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Participatory Design Scandinavian tradition

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system description improvisations ('home made' ... lesson: a prototype is very far from a running system (programming takes time!) Tone Bratteteig ' ... – PowerPoint PPT presentation

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Title: Participatory Design Scandinavian tradition


1
Participatory Design Scandinavian
tradition
  • Tone Bratteteig,
  • February 10. 2003
  • readings
  • Bødker, Kensing Simonsen

2
Systems development methods
  • are characterized by their
  • application area
  • perspective
  • guidelines
  • organization of work
  • techniques
  • tools
  • (Mathiassen 1982
  • Andersen et al 1986)
  • domain of use modelling languages
    (product-oriented)
  • frame of action related techniques
    (process-oriented)
  • Weltanschauung
  • (Nielsen 1991)

3
Techniques for user participation
  • field work
  • interviews
  • document analysis
  • observations
  • system descriptions
  • wall graphs (w. users)
  • sketches for design
  • system presentations
  • alternative prototypes
  • computers in the work environment
  • field trips

4
Techniques for mutual learning
  • system description and system presentation
    supplement each other
  • the objectives of the activity more important
    than the actual technique
  • system description for overview (the overall
    picture)
  • system description improvisations (home made)
  • system description for communication (doesnt
    need explanations)
  • system presentation for demonstration of
    alternative solutions
  • system presentation of other peoples experiences
    (field trips)
  • system presentation for hands-on experiences
  • lesson a prototype is very far from a running
    system (programming takes time!)

5
MUSTMetode til forUndersøgelse i
Systemudvikling og Teori herom
  • establish goals, problem definition and solution
  • includes
  • concepts
  • principles
  • techniques description tools
  • interview, obs., workshop etc
  • organisation (4 phases)
  • prepare project establishment
  • focus strategy analysis
  • study in depth in depth analysis
  • renew develop visions

6
MUST
  • Principles
  • a vision of the total change (org., IT, qualific)
  • real user participation (mutual learning)
  • work practice should be experienced (say ? do)
  • grounding (managem., employees, users, changers)
  • Conflicts and dilemmas
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