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Getting It Right

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people need the time and tools to be productive '....make it possible for everyone ... instructors handcraft their material. each lecture is a new production ... – PowerPoint PPT presentation

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Title: Getting It Right


1
Getting It Right
  • Making the End User Experience
  • Positive, Productive and Simple
  • Richard Spencer
  • eStrategy Town Hall
  • June 23, 2005

2
Overview
  • The role of the university
  • Enterprise process innovation
  • Learning
  • Research
  • Some IT trends and directions
  • Our role in managing complexity
  • Getting it right
  • Using IT to transform key processes

3
The role of the university
  • learning development
  • research knowledge discovery
  • transmission of knowledge
  • community engagement
  • people are the key
  • brains do the productive work
  • universities support people
  • people need the time and tools to be productive
  • ....make it possible for everyone to live,
    work and study in the most supportive environment
    possible.
  • People_at_UBC, Trek 2010

4
Resources, costs and output
  • operating budget is constrained
  • costs are known
  • people are our most important resource
  • output is knowledge and personal development
  • to increase output we can
  • accommodate more people
  • find new ways to support their intellectual
    effort
  • reduce the time they spend on secondary
    activities
  • we need to use IT to
  • radically improve processes
  • do new things in new ways

5
Time is valuable
  • Saving 2,000 faculty members 15 minutes each per
    week is worth approximately 1.25M per year
  • there is a business case for saving time

6
Enterprise process innovation
  • the way we do many things is driven by the
    technology we use to do them
  • paper, books, filing cabinets,
  • new technologies enable radical change
  • Internet, connectivity
  • Web access to information and applications
  • personal, portable devices
  • radical change can occur in
  • administration and support
  • research
  • learning
  • we have a proven methodology for innovation

7
Making radical improvements
  • case for action
  • end result
  • commitment to implement a solution
  • including the necessary resources
  • facilitated redesign process
  • team of 8 or 9 people
  • 6 to 9 weeks for redesign
  • decide if design will produce the end result
  • if yes - implement
  • new processes enabled by new technology

8
Some process innovation successes
  • student self admission
  • recruitment, hiring and orientation
  • curriculum approval
  • Some opportunities
  • Learning
  • lowering the cost of producing and delivering a
    course
  • increasing accessibility and capacity
  • Research
  • helping people apply for and manage grants
  • making information more accessible
  • reducing the time required for publication

9
Some learning questions
  • vision
  • what is the vision for learning at UBC?
  • access
  • how many learners can be accommodated?
  • cost
  • what do learners and society have to pay?
  • process
  • how does learning and development occur?
  • will IT enable the transformation of learning?

10
Vision
  • from Trek 2010, Learning_at_UBC
  • by promoting excellence at every level, we shall
    help our students
  • become leaders...
  • achieve their ... goals
  • contribute .. to the well being of society
  • acquire strong analytical and communication
    skills
  • take risks in search of ..unconventional ideas
  • develop ...through life-long learning

11
Access
UBC minimum admission averages
First year Arts, Science and Engineering 1986/87
to 2005/06
Engineering
Arts
Science
12
Cost
Canada
US
Tuition
Income
13
Process
  • in-person learning
  • earliest form of university learning
  • enhanced by printing press, books
  • proven to work over many centuries
  • with this model
  • instructors handcraft their material
  • each lecture is a new production
  • access is limited, cost is increasing
  • student/teacher ratio measures quality
  • we are using new tools to do old things
  • using IT in teaching increases costs

14
Process innovation opportunities
  • reusable learning objects
  • shared development, using an Open Source model
  • alternative models for in-person support
  • distributed, shared, resources
  • learner designed credentials that reflect
  • learners interests and goals
  • institutions knowledge, traditions and standards
  • rule based credential design
  • build on UBCs strengths as an innovator
  • increase productivity
  • develop new tools to do new things
  • find new metrics for learning quality
  • we should be open to discussing productivity

15
Research
  • Through free and ethical inquiry in all
    disciplines and professions, UBC researchers will
    enlarge our understanding of the world...
    Research_at_UBC,Trek 2010
  • Scientific inquiry is a self organizing system
  • Self organizing systems require
  • free flow of information
  • freedom to select relevant information
  • freedom of decision
  • freedom of action
  • Sharing of data, information and knowledge is
    fundamental to open inquiry
  • Thanks to David Hardwick for sharing some of
    his ideas

16
Process innovation opportunities
  • knowledge hubs
  • storage for data, information and knowledge
  • tools to find what we want, or might need
  • authenticated and trustworthy knowledge
  • e.g. UBC Global Sustainable Solutions Exchange
  • access to data and information
  • some access should be role based
  • we need distributed, rule based, access
    management
  • publishing
  • reducing the time and effort required
  • on-line publications
  • e.g. Public Library of Science

17
More innovation opportunities
  • online grant application and review
  • RISe and myCV are already delivering some of this
  • online, rule based, application and approval
    processes
  • research grant administration
  • simple reports and management tools
  • Implications for how we deliver IT
  • unlimited storage for researchers
  • identity and access management
  • role based access, without undue restriction
  • decentralized and distributed
  • federated

18
Objectives for IT
  • support strategic objectives
  • teaching, learning, research student development
  • help meet major challenges
  • access, cost, productivity, quality
  • support new initiatives, help with
  • rules, complexity, scalability
  • simplify administration
  • give people more time to do what they have to do
  • move from enable to transform
  • start using new tools to do new things
  • transform learning and research processes

19
IT trends and directions
  • falling price and increasing power
  • commodity products and services
  • connectivity and access to information
  • Web and Google, libraries, knowledge hubs
  • portable, multifunction devices
  • wireless, laptops, tablets, PDAs
  • virtual resources
  • resources can be anywhere utility computing
  • service oriented architecture
  • business functions are available on the Web
  • workflow
  • take advantage of Web services

20
Nicholas Carr (Does IT Matter?)
  • Most corporate servers use 10 to 35 of their
    processing power
  • Hewlett-Packard
  • 5 of desktop PC resources are utilized
  • IBM
  • 50 to 60 of a typical network storage capacity
    is wasted
  • Gartner
  • Running the same applications at multiple
    locations creates acute diseconomies
  • Consolidate, standardize, prune

21
Some IT infrastructure priorities
  • Portal
  • one place to start
  • find everything you need
  • Identity management
  • one way to login
  • one place to update your address
  • Access management
  • tools and information are available when needed
  • the right people get the right access
  • Work flow
  • deliver the information people need for decisions

22
Privacy security
  • Privacy
  • systems that collect identity info must
  • offer compelling advantages
  • enable distributed administration
  • allow skeptics to opt out
  • Security
  • threats are very real, but
  • crime and vandalism can be reduced to an
    acceptable level
  • we all share the responsibility for security
  • the risk can be kept acceptably low

23
Our role in managing complexity
  • IT can
  • deliver complex applications, services and
    processes
  • hide complexities
  • apply rules in ways that are clear and helpful
  • poor implementation can frustrate the user and
    hide the benefits
  • a great end user experience depends on
  • developers listening to - and watching - users
  • giving users what they need
  • applying rules intelligently
  • understanding that the user has more important
    things to do...

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31
7 rules for users who want to help
  • think carefully about what you want to do
  • think about how things should work
  • ask for what you need to make things work
  • provide constructive criticism
  • if you have customers, think about their needs
  • support change (including radical redesign)
  • think about other users who are not as smart you
    are
  • i.e. they are interested in other things

32
If we understand
  • The role of the university
  • Enterprise process innovation
  • Learning
  • Research
  • Key IT trends and directions
  • Our role in managing complexity
  • we can
  • keep getting IT right
  • use IT in new ways to do new things
  • make the end user experience positive, productive
    and simple
  • use IT to transform learning and research
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