Title: Alaa Sadik, Ph.D.
1Design, Selection and Uutilization of Media
- By
- Alaa Sadik, Ph.D.
- Visiting Consultant
- Department of Instructional Technology
- College of Education
- asadik_at_squ.edu.om
- freewebs.com/alaasadik
2PART ONEMedia, Technology Learning
3Types of Instructional Media Text, image
audio
4The HumanEar
Text (words, numbers, signs, symbols, equations,
etc.)
The ear consists of three basic parts the outer
ear, the middle ear, and the inner ear. Each
part of the ear serves a specific purpose in the
task of detecting and interpreting
sound.
5The HumanEar
Image (drawing, graph, photo, map, etc.)
6The HumanEar
Audio (human voice, sound effects, etc.)
The human ear consists of ...
7Text, Image Audio
The Human Ear
- The human ear consists of three parts
- The outer ear
- The middle ear
- The inner ear
Listen
8The New Media Class Hierarchy
- Temporal
- Static
- - Computational
- - Directive
(Waters, 1998)
9The HumanEar
Temporal (animation)
10Temporal (video)
Landing The pilot managed to land the airoplane
safely
11Computational (graphs)
Auditory Physiology Lab.
This figure shows a summary of the maximum
efferent mediated adaptation of the DPOAE for 168
intensity combinations of the primary tones in
0.4 dB steps.
12Directive (sliders)
Define Values Using Sliders
13Multimedia
Transmission that combine different media of
communication (text, graphics, audio, animation,
video, etc.)
End of this point
142. Message Design
Communication Process - Sender - Message (to
carry the content) - Medium (to carry the
message) - Receiver - Domain
15Media Experience
Dales Cone of Experience
16Dales Cone of Experience
- Upper levels
- provide more information,
- compress information,
- faster for those able to process it,
- need more instructional support.
- Lower levels
- involve the learner as a participant,
- encourage active learning,
- provide less information,
- more stimuli and richer.
17Dales Cone of Experience
183. Media Technology Attributes -
Interactivity- Branching - Realism- Bandwidth
19Interaction Exchange of information, ideas,
opinions between andamong learners and
teachers. Usually occurring throughtechnology
with the aim offacilitating learning.
20Types of Interaction - Learner-teacher -
Learner-learner- Learner-content-
Learner-machine
21Time of Interaction - Synchronous
(time-dependent)- Asynchronous
(time-independent)
22Technology-Mediated Interaction
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24Branching
254. Selection Criteria of Media Technology
- Objectives are well-defined
- Content is clear
- Suitable for time and place
- Suitable for learners ability
- Interactive
- Reusable
- Cost-effective
26Selection Criteria
275. Level of Technology Use - Informational -
Supplemental- Communal - Essential -
Immersive
28PART TWOInstructional Design Media
29Instructional Design
The structure of an environment to provide
learners with conditions that support learning.
- For whom is the programme being developed?
- What do you want the learners to learn?
- How is the subject content or skill best learned?
- How do you determine the extent to which the
learning has been achieved?
30Instructional Design
31Instructional Design of Courseware
32Instructional Design
(Dick and Carey, 1996)
33Instructional Design
(Kemp, 1994)
34Instructional Design
- ASSURE Model
- Analyze learners
- State objectives
- Select media and materials
- Utilize media and materials
- Require learner participation
- Evaluate and revise
35ID Learning Theories
Behaviourism Learning is a sequence of stimuli
and response actions in the learner.
Cognitivism Focus on cognitive processes, such
as retention and recall of prior learning.
Constructivism Learning is an active process in
which the learner builds knowledge and
understanding from individual experiences.
36Constructivism
- Construction of knowledge depends on
- the interaction between the learner and others in
the learning environment. - an active engagement in problem-solving
situations.
37PART THREEUtilization of Media
38Examples of Digital Media Technologies
- Satellite broadcasting - Video-conferencing -
CD-ROMs and DVDs - The Internet and the Web
39Internet and Web Technologies
- Authoring tools - Support tools - Delivery and
management systems (DMS)
40Authoring Tools
- For general purposes FrontPage, MM Flash,
etc. - For instructional purposes ToolBook
Instructor, Authorware, etc.
41Authoring Tools
Gneral FrontPage
42Authoring Tools
Instructional ToolBook Instructor
43Authoring Tools
Instructional ToolBook Instructor
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46Support Tools
- - Word processors
- Photo editors
- Drawing tools
- - Audio/video editors
- - Web browsers
-
47Support Tools
Photo editors PaintShop Pro Contains all the
tools you need for creating, editing, and
retouching your images. It is friendly enough for
the casual user and professional.
48Support Tools
Drawing tools SmartDraw Contains all the tools
you need for drawing shapes, instructional
graphics, maps and flowcharts and export them in
standard formats.
49Support Tools
Video editors Pinnacle Studio Contain many tools
to edit and produce professional video clips.
50Support Tools
Multimedia authoring Liquid Media Rich multimedia
authoring presentation software package,
capable of stunning effects with fluid motion.
51Support Tools
Multimedia authoring ECTI Create presentations,
demonstrations, simulations, images, Flash
animations, etc.
52Delivery and Management Systems
- - WebCT
- - Blackboard
- TopClass
- Moodle
53Delivery and Management Systems
WebCT - Tutor utilities - Course tools -
Interaction tools
54Delivery and Management Systems
BlackBoard - Content builder - Communication
tools - Assessment tool - Student administration
55The End
- Alaa Sadik, Ph.D.
- asadik_at_squ.edu.om
- This presentation is available at
www.freewebs.com/alaasadik