Topic 3: Multi-Agent Systems in Software Engineering - PowerPoint PPT Presentation

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Topic 3: Multi-Agent Systems in Software Engineering

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where does this fit in the software engineering process ? The Unified Process (UP) ... architectural analysis. detailed requirements (functional non-functional) ... – PowerPoint PPT presentation

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Title: Topic 3: Multi-Agent Systems in Software Engineering


1
Topic 3 Multi-Agent Systemsin Software
Engineering
  • the unified process (UP)
  • requirements / analysis / design
  • architectural analysis

2
When do we consider MAS ?
  • given a problem, how to solve it ?
  • centralized systems
  • distributed systems
  • enhanced distributed systems (cat. 1)
  • decentralized systems (cat. 2)
  • a philosophy to solve a distributed problem
  • where does this fit in the software engineering
    process ?

3
The Unified Process (UP)
  • de facto standard software development process
  • for building object-oriented systems
  • aims
  • high quality software
  • meeting requirements
  • manage projects

4
Basic principles
  • clear distinction
  • requirements / analysis research the problem
    domain
  • design towards implementable entities
  • implementation
  • testing
  • maintenance
  • iterative development

5
UP Iterative development
Development cycle
  • sequential waterfall life cycle
  • Requirements paralysis
  • Late feedback
  • Overwhelming complexity

Requirements
implementation
Design
Testing
6
UP Iterative Development
Development cycle
Iteration
2-6 weeks
UP Disciplines
requirements
testing
design
implementation
7
UP Main Activities
  • requirements / analysis
  • research the problem domain
  • domain modelling
  • requirements analysis
  • system sequence diagrams
  • design towards implementable artefacts
  • implementation

8
Requirements / AnalysisTypes of requirements
  • typical categorisation
  • functional requirements
  • non-functional requirements
  • functional requirements
  • use case model
  • non-functional requirements
  • supplementary specifications

9
Requirements / AnalysisTypes of requirements
  • Categorisation according to FURPS model
  • Functional
  • features, capabilities
  • Usability
  • human factors, help, documentation
  • Reliability
  • frequency of failure, recoverability
  • Performance
  • Response times, throughput, accuracy, resource
    usage
  • Supportability
  • Adaptability, maintainability, configurability
  • Implementation
  • Resource limitations, languages, tools, hardware
  • Interface
  • With external systems
  • Packaging
  • Legal

10
Requirements / AnalysisExample Use Case
  • Handle Returns
  • Main Success Scenario
  • A customer arrives at a checkout with items to
    return. The cashier uses the POS system to record
    each returned item ...
  • Alternate Scenarios
  • If the credit authorization is reject, inform the
    customer and ask for an alternate payment method.
  • If the item identifier is not found in the
    system, notify the Cashier and suggest manual
    entry of the identifier code (perhaps it is
    corrupted).
  • If the system detects failure to communicate with
    the external tax calculator system, ...

11
Requirements / AnalysisDomain Modelling
Visualizing Concepts
  • model concepts in a problem domain
  • a representation of real-world things, not
    software entities
  • it shows
  • concepts
  • associations between concepts
  • attributes of concepts

12
Requirements / AnalysisDomain Models
  • A Domain Model is a description of things in the
    real world
  • A Domain Model is not a description of the
    software design
  • A concept is an idea, thing, or object

13
UP Main Activities
  • requirements / analysis
  • research the problem domain
  • design towards implementable artefacts
  • design class diagram
  • interaction diagrams
  • design patterns
  • implementation

14
Design
  • class diagram basis for further implementation
  • interaction diagrams
  • sequence diagrams (focus on time sequence of
    messages)
  • collaboration diagrams (focus on object
    interactions)
  • design patterns
  • reuse good design practice

1 message2()
message1()
2 message3()
ClassAInstance
ClassBInstance
15
UP Main Activities
  • requirements / analysis
  • study of the problem domain
  • design towards implementable artefacts
  • implementation

software architecture
16
Architectural Analysis
17
Architectures are influenced by system
stakeholders
  • many stakeholders
  • customers
  • end users
  • developers
  • project managers
  • system maintainers
  • marketeers

software architect
  • architects experience
  • technical environment

18
Why is Software Architecture Important ?
  • intellectually graspable model of the solution
  • early design decisions
  • communication among stakeholders

When to start architectural analysis ?
  • before the first development!
  • cover high risk factors
  • e.g.
  • must be internationalized to support English,
    Chinese and Hindi
  • must handle 500 concurrent transactions with
    on-average one-second response time
  • deferring these factors to late development is a
    recipe for pain and suffering

19
Architectural Analysis
  • identification of
  • non-functional requirementsin the context of
    functional requirements
  • e.g. security for a sales application
  • requirements
  • non-functional requirements
  • reliability / fault tolerance
  • adaptability / configurability
  • security
  • many others
  • memory utilization, network usage, modifiability,
    usability,
  • and behaviour (functional requirements)

20
  • common steps in architectural analysis
  • identification of architectural drivers
  • architectural solutions
  • the science versus the art

21
(1) the scienceidentifying architectural drivers
  • possible architectural drivers FURPS
    requirements
  • functional
  • usability
  • reliability
  • performance
  • supportability
  • sub-factors
  • implementation (limitations, technologies)
  • interface
  • operations
  • packaging
  • legal
  • quality scenarios
  • quantifying (at least attempt to) architectural
    drivers
  • to understand their
  • influence
  • priority

22
(2) the artresolving architectural factors
  • recording architectural alternatives, decisions
    and motivations
  • priorities
  • examples of layered architectures
  • virtual machines and operating systems
  • layers of abstraction
  • the three-tier architecture

23
Conclusion
  • architectural analysis
  • detailed requirements (functional
    non-functional)
  • software architecture backbone of application
    design
  • describes HOW the software solution will be built
  • to meet the high-priority requirements

24
Conclusion for MAS
  • MAS is in essence
  • a solution strategy
  • a basis for a software architecture
  • for systems with high-priority to
    (non-functional) requirements such as
  • flexibility
  • reliability
  • scalability
  • in a
  • distributed world
  • very dynamic world
  • ? flexible and adaptive to change
  • NOT FOR FREE !
  • owning a hammer does not make one an
    architect
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