Title: Digital Story Telling
1Digital Story Telling
2What is Digital Storytelling?
- Digital storytelling begins with the notion that
in the not distant future, sharing ones story
through the multiple mediums of digital imagery,
text, voice, sound, music, video, and animation
will be the principal hobby of the worlds
people. - Anonymous
- http//www.digitales.us/
3The Future has always been with us!
- People have always been telling stories in
various formats. - artists, musicians, actors.cave paintings,
actions to display emotions, plays, music, songs,
paint, crayons, sign language,... - TV, Movies, Videos, Commercials.
- World is and always was Multimedia students
always were and still are multi-sensory with
multiple learning styles. - Multiple mediums were always used to tell stories
more sophisticated now - Internet tape
recorders, video cameras, mp3 players, computers,
video phones, PDAs, interactive software, let
students have choice in telling their stories.
4A Picture Worth a 1000 Words
- If a picture is worth a thousand words just
think how effectively your sudents could
communicate when they can include audio, motion,
written words, and emotion as well!
5Digital Story Telling - Skills/Benefits for
Instruction, Learning, Students
- Active, participatory learners
- Alternative method of learning and/or assessment
- Analysis, Synthesis, Evaluation of Information
- Assessment
- Authentic Tasks
- Coaching
- Collaborative
- Collegial work
- Cognitive tasks
- Content achievement
- Craftsmanship of Communication by Students Beyond
Existing Knowledge (Creator of knowledge) - Curriculum linking
- Design of Communication Components -Effective
Communicator - Information seeker
- Inquiry-based
- Instructional change
- Integrate technology, communication,
collaboration, curriculum skills, into one
project - Peer Review
- Project-based
6Digital Storytelling Meets State Tech Standards
- Computer and Multimedia Literacy - the ability to
appropriately use hardware, software
applications, multimedia tools, and other
electronic technology. It includes the usage of
technology tools for productivity and
communication. - Information Literacy - the acquisition,
interpretation, and dissemination of information.
Information literacy focuses on effective methods
for locating, evaluating, using, and generating
information. Technology-based information
literacy skills encompass the utilization of the
Internet and other electronic information
resources for research and knowledge building. - Technological Literacy - the abilities needed to
participate in a technological world. It is the
intersection of mathematics, science, and
technology. It encompasses unique knowledge,
devices, and capabilities used to solve problems.
It identifies career connections between
technology and the world of work. - http//www.ode.state.oh.us
/academic_content_standards/acstechnology.asp
7Types of Communications Digital Storytelling
Supports
- Narrative
- Personal Expression
- Myths/ Folk Tales
- Short Story
- Information/Expository
- Summary Reports
- Book Reports
- How-to Directions
- Biographies
- Persuasive
- Advertisements
- Describe/Conclude
- Analyze/Conclude
- Analyze/Persuade
- Compare/Contrast
- Cause/Effect
- Participatory Environment user content
contribution
8One Method for Shifting Learning from Topical to
Inquiry/Participatory
9Skills to Take Special Notice Of
10Student Becomes Organizer
- Concept Mapping Ideas.
- to generate ideas (brain storming, etc.)
- to design a complex structure (Movie structure.)
- to communicate complex ideas
- to aid learning by explicitly integrating new and
old knowledge - to assess understanding or diagnose
misunderstanding. - Sequencing of movie.
11Student Becomes Finder, Constructor, Creator, and
Evaluator of Knowledge
- Finder consumer of information.
- Curriculum Content Achievement.
- Craftsmanship of communication by students beyond
existing knowledge. - Technologist.
12Student Becomes Designer of Communication
- Components of Image, Voice/Sound, Text,
Format/Structure, Color, Content. - Presentation of Communication Eye contact,
voice, visual /auditory aides body/gestures,
poise/style, engagement in reflection. - Interactivity of Communication .
13Student Becomes Writer for Understanding
- Use Word Processing.
- Produce Narration for Movie.
- Insert diagram (concept mapping) using word.
14Instructor Starts By Gathering the Tools
15Instructor Tool Gathering
- Computer.
- Windows Movie Maker.
- Microphone.
- Microsoft Word.
- Scanner (Opt).
- Video recorder (Opt).
- Digital Camera (Opt).
- CD Burner (Opt).
- Internet / Research Tools (Books, Experts,
Museums, Videos, Photographs, Historical
Societies, ).
16Instructor Plans the Project
17Instructor Preparation
- Plan project
- Good Questions / Directions based on type of
communication. - Resources What resources can students use.
(Scholastic.com) - Groups 2/3 students per project.
- Organize Student Folders Place for students to
store printed storyboards. - Gather and prepare media resources Storyboard
Tool. - Peer review - http//www.digitales.us/peer_review.
php - Evaluating projects Rubric (Type of
Communication) http//www.digitales.us/scoring_gui
de.php
18The Project Begins
191. Start the Process with Students
- Assign Groups.
- If needed, spend day teaching Windows Movie
Maker. - Explain Project Show Exemplary Examples
http//www.digitales.us/digitales_book.php.
202. Assign Tasks to Students - What are They to
Learn or Accomplish?
- Assignment.
- Questions that Examples
- How would the USA be different if the Louisiana
Purchase never took place? - What affect did the cattle industry have on the
look of the wild west, future economy, cultures,
and lifestyles? - Could the culture clashes between the Indians and
settlers have been avoided? Can you relate these
culture clashes to the culture clashes of present
time? - Or Directions.
- Examples
- Tell your short story, myth, biography, how-to,
advertise, compare and contrast, digitally using
appropriate media to support communication.
- Old Method Present topical information on
following - Study of Louisiana Purchase.
- Cattle Industry.
- Indiana and Settler clashes.
- Old Method Write short story, myth, biography,
how-to, compare and contrast.
213. Organize Student
- Have Students Produce Concept Map (what do they
need to find what to include - where to find -
produce scenes for each section on map). - Approve Concept Map.
224. Student Inquiries
- Start Scene Creation (Storyboard) During
Research or Project Development Students fill
out storyboard while researching store images,
video files, text get stored in file on computer.
See attached example of tool. - Take Teaching Moments dont sit while students
work. - Guide Students on content.
- Students print out Scenes (Storyboard Tools Daily
put into folders) dont be afraid to ask
student to redo a scene. - Teach technology skills teach about topics
within groups as they research/work.
235. Students Prepare to Start Movie
- Instructor signs-off on Storyboards.
- Student orders Storyboards to aide in movie
production.
246. Students Write Narrations
- Student writes narrations based upon notes stored
in storyboards. - Teacher approves narrations.
257. Students Produce Movie
- Students uses Windows Movie Maker to
- Place pictures/video/effects.
- Create titles/sounds/credits.
- Add narration / sounds.
- Produce movie.
268. Instructor Students Evaluate
- Peer Review
- http//www.digitales.us/peer_review.php
- Instructor
- http//www.digitales.us/scoring_guide.php
- Be sure you ask student questions about how and
why they developed movie the way they did before
you assess.
279. Students Publish Present
- Students present projects.
- Instructor can teach what they miss at that time
through class discussion/specific questioning. - Is there a place to publish their work?
2810. Instructor Reflection
- Reflect on all aspects of project
- What went right?
- What could be improved?
- What was outside of your control?
- Speak with students ask for their input.