
- Approaches to reduce dissonance
- Increase the desirability of the brand purchased
- Decrease the desirability of rejected brand
- Decrease the importance of the purchase
- Reverse the purchase decision (return before use)
10Influences on the Consumer
Social class
Geography
Age
Occupation
Economy
Culture
Organization
Peer pressure
Values lifestyle
11Influences on the Consumer
- Economic factors
- Personal income
- Economy
- Price
- Age and Life Cycle
- Age groups
- Traditional life cycle
- New life cycles
12Influences on the Consumer
- Geography
- PRIZM zip codes
- e.g., Blue Blood Estates Public Assistance
- World regions
- Social Class
- Occupation
- Income level
13Influences on the Consumer
- Culture
- Nationality
- Ethnicity
- Age group
- Peer Pressure
- Membership groups
- Reference groups
- Aspirational groups
- Family
- Nuclear vs. Extended
14Reference Groups for a College
Membership groups
Reference groups
Camera club
Athletic club
Successful young businesspeople
Employees at job
Friends
Classmates
Family
Dorm or roomates
Professional athletes and entertainers
Spectators at various events
15Education
- In Japan, 99 percent of the population is
literate, whereas in the United States up to 15
percent of the population are functionally
illiterate - Around 36 percent of the U.S. population is
college-educated, one of the worlds highest
percentages.
16Lifestyle and Values
- The Japanese save about 13.1 percent of their
income, whereas Americans save about 4.7 percent. - U.S. consumers have a high debt-to-income ratio.
Credit is very available in the United States,
but lower-income borrowers pay fairly high
interest rates.
17VALS 2 Segmentation System
Actualizers
Fulfillers
Achievers
Experiencers
Minimal resources
Abundant resources
Strivers
Believers
Makers
Strugglers
Principle Oriented
Action Oriented
Status Oriented
18Influences on the Consumer
- Diffusion of innovation
- Innovators (2.5)
- Early adopters (13.5)
- Early majority (34)
- Late majority (34)
- Laggards (16)
- Psychological factors
- Dissatisfiers satisfiers
- Hierarchy of needs
19Organizational Purchasing
- Categories
- Basic raw materials
- Components
- Capital goods
- Supplies
20Differences Between Industrial and Consumer
Markets
- Reciprocity
- Relationship Marketing
- Reverse Marketing
- Derived Demand
- Joint Demand
21Organizational Purchasing
- Roles in buying center
- Users
- Influencers
- Deciders
- Approvers
- Buyers
- Gatekeepers
22Usage and Loyalty
- Usage Status
- Usage Rate (80/20 Rule)
- Types of loyalty behavior
- Hard-core loyals
- Loyals
- Shifting loyals
- Switchers
23Customer Churn
- Customer churn refers to customer defection or
turnover. - Many cellular carriers lose 25 percent of their
subscribers each year at a cost of 2 to 4
billion. - Reducing defection requires
- Define and measure retention rate
- Distinguish causes of customer attrition and
identify those that can be managed better - Estimate how much profit it loses when it loses
customers (customer lifetime value) - Determine how much it would cost to reduce the
defection rate
24Complaint Resolution
- Of customers who register a complaint, 54 to 70
percent will buy again if their complaint is
resolved. If the customer feels the complaint was
resolved quickly, the figure goes up to 95
percent. - Customers whose complaints were satisfactorily
resolved tell an average of five people about the
good treatment they received. - Service America!, 1985