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Interactive Media in Immersive Performance

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Title: Interactive Media in Immersive Performance


1
Interactive Media in Immersive Performance
  • ATHE 2007
  • 7/26, 315-445pm
  • Chair Stephen A. Schrum

2
Interactive Media in Immersive Performance
  • Lance Gharavi and Jacob Pinholster, Caridad
    Svichs Iphigenia
  • David Saltz and V., Exploiting and Extending the
    Performative Potential of Second Life
  • Stephen A. Schrum, A Proposed Taxonomy of
    Digital Performance

3
A Proposed Taxonomy of Digital Performance
  • Impetus Lance Gharavis comment There is no
    taxonomy.

4
A Proposed Taxonomy of Digital Performance
  • Lance Gharavis warning
  • The real difficulty has not been in coming up
    with terms. That's pretty easy. Why, it's as
    easy as coming up with a definition of "theatre
    or "performance." The difficulty has been in
    getting everyone to agree on and use those terms.
    Email, August 18, 2006.

5
A Proposed Taxonomy of Digital Performance
  • The presentation of this proposed taxonomy is to
    get us talking about common terms we may agree
    upon and adopt.
  • However are the definitions of "theatre and
    "performance" that easy to determine in the
    digital world?

6
A Proposed Taxonomy of Digital Performance
  • The taxonomy itself.
  • Available online at www.musofyr.com/taxonomy/taxo
    nomy.pdf

7
A Proposed Taxonomy of Digital Performance
  • TRADITIONAL
  • Production methods that do not include any
    digital technology.

8
A Proposed Taxonomy of Digital Performance
  • DIGITALLY-AIDED THEATRE
  • Production methods include technology, but for
    pre-production includes computer-aided design
    for sets and lights, digital audio production,
    electronic communication
  • Example Studio Zs Monologue Show (1995)
    distant playwrights communicate with directors
    and actors by email event is staged live.

9
A Proposed Taxonomy of Digital Performance
  • DIGITALLY-ASSISTED THEATRE
  • Technical elements are designed with or supplied
    by digital technology and are noticeably part of
    the performance.
  • Includes computerized light board, digital sound
    elements (designed, recorded, and played back),
    projections these could be done by analog
    methods but work better with digital. (Example a
    15 minute sunrise lighting cue.)

10
A Proposed Taxonomy of Digital Performance
  • MULTIMEDIA THEATRE
  • Use of technology (though not necessarily
    digital) as part of the performance, in service
    to the play/production.
  • Example In Medea, a reporter does a lead-in to a
    video clip of Jason speaking. (Performed at
    Pitt-Greensburg, March 2006.)

11
A Proposed Taxonomy of Digital Performance
  • DIGITALLY-ENHANCED THEATRE
  • Technical elements are designed with or supplied
    by digital technology and are part of the
    performance.
  • Effects are produced live or rendered in real
    time (Dixon, 385) rather than canned,
    pre-recorded, or preset.
  • Suggests interaction between technicians, actors
    and/or the technology.
  • Example ieVRs The Adding Machine, (1995 Image
    from the Digital Performance Archive.)

12
A Proposed Taxonomy of Digital Performance
  • CYBER-ADAPTED THEATRE
  • Plays about cyberspace subjects, performed in
    Real Life (RL).

13
A Proposed Taxonomy of Digital Performance
  • COMPUTER MEDIATED PERFORMANCE
  • Performance happens through the computer screen.
    Interactivity is limited to preprogrammed
    responses. Responses may not influence or be
    perceived by performers.
  • May be further subdivided into two areas

14
A Proposed Taxonomy of Digital Performance
  • COMPUTER MEDIATED PERFORMANCE
  • RL-ADAPTED PERFORMANCE
  • Plays about real life (RL), performed in
    cyberspace.
  • Example The Perm, written by Zayante Hegel,
    directed by Phorkyad Acropolis (performed in
    Second Life, July 13 and 14, 2007).

15
A Proposed Taxonomy of Digital Performance
  • COMPUTER MEDIATED PERFORMANCE
  • CYBERSPACE PERFORMANCE
  • Plays created and set in cyberspace, and
    performed in cyberspace.
  • Examples NetSeduction, written by Stephen Schrum
    (performed in ATHEMOO in 1996) Gestus, conceived
    by Stephen Schrum (to be performed in Second
    Life, August 2007).

16
A Proposed Taxonomy of Digital Performance
  • Interactive Holographic Theatre
  • Full immersion in a virtual world.
  • Full interaction with characters and objects.
  • The use of the quotation marks indicates that it
    is something we dont yet have

17
A Proposed Taxonomy of Digital Performance
  • Two issues arise from creating this taxonomy
  • Theatre vs. Performance
  • The terms change when we enter the world of
    computer-mediation.

18
A Proposed Taxonomy of Digital Performance
  • Two issues arise from creating this taxonomy
  • What is theatre and performance in the
    digital age?
  • Does there need to be presence?
  • Does the virtual or perceived performance that
    happens between actor and spectator change in
    mediated communication?

19
A Proposed Taxonomy of Digital Performance
  • Discuss!

20
A Proposed Taxonomy of Digital Performance
  • Sources
  • Digital Performance Archive. http//ahds.ac.uk/ahd
    scollections/docroot/dpa/techsearch.do?techid5te
    chkeyWebsitestringD. Accessed July 21, 2007.
  • Dixon, Steve. Digital Performance. Cambridge, MA
    The MIT Press 2007.
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