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Marketing Management 2nd Edition

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Title: Marketing Management 2nd Edition


1
Marketing Management2nd Edition
  • Michael R. Czinkota and Masaaki Kotabe
  • Chapter 4
  • Understanding the Buyer

2
Buying Process
Problem or need recognition
Information search
Evaluation of alternatives
Purchase decision
Postpurchase behavior
3
Buying Process
Step 1
Problem or need recognition
  • Consumer recognizes a need
  • Example Consumer recognizes that he needs to
    upgrade his computer. He wants faster
    processing, more memory, and several other
    features.

4
Buying Process
Step 2
Information Search
  • Consumer seeks out information to fulfill the
    need.
  • Example Consumer searches through PC World and
    other magazines for information on computers.

5
Buying Process
Step 3
Evaluation of Alternatives
  • Consumer evaluates the options that may fulfill
    his needs.
  • Example Consumer selects several different
    brands and models of computers to consider and
    evaluates them.

6
Buying Process
Step 4
Purchase Decision
  • Consumer decides which product or brand to
    purchase.
  • Example Consumer decides to buy a Dell Computer
    by mail.

7
Buying Process
Step 5
Post-Purchase Behavior
  • Consumer will use the product and evaluate his or
    her decision.
  • Example Consumer decides the brand was a good
    choice.

8
Postpurchase (Cognitive) Dissonance
  • Postpurchase Dissonance a consumer reaction
    after making a difficult decision that involves
    doubt and anxiety
  • Probability of experiencing dissonance increases
    based on
  • Degree of commitment or irrevocability
  • Importance of the decision
  • Difficulty in choosing
  • Individuals tendency to experience anxiety

9
Postpurchase Dissonance (contd.)
  • Approaches to reduce dissonance
  • Increase the desirability of the brand purchased
  • Decrease the desirability of rejected brand
  • Decrease the importance of the purchase
  • Reverse the purchase decision (return before use)

10
Influences on the Consumer
Social class
Geography
Age
Occupation
Economy
Culture
Organization
Peer pressure
Values lifestyle
11
Influences on the Consumer
  • Economic factors
  • Personal income
  • Economy
  • Price
  • Age and Life Cycle
  • Age groups
  • Traditional life cycle
  • New life cycles

12
Influences on the Consumer
  • Geography
  • PRIZM zip codes
  • e.g., Blue Blood Estates Public Assistance
  • World regions
  • Social Class
  • Occupation
  • Income level

13
Influences on the Consumer
  • Culture
  • Nationality
  • Ethnicity
  • Age group
  • Peer Pressure
  • Membership groups
  • Reference groups
  • Aspirational groups
  • Family
  • Nuclear vs. Extended

14
Reference Groups for a College
Membership groups
Reference groups
Camera club
Athletic club
Successful young businesspeople
Employees at job
Friends
Classmates
Family
Dorm or roomates
Professional athletes and entertainers
Spectators at various events
15
Education
  • In Japan, 99 percent of the population is
    literate, whereas in the United States up to 15
    percent of the population are functionally
    illiterate
  • Around 36 percent of the U.S. population is
    college-educated, one of the worlds highest
    percentages.

16
Lifestyle and Values
  • The Japanese save about 13.1 percent of their
    income, whereas Americans save about 4.7 percent.
  • U.S. consumers have a high debt-to-income ratio.
    Credit is very available in the United States,
    but lower-income borrowers pay fairly high
    interest rates.

17
VALS 2 Segmentation System
Actualizers
Fulfillers
Achievers
Experiencers
Minimal resources
Abundant resources
Strivers
Believers
Makers
Strugglers
Principle Oriented
Action Oriented
Status Oriented
18
Influences on the Consumer
  • Diffusion of innovation
  • Innovators (2.5)
  • Early adopters (13.5)
  • Early majority (34)
  • Late majority (34)
  • Laggards (16)
  • Psychological factors
  • Dissatisfiers satisfiers
  • Hierarchy of needs

19
Organizational Purchasing
  • Categories
  • Basic raw materials
  • Components
  • Capital goods
  • Supplies

20
Differences Between Industrial and Consumer
Markets
  • Reciprocity
  • Relationship Marketing
  • Reverse Marketing
  • Derived Demand
  • Joint Demand

21
Organizational Purchasing
  • Roles in buying center
  • Users
  • Influencers
  • Deciders
  • Approvers
  • Buyers
  • Gatekeepers

22
Usage and Loyalty
  • Usage Status
  • Usage Rate (80/20 Rule)
  • Types of loyalty behavior
  • Hard-core loyals
  • Loyals
  • Shifting loyals
  • Switchers

23
Customer Churn
  • Customer churn refers to customer defection or
    turnover.
  • Many cellular carriers lose 25 percent of their
    subscribers each year at a cost of 2 to 4
    billion.
  • Reducing defection requires
  • Define and measure retention rate
  • Distinguish causes of customer attrition and
    identify those that can be managed better
  • Estimate how much profit it loses when it loses
    customers (customer lifetime value)
  • Determine how much it would cost to reduce the
    defection rate

24
Complaint Resolution
  • Of customers who register a complaint, 54 to 70
    percent will buy again if their complaint is
    resolved. If the customer feels the complaint was
    resolved quickly, the figure goes up to 95
    percent.
  • Customers whose complaints were satisfactorily
    resolved tell an average of five people about the
    good treatment they received.
  • Service America!, 1985
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