Title: Usereducation Guidelines for Mobile Terminals and Eservices
1User-education Guidelines for Mobile Terminals
and E-services
- Martin Böcker, Michael Tate, Margareta Flygt,
Pascale Parodi, Bruno von Niman, Matthias
Schneider-Hufschmidt, David Williams, Pekka
Ketola - (ETSI STF 285)
2Overview
- Why User Guides matter
- Who needs them
- When are they needed
- Current problems and practice
- Minimum quality standards proposed by ETSI STF
285 - Scope and Examples
- Outlook
3The general image
4Why user guides matter to the consumer
- They are a part of the overall user experience
- They contribute to the users perception of the
product quality - They help the user discover and understand new
functions - Like the product itself they are designed
according to user needs
5Why user guides matter to the manufacturer
- They are one of the means for expressing brand
values and messages - A function that is not known or understood will
not generate ARPU - They are required (legal and regulatory
requirements)
6Who needs them
- No need for user guides if the UI is
sufficiently self explanatory - Yes, but mobile ICT products
- are highly complex
- are difficult to set up
- have miniaturized input and output devices
- become even smaller even if screen resolution
increases - evolve fast
- are used by non experts
7Who needs them?
- No need for user guides if the UI is
sufficiently self explanatory - Yes, but mobile ICT products
- UI concepts are inadequately borrowed from PCs
- They interact with PCs and other devices (e.g.
for synchronization) - Many feature concepts arent understood
- Services are often presented seamlessly
- The source of errors (device, service, network)
is often unclear
8Who needs them?
- Users are heterogeneous
- Previous knowledge about features and UI concepts
differs - They range from power users to one-feature-only
users - Users differ in their cultural background, but
use ICT products that are produced for a global
market without large differences - Users differ in their physical and psychological
needs and abilities (e.g. immigrants with limited
local-language skills, low-literacy users,
elderly or handicapped users)
9When is user education needed?
- User education is needed throughout the product
life cycle
10Wider problem context
- Some typical problems users have
- Users fail to set up their device
- Users dont know about their personal
subscription - User guides are needed in first-time set up and
in error situations - Some features (e.g. Call Forwarding) are complex
and have consequences - Little or no information available on tariffing
for services
11Wider problem context
- Problems with current user guidance
- User guide is incomplete
- The information cannot be found
- The language used is inadequate
- The structure of the guide is inadequate
- The explanation is too abstract
- The user guide is written without a specific user
in mind - The information cannot be perceived adequately
- The functionality or SW implementation is not
frozen at the time the user guide has to be
completed - The technical writer describes a product s/he
doesnt really know
12Cost-benefit trade-offs
- Some relevant cost-benefit trade-offs related to
providing user education are - Frustration with failure to fully being able to
use a product leads to reduced ARPU and low brand
loyalty - Insufficient user education can lead to costs in
customer care centres - Written user guides are often not up to date at
time of print - Sometimes even the product is out of date at time
of shipping (SW updates) - Products are sent in as faulty because users
dont understand how they work
13Current practice
- In spite of cost-benefit trade-offs
- Cheapest, minimum effort solutions
- Very small fonts for cost saving
- Symbols to save space for text and costs for
translating - Reduced volume to save paper and reduce box sizes
- Wrong assumptions about what the users know
- User-guide related activities are outsourced
- No effort spent of user education for handicapped
users - Too little time for adjusting user guides to
product changes - Not all procedures are mentioned in detail
- Functions are described without preconditions
- Usability tests of user guides are the exceptions
- Same text different target groups and products
14STF 285
- The European Commission (EC), as part of the
eEurope initiative, commissioned ETSI to develop
guidelines for improving user education. - STF 285 is to address
- The definition of a minimum standard for user
guides. - Guidelines for user education using different
media. - User education for elderly and impaired users.
- The evaluation of user education.
15STF 285
- The deliverable ETSI DEG 202 417 covers
- An analysis of the role of user education for ICT
products - Generic (media-independent) guidelines
- Specific guidelines
- for paper-based user guides
- for terminal-based user guides
- for screen-based user guides
- for user guides on portable media
- for audio user guides
- Other ways of providing user education
- User education and design for all
- Usability evaluation of user guidance
16Which media for which users / products /
situations?
17Media-independent guidelines
- Requirements of the development process
- Content and structure
- Content Management Systems (CMS)
- Language and terminology
- Illustrations
- Localisation
- General customer requirements
18Media-independent guidelines
- Localization includes language and culture
- Terminology use simple and clear, consistent
language, industry-standard and user-friendly
terms (invisible, intuitive, logical in its
context, easy to understand, avoid jargon or
abbreviations) - Lay-out simple and clear
- Illustrations as information bearer
- Information structure - consistent
19Media-independent guidelines
20Paper-based user guides
- Format and layout
- Formal structure
- Consistency and logical structure
- Main and secondary guides
- Legal and regulatory requirements
- The printing process
21Paper-based user guides
- Product description not how it works, but how
to use it! - Safety information
- Getting started
- Troubleshooting
- Maintenance service
- Recycling disposal
- If not complete where can you find more
information
22Terminal-based user guides (Support in the
Device)
- Support in the device is available in many forms
- Help texts
- Demonstrations
- Interactive tutors / avatars
- Tips
- Setup / configuration wizards
23Screen / Web-based user guides
- Disadvantages
- Everyone can read a book
- Computers are not always available for use
- Computers are not always connected to the web
- Computers are normally in a fixed location
- Prolonged reading can produce eye strain
- Readers scan information rather than read in a
linear fashion as they do with text
- Advantages
- Content can be updated in real time
- Text can be read in the dark
- Text can be searched for easily
- Text can be varied in size for partially sighted
users - The reader can be automatically led through the
text - The screen can be interactive
24Screen / Web-based user guides
25Screen / Web-based user guides
26Other ways of providing user education
- User guides on CD-ROM
- Audio user guides
- User groups and fora
27User education and Design for All
- User education for
- Elderly users
- Visually-impaired users
- Hearing-impaired users
- Users with cognitive impairments
- Low literacy users
- Users with communication impairments
- Children
28Usability evaluation of user guides
- Issues addressed
- Method
- Test sample
- Questionnaires
- Analysis
- Reporting
- Focussing on the specific requirements of testing
user guides
29Outlook
- ETSI DEG 202 417 is available as a stable draft
and will be finalised in May 2006 and published
in September 2006. - Prior to publication, the document is reviewed
with experts from industry and academia.
30Thank you for your attention