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MICROPROGRAMMING

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Title: MICROPROGRAMMING


1
MICROPROGRAMMING
  • by
  • Konrad Majka

2
WHAT IS MICROPROGRAMMING?
  • A microprogram is a highly-specialized
    computer program that allows one computer
    microarchitecture to emulate another, usually
    more-complex architecture. The microprogram is
    usually very small compared to ordinary software,
    hence its name. It is also very carefully
    designed and optimized for the fastest possible
    execution. As with any computer program,
    microprograms consist of series of
    microinstructions. These microinstructions
    usually control the computer's CPU at a very
    fundamental level.

3
MICROINSTRUCTIONSWhile a real
instruction might be something like 'add the
contents of registers A and B', a
microinstruction might be something like 'write
out register A to bus Z', or 'read data bus into
register X' - very basic actions that could be
assembled to implement the actual instruction set
of the machine. To simultaneously control of many
features, the microinstruction is often very
wide, for example, 100 bits or more.
4
MICROPROGRAMMED CONTROL UNIT (fig. 1)
5
HOW IT WORKS?
  • The microinstruction is fetched from the ROM and
    placed in the microinstruction register where it
    is decoded. Some of the bits of the
    microinstruction are used for sequencing that
    is, they determine the location of the next
    microinstruction and are able to implement
    conditional branches.
  • Some of the bits in the microinstruction register
    are used to control the CPU. The "address mapper"
    in figure 1 converts the bit pattern of the
    machine level microinstruction into the first
    address of the microprogram that interprets it.

6
HORIZONTAL VS VERTICAL
MICROCODEA typical micromachine's control
word has a field, a range of bits, to control
each piece of electronics in the CPU. For
example, one simple arrangement might be
register source A register source B
destination register arithmetic and logic unit
operation type of jump jump address The
above is an example of "horizontal" microcode.
This is microcode that sets all the bits of the
CPU's controls on each tick of the clock that
drives the sequencer. Many of the bits in
horizontal microcode contain fields to do nothing.
7
Some CPUs use a completely
different design called "vertical" microcode to
reduce cost. It has two fields field select
field value The "field select" selects which
part of the CPU will be controlled by this word
of the control store(the memory in which the
CPUs microcode resides). The "field value"
actually controls that part of the CPU. With this
type of microcode, a designer explicitly chooses
to make a slower CPU to save money by reducing
the unused bits in the control store however,
the reduced complexity may increase the CPU's
clock frequency, which lessens the effect of an
increased number of cycles per instruction.
8
WHY MICROPROGRAMMING?
  • Without microprogramming, each computer has to be
    constructed from digital circuits that are
    specifically designed to execute the machine code
    instructions. Such a design is specific to a
    particular architecture and organization.
  • Microprogramming is a general technique that can
    be applied to any computer. Because the
    microprogrammed control unit is such a regular
    structure, it was possible to develop formal
    methods for the design of microprograms and to
    construct tools to aid the creation, validation,
    and testing of microprograms.

9
  • Microprogramming made it possible to totally
    divorce architecture from organization. By means
    of a suitable microprogram you could impose any
    architecture on the simplest of CPUs.In
    practical terms, a company could design a
    powerful architecture that, for example,
    supported high-level languages and operating
    systems and then use microprogramming to
    implement this architecture on a range of
    machines.

10
ADVANTAGE OF MICROPROGRAMMING
  • In the mid 1970s by using a writeable
    microprogram control store users could implement
    their own instructions or dynamically change the
    architecture of the computer. If you changed your
    architecture you could still run your old
    programs on the your new microprogrammed machine
    by emulating the old architecture in microcode.
    Machine emulation was very important at a time
    when computers cost hundreds of thousands of
    dollars and the software base was very small.
  • One of the advantages of microprogrammed
    architectures is their flexibility and ease of
    implementation.

11
  • Another advantage is their efficient use of
    memory. In 1970 main store random access memory
    was both slow and expensive. By implementing
    complex-instruction architectures, the size of
    programs could be reduced to minimize memory
    requirements. Control store was much faster than
    main memory and it paid to implement machine
    level instructions in microcode.
  • By the 1980s the cost of memory had dramatically
    reduced and its access time had dropped to 100
    ns. Under such circumstances, the microprogrammed
    architecture lost its appeal.

12
CHANGES
  • Much has changed, since the first
    microprogramming was introduced ROM, which was
    used to hold the microinstructions is no longer
    faster than RAM, which holds the machine language
    program Instruction set have become much
    simpler leading to reduced complexity in
    control Microprogramming is used today to
    implement some parts of a complex instruction
    set, such as a Pentium.


13
Thank You !Konrad Majka
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