Title: Interactive Media in Immersive Performance
1Interactive Media in Immersive Performance
- ATHE 2007
- 7/26, 315-445pm
- Chair Stephen A. Schrum
2Interactive Media in Immersive Performance
- Lance Gharavi and Jacob Pinholster, Caridad
Svichs Iphigenia - David Saltz and V., Exploiting and Extending the
Performative Potential of Second Life - Stephen A. Schrum, A Proposed Taxonomy of
Digital Performance
3A Proposed Taxonomy of Digital Performance
- Impetus Lance Gharavis comment There is no
taxonomy.
4A Proposed Taxonomy of Digital Performance
- Lance Gharavis warning
- The real difficulty has not been in coming up
with terms. That's pretty easy. Why, it's as
easy as coming up with a definition of "theatre
or "performance." The difficulty has been in
getting everyone to agree on and use those terms.
Email, August 18, 2006.
5A Proposed Taxonomy of Digital Performance
- The presentation of this proposed taxonomy is to
get us talking about common terms we may agree
upon and adopt. - However are the definitions of "theatre and
"performance" that easy to determine in the
digital world?
6A Proposed Taxonomy of Digital Performance
- The taxonomy itself.
- Available online at www.musofyr.com/taxonomy/taxo
nomy.pdf
7A Proposed Taxonomy of Digital Performance
- TRADITIONAL
- Production methods that do not include any
digital technology.
8A Proposed Taxonomy of Digital Performance
- DIGITALLY-AIDED THEATRE
- Production methods include technology, but for
pre-production includes computer-aided design
for sets and lights, digital audio production,
electronic communication - Example Studio Zs Monologue Show (1995)
distant playwrights communicate with directors
and actors by email event is staged live.
9A Proposed Taxonomy of Digital Performance
- DIGITALLY-ASSISTED THEATRE
- Technical elements are designed with or supplied
by digital technology and are noticeably part of
the performance. - Includes computerized light board, digital sound
elements (designed, recorded, and played back),
projections these could be done by analog
methods but work better with digital. (Example a
15 minute sunrise lighting cue.)
10A Proposed Taxonomy of Digital Performance
- MULTIMEDIA THEATRE
- Use of technology (though not necessarily
digital) as part of the performance, in service
to the play/production. - Example In Medea, a reporter does a lead-in to a
video clip of Jason speaking. (Performed at
Pitt-Greensburg, March 2006.)
11A Proposed Taxonomy of Digital Performance
- DIGITALLY-ENHANCED THEATRE
- Technical elements are designed with or supplied
by digital technology and are part of the
performance. - Effects are produced live or rendered in real
time (Dixon, 385) rather than canned,
pre-recorded, or preset. - Suggests interaction between technicians, actors
and/or the technology. - Example ieVRs The Adding Machine, (1995 Image
from the Digital Performance Archive.)
12A Proposed Taxonomy of Digital Performance
- CYBER-ADAPTED THEATRE
- Plays about cyberspace subjects, performed in
Real Life (RL).
13A Proposed Taxonomy of Digital Performance
- COMPUTER MEDIATED PERFORMANCE
- Performance happens through the computer screen.
Interactivity is limited to preprogrammed
responses. Responses may not influence or be
perceived by performers. - May be further subdivided into two areas
14A Proposed Taxonomy of Digital Performance
- COMPUTER MEDIATED PERFORMANCE
- RL-ADAPTED PERFORMANCE
- Plays about real life (RL), performed in
cyberspace. - Example The Perm, written by Zayante Hegel,
directed by Phorkyad Acropolis (performed in
Second Life, July 13 and 14, 2007).
15A Proposed Taxonomy of Digital Performance
- COMPUTER MEDIATED PERFORMANCE
- CYBERSPACE PERFORMANCE
- Plays created and set in cyberspace, and
performed in cyberspace. - Examples NetSeduction, written by Stephen Schrum
(performed in ATHEMOO in 1996) Gestus, conceived
by Stephen Schrum (to be performed in Second
Life, August 2007).
16A Proposed Taxonomy of Digital Performance
- Interactive Holographic Theatre
- Full immersion in a virtual world.
- Full interaction with characters and objects.
- The use of the quotation marks indicates that it
is something we dont yet have
17A Proposed Taxonomy of Digital Performance
- Two issues arise from creating this taxonomy
- Theatre vs. Performance
- The terms change when we enter the world of
computer-mediation.
18A Proposed Taxonomy of Digital Performance
- Two issues arise from creating this taxonomy
- What is theatre and performance in the
digital age? - Does there need to be presence?
- Does the virtual or perceived performance that
happens between actor and spectator change in
mediated communication?
19A Proposed Taxonomy of Digital Performance
20A Proposed Taxonomy of Digital Performance
- Sources
- Digital Performance Archive. http//ahds.ac.uk/ahd
scollections/docroot/dpa/techsearch.do?techid5te
chkeyWebsitestringD. Accessed July 21, 2007. - Dixon, Steve. Digital Performance. Cambridge, MA
The MIT Press 2007.