Title: CS 44957495 Computer Vision
1CS 4495/7495Computer Vision
- Cameras and Geometric Camera Models
- Jim Rehg
- (Borrowed liberally from Frank Dellaert and
Forsyth Ponce)
2Outline
- Pinhole Cameras
- Cameras with Lenses
- Research Highlight Perspective cues for scene
understanding - Next lecture Camera Calibration
3Cameras
- First photograph due to Niepce
- Basic abstraction is the pinhole camera
- lenses required to ensure image is not too dark
- various other abstractions can be applied
4Pinhole cameras
- Abstract camera model - box with a small hole in
it
- Pinhole cameras work in practice
5The equation of projection
Weird and difficult diagram in the book
6Pinhole Camera Model
Image plane
Focal length f
Center of projection
7Pinhole Camera Model
Image plane
Virtual Image
8Pinhole Camera Model
Image plane
Virtual Image
9Distant objects are smaller
C
B
10Pinhole Camera Summary
k
P
p
i
C
Q
f
q
O
j
11Parallel lines meet
12Vanishing points
- each set of parallel lines (direction) meets at
a different point - The vanishing point for this direction
- Sets of parallel lines on the same plane lead to
collinear vanishing points. - The line is called the horizon for that plane
- Good ways to spot faked images
- scale and perspective dont work
- vanishing points behave badly
- supermarket tabloids are a great source.
13(No Transcript)
14Geometric properties of projection
- Points go to points
- Lines go to lines
- Planes go to whole image
- Polygons go to polygons
- Degenerate cases
- line through focal point to point
- plane through focal point to line
15Weak perspective
- perspective effects, but not over the scale of
individual objects - collect points into a group at about the same
depth, then divide each point by the depth of its
group - easy
- - wrong
16Orthographic projection
17 18Pinhole too big - many directions are
averaged, blurring the image Pinhole too
small- diffraction effects blur the
image Generally, pinhole cameras are dark,
because a very small set of rays from a
particular point hits the screen.
19The reason for lenses
20The thin lens
21Focussing
http//www.theimagingsource.com
22Spherical aberration
23Vignetting
24Other annoying phenomena
- Chromatic aberration
- Light at different wavelengths follows different
paths hence, some wavelengths are defocussed - Machines coat the lens
- Humans live with it
- Geometric phenomena
- Radial Distortion
- Barrel distortion
25Geometric Context from a Single Image
Hoiem, Efros, Hebert
26Automatic Pop-up
27Putting Objects in Perspective
28Other stuff in Chapter 1
- Background reading
- Human eye
- Sensing
- CCD Cameras
- Sensor Models