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Participatory Design Scandinavian tradition

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Title: Participatory Design Scandinavian tradition


1
Participatory Design Scandinavian
tradition
  • Tone Bratteteig,
  • February 5. 2003
  • readings
  • Ehn
  • Bansler
  • Lyytinen Iivari

2
User participation in systems sevelopment
  • The Scandinavian approach
    users participate in many phases
    of the systems development, as co-designers
  • Reasons for user participation
  • 1) to improve the knowledge upon which systems
    are built,
  • 2) to enable people to develop realistic
    expectations, and reduce resistance to change,
    and
  • 3) to increase workplace democracy by giving the
    members of an organization the right to
    participate in decisions that are likely to
    affect their work.

Bjerknes Bratteteig, 1991 Bjørn-Andersen
Hedberg, 1977
3
Florence(1983-1987)
  • based on nursing as a profession and as work
  • SYDPOL (SYstem Development environment and
    Profession Oriented Languages)
  • aimed to build an information system
  • with nurses
  • as co-designers and decision makers
  • mutual learning
  • techniques for user participation in design
  • for nurses, based on their professional knowledge
  • focus profession, work place organization

Bjerknes Bratteteig, 1987
4
The Work Sheet System(the Florence pilot system)
501-2 name diagnosis allergies ...
508 name diagnosis allergies ...
510 name diagnosis allergies ...
512-1 name diagnosis allergies ...
501-1 name diagnosis allergies ...
512-2 name diagnosis allergies ...
team x y z ...
tasks medicine xx yy ...
5
Mutual learning
Nurses don't do what they say that they do
  • Observations vs. interviews
  • Work practice is personal and situated.
    Is practice more
    correct than standard routines?

Bratteteig, 1997
6
Mutual learning
Our nurses refused our prototype
  • Learning by experiencing mistakes (trial error)
  • Mutual learning is based on a willingness to
    listen
  • but the ability to listen is in turn based on
    knowledge.

Bratteteig, 1997 Bjerknes Bratteteig 1987
7
Mutual learning
Our nurses designed the pilot system
  • After mutual learning the nurses worked out a
    list of suggestions for computer system support
    in their work
  • We all agreed on their 1, then they made a
    design sketch
  • The learning provided them with technological
    fantasy
  • The design sketch was very well suited for
    communicating about the system and its
    functionality

8
Mutual learning
Our nurses were responsible for the training
  • Sharing of rights and duties in the project
  • The nurses responsible for introducing the pilot
    system
  • including training their colleagues in using the
    system
  • The introduction was smooth and utilized
    characteristics of the work organization that we
    did not think of.

9
Mutual learning mutual respect
Nurses' acknowledgement
of informaticians
  • Mutual respect goes both ways, the balance is
    difficult
  • The mutuality can be difficult to communicate if
    the differences between traditions and cultures
    are large

Bratteteig, 1997
10
Participatory design
Who are the designers?
  • Our nurses decided on the design
  • because we, the researchers in the project, gave
    them the power to do so
  • Giving away power to decide on the design was
    difficult for us as researchers and
    informaticians
  • Evaluation of computer systems
  • simple and well-functioning systems that
    everybody can learn
  • vs
  • technical brilliance or utilization of the latest
    technologies

Bratteteig, 1997 Bjeknes Bratteteig 1988
11
Some Scandinavian research projectsin the
Participatory Design school
  • NJMF (1971-1973)
    Norsk Jern- og
    MetallarbeiderForbund
  • with Norwegian Computing Centre (Nygaard, Bergo)
  • results data agreements (Viking Askim 1973),
    text books, vocational training
  • Handel Kontor, Kjemisk ...
  • DEMOS (1975-1979)
    DEMOkratiske Styringssystemer
  • Ehn Sandberg, negotiations (Företagsstyrning
    och löntagermakt)
  • DUE (1977-1980) Demokrati, Udvikling og Edb
  • Kyng, Mathiassen trade unions, education (DUE
    kursus)

Ehn, 1991 Bjerknes Bratteteig, 1995
12
Some Scandinavian research projects II
  • UTOPIA (1981-1984) Utbildildning, Teknik, och
    Produkt I Arbetskvalitetsperspektiv
  • Ehn, Kyng, Sundblad, Bødker trade unions
    (graphical workers), Grafitti
  • the tool pespective
  • Florence (1983-1987)
    ltnursing
    profession Florence Nightingalegt
  • Nygaard, Bjerknes, Bratteteig, Kaasbøll, Sannes,
    Sinding-Larsen profession, work place
    (organization), use context
  • case for the SYDPOL programme (SYstem
    Development environment and Profession Oriented
    Languages 1982-1988)
  • the application pespective

Ehn, 1991 Bjerknes Bratteteig 1984 1995
13
Some more research projects
  • MARS (1984-1987)
    Metodiske Arbejdsformer i
    Systemudvikling
  • Andersen, Kensing, Lassen, Lundin, Mathiassen,
    Munk-Madsen, Sørgaard
    systems
    development practice systems development work,
    professionalization of systems development
    theory (independent of methodology)
  • FIRE (1992-1994)
    Functional Integration through
    REdesign
  • Bjerknes, Bratteteig, Braa, Kaasbøll, Smørdal,
    Øgrim integration and continuous
    redesign,
    use development contexts organizations

Bjerknes Bratteteig, 1995
14
Mapping the Scandinavian approach
institution
situation
the LO/NAF Cooperation projects
Integration and redesign (FIRE)
organization as a whole
florence
Cooperative design
NJMF DUE DEMOS
UTOPIA
special interest groups
Bjerknes Bratteteig, 1995
15
Strategies for user participation
  • levels of action
  • 1) work situation
  • NJMF, DUE, DEMOS, Florence, Cooperative design
  • 2) work place
  • SocioTechnique, FIRE
  • 3) inter-organizational relations
  • between org. ex. EDI, user interest groups
  • between interest groups ex. UTOPIA Florence
  • 4) work life
  • legislation NJMF, DUE, DEMOS

16
ReadingsEhn 1993 design for democracy at
work
  • DEMOS (1975-79) DEMOkratiske Styringssystemer
  • interdisciplinary team, 4 enterprises
  • UTOPIA (1981-84) Utbildn., Teknik, och Produkt I
    Arbetskval.perspektiv
  • graphical workers trade unions in Scandinavia
  • the tool perspective
  • Philosophical foundation for skill-based
    participatory design
  • Dreyfus Winograd Flores (Heidegger and
    Gadamer)
  • language as action
  • Wittgenstein
  • language games
  • Polanyi
  • tacit knowledge

? design as a learning process ? design as
creation of language-games ?
system descript. for discussion ? design-by-doing
Ehn 1989
17
ReadingsBansler on SD research traditions
  • 1) system theoretical
    engineering, cybernetics,
    technology optimism
    systems thinking

    Langefors (60s) infology? ISAC
  • 2) sosio-technical
    human factors,
    psycho-social work environment,
    balance technicalsocial system

    systems thinking, analysis of
    variances
    Thorsrud (LO/NAF 60/70s), UK
    ETHICS, ? SSM
  • 3) critical
    politically based
    critique, alternative solutions, trade unions,
    technology as tool (autonomy control)

    critical political
    philosophy, studies of use (and development)
    Nygaard (70s) social science methods /
    theories, techniques for SD as a social work
    process

Bansler, 1989
18
Readings Iivari Lyytinen 1998
  • 1. infological approach
  • 2. formal approaches
  • 3. socio-technical approach
  • 4. trade unionist approach
  • 5. socio-cybernetic approach
  • 6. language action approach
  • 7. professional work practice approach
  • 8. object-oriented approaches
  • 9. activity theory approach
  • 10. structuration theory approach

Iivari Lyytinen, 1998
19
Regrouping Iivari Lyytinen
  • Systems thinking Critical theory
    (dialectics)
  • 1. infology
  • 3. socio-technics
  • 4. trade union-based
  • 5. socio-cybernetics
  • 7. professional work practice

20
Regrouping cont.theories
  • Systems thinking Critical theory
    (dialectics)
  • 1. infology
  • 3. socio-technics
  • 4. trade union-based
  • 5. socio-cybernetics
  • 6. language-action
  • 7. professional work practice
  • 9. activity theory
  • 10. structuration theory

21
Regrouping cont.computing views
  • Systems thinking Critical theory
    (dialectics)
  • 1. infology
  • 2. formal methods
  • 3. socio-technics
  • 4. trade union-based
  • 5. socio-cybernetics
  • 6. language-action
  • 7. professional work practice
  • 8. object-orientation
  • 9. activity theory
  • 10. structuration theory

22
User participation and Participatory design
  • Scandinavian approach to
  • user participation in systems development
  • co-designers
  • SD as organizational, technical, human change
    process
  • is different from
  • participatory design USA based
  • in software production
  • HCI (Human Computer Interaction)
  • participative design / development UK/ Australia
  • development of local communities
    (not
    technical)

23
Scandinavian culture
  • rich social democracies, relatively small
  • use technology to a large extent, very fast
    diffusion
  • small and medium sized organizations
  • equity and equal rights very important
  • democratic work life (employees repr. in boards
    etc.)
  • high percentage of trade union membership
    (increasing)
  • protestant ethics
  • Boland 1998
  • nature
  • equality
  • irony

24
Participatory Design as
a Scandinavian tradition
  • equality
  • respect for the user as an expert (on equal
    terms)
  • physical and social-psycological work environment
    important for
    health (well-being) and productivity
  • autonomy co-determination
  • nature
  • control of the product vs. continuous change and
    learning
  • situated knowledge, local action
  • irony
  • question the taken-for-granted
  • conflict harmony politics ethics
  • worries about
  • the quality of the system (the toolness)
  • uncertainties connected to use and implementation
    (introduction)

happy pigs taste better
25
and some differences within
the Scandinavian approaches
  • conflict harmony
    as strategy for
    development
  • politics ethics
    how do we regulate
    quality process and product
  • control of the product continuous change and
    learning
    perspective on
    systems development implemented in methods and
    methodologies

26
What is Participatory Design?
  • aims to make the users have control of their
    tools
  • and of the way they change (as the work change)
  • autonomy and responsibility in the work
    situation
  • at the work situation (and work place) level,
    systems development can contribute by emphasizing
  • functionality as result (use situation use
    context)
  • designers responsibility for use
    (accountability)
  • at the organization and social level
  • individual, local action link to
    collective, global
    concerns through
    strategy, action, debate?

27
Does it make a difference?
  • at the work situation (and work place) level
    (Florence)
  • ? Functionality as result rather than starting
    point
  • the use situation context as basis for design
    of the system
  • based on skilled performance of action (like
    work, balancing standardization/flexibility)
  • based on professional knowledge (durability,
    control)
  • ? Responsibility for the use situation
    (accountability)
  • designing a part of a use situationnot just a
    gadget, a thing
  • open up for challenges of design ideas
  • open up for accountability (not distant, general,
    abstract ...)

28
User participation in
systems development
  • is established as valuable (techniques/practices
    politics)
  • theory differs from practice
  • degree of involvement varies
  • Scandinavian characteristics
  • democratic work life
  • respect for users expertice
  • vary with respect to politics and
    interdisciplinarity
  • ? users participate in many phases of systems
    development, as co-designers

29
Challengesto the Scandinavian tradition of PD
  • globalised work life
  • globalised work market
  • inter-organizational systems
  • global technology local use
  • continuous change of IS
  • integration of generations ICT
  • intra / extra / internet
  • changing view on time space
  • changing view on work (play, learn)
  • cultural changes (ex. individual vs collective)
  • etc. ...

30
some references
  • Florence
  • Bjerknes m.fl. (1985) Gjensidig læring, Florence
    report no 1,IFI/UIO
  • Bjerknes Bratteteig (1987) Å implementere en
    ide, Florence report no 3, IFI/UIO
  • Bjerknes Bratteteig (1987) Florence in
    Wonderland. System Development with Nurses, in
    Bjerknes et al. (eds) Computers and Democracy. A
    Scandinavian Challenge, Avebury, Aldershot
  • Bjerknes Bratteteig (1987) Perspectives on
    description tools and techniques in system
    development, in Docherty et al (eds) System
    Design for Human Development and Productivity
    Participation and Beyond, North-Holland,
    Amsterdam
  • Bjerknes Bratteteig (1988) Memoirs of two
    survivors, in Proceedings of CSCW, ACM
  • Bratteteig (1997) Mutual Learning. Enabling
    cooperation in systems design in Braa Monteiro
    (eds) Proceedings of IRIS'20
  • Skandinavian tradition
  • Bjerknes Bratteteig (1995) User Participation
    and Democracy. A Discussion of
    Scandinavian Research on System Development,
    Scandinavian Journal of Information Systems, vol
    7 no 1, April 1995
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