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Practical Results from Large-Scale

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Fifty teams of one to three students ... (plus three student teams from TUD) Test web-site: www.hotmail.com. 18 /43. Purposes of CUE-2 ... – PowerPoint PPT presentation

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Title: Practical Results from Large-Scale


1
  • Practical Results from Large-Scale
  • Web Usability Testing
  • Rolf Molich
  • DialogDesign

2
http//www.dialogdesign.dk/cue2.htmSlides in
Microsoft PowerPoint 97 format
Download Test Reports and Slides
3
How It All Started...
  • A recent survey shows that
  • 80 of all Danish drivers think that their
    driving skills are above average.
  • How about usability testers?

4
How It All Started...
  • Too much emphasis on one-way mirrors and scan
    converters
  • Little knowledge of REAL usability testing
    procedures - mainly beautified descriptions
  • Too little emphasis on usability test procedures
    and quality control (Who checks the checker?)

5
Who Checks the Checker?
  • When did YOU last have an objective check of your
    usability testing skills?
  • Who would you trust as an evaluator of your
    skills?

6
Comparative Evaluations
  • Test End Test object
    Student Professional


  • teams teams
  • 1 Oct 97 9 Danish web-sites 50 0
  • 2 Dec 97 CUE-1 Win Calendar Progr. 0 4
  • 3 Oct 98 9 Danish web-sites 50 0
  • 4 Dec 98 CUE-2 www.hotmail.com 23 7
  • 5 Mar 99 Web Text - Encyclopedia 0 4

7
Student Tests
  • Introductory couse in Human-Computer Interaction
    at the Technical University of Copenhagen
  • Two courses in the fall of 1997 and 1998
  • 120 students per course
  • Fifty teams of one to three students
  • 2 x 9 Danish web-sites tested by four to nine
    teams with at least four test participants
  • Three weeks to complete test and write report

8
Can Students do Usability Testing?
  • Quality of Usability tests and reports is
    acceptable considering that most teams used 20-50
    hours
  • Some teams wrote quite professional reports after
    just one month of the course (Surprise?)
  • Few false problems and opinions
  • Limited overlap between findings

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10
www.bokus.com - Bookstore
  • Buttons in lower right corner
  • Empty shopping basket
  • Change order
  • Continue shopping
  • Go on with your purchase
  • Would a human bookseller act like this?

11
Conclusions
-
  • Inhuman treatment of users on many e-commerce
    web-sites
  • On-site searching seldom works. Users are better
    off without on-site searching
  • Many web-sites focus on the company, not the user

12
Conclusions
  • Nice layout and graphics
  • Good response time
  • Give correct results

13
Problem Example
  • User task
  • You want to take your business to BG Bank. Make
    an appointment with the bank
  • Hard to find in menu structure
  • Users entered appointment as keyword for Search

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15
How to Improve Search
  • Tolerate user input errors
  • Provide human error messages (constructive)
  • Recommend index, site-map
  • Special handling of frequent keywords
  • Show user search keywords in context

16
CUE-1Comparative Usability Evaluation 1
  • Four professional teams usability tested the same
    Windows calendar program
  • Two US teams (Sun, Rockwell), one English (NPL)
    and one Irish (HFRG, Univ. Cork)
  • Results published in a panel and a paper at UPA98
  • Main conclusions similar to CUE-2

17
CUE-2Comparative Usability Evaluation 2
  • Nine teams have usability tested the same
    web-site
  • Five professional teams
  • Two semi-professional teams
  • Two student teams
  • (plus three student teams from TUD)
  • Test web-site www.hotmail.com

18
Purposes of CUE-2
  • Provide a survey of the state-of-the art within
    professional usability testing of web-sites.
  • Set a benchmark against which other usability
    labs can measure their usability testing skills.
  • Investigate the reproducibility of usability test
    results
  • Give participating teams an idea of strengths and
    weaknesses in their approach to usability testing

19
NON Purposes of CUE-2
  • To pick a winner
  • To make a profit

20
Basis for Usability Test
  • Web-site address www.hotmail.com
  • Client scenario (written by Erika Kindlund and
    Meeta Arcuri)
  • Access to client through intermediary (Erika
    Kindlund)
  • One month to carry out test -Web-site adress not
    disclosed until start of test period

21
What Each Team Did
  • Familiarize with Hotmail
  • Define test scenarios
  • Define user profile recruit test participants
  • Run a suitable number of tests, determined by the
    team
  • Write usability test report in standard company
    format and anonymize it

22
Problems Found

  • CUE-1 CUE-2
  • Total number of problems 141 300
  • Found by seven teams - 1
  • Found by six teams - 1
  • Found by five teams - 4
  • Found by four teams 1 4
  • Found by three teams 1 15
  • Found by two teams 11 49
  • Found only by one team 128 (91) 226 (75)

23
Comparison of Tests
  • Based mainly on test reports
  • Focus on significant differences
  • Selection of parameters for comparison based on
    two generally recognized textbooks
  • Dumas and Redish, A Practical Guide to Usability
    Testing
  • Jeff Rubin, Handbook of Usability Testing

24
Resources
  • Team A B C D E F G H J
  • Person hours used for test 136 123 84 (16) 130 50
    107 45 218
  • Usability professionals 2 1 1 1 3 1 1 3 6
  • Number of tests 7 6 6 50 9 5 11 4 6

25
Usability Test Reports
  • Team A B C D E F G H J
  • Pages 16 36 10 5 36 19 18 11 22
  • Exec summary Y Y N N N Y N Y Y
  • Screen shots 10 0 8 0 1 2 1 2 0
  • Severity scale 2 3 2 1 2 1 1 3 4

26
Usability Results
  • Team A B C D E F G H J
  • Positive findings 0 8 4 7 24 25 14 4 6
  • Problems 26 150 17 10 58 75 30 18 20
  • Exclusive 42 71 24 10 57 51 33 56 60
  • Core problems (10026) 38 73 35 8 58 54 50 27
    31
  • Person hours used for test 136 123 84 NA 130 50 1
    07 45 218

27
Results
  • There are overwhelmingly many usability problems.
  • There are many serious usability problems.
  • Limited overlap between team findings.

28
Conclusions
  • In most cases, no form of cost-effective testing
    will find all or most of the problems - or even
    most of the serious ones
  • Claims like Method x finds at least 80 of all
    serious usability problems are not in
    accordance with the results of this study

29
Problems Found in CUE-2
  • Total number of different usability problems
    found 300
  • Found by seven teams 1
  • Found by six teams 1
  • Found by five teams 4
  • Found by four teams 4
  • Found by three teams 15
  • Found by two teams 49
  • Found only by one team 226

30
Problem Found by Seven Teams
  • During the registration process Hotmail users are
    asked to provide a password hint question. The
    corresponding text box must be filled.
  • Most users did not understand the meaning of the
    password hint question. Some entered their
    Hotmail password in the text box.
  • Clever but unusual mechanisms like the password
    hint question must be explained carefully to
    users.

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32
Problem Example
  • Users consistently glanced briefly at this screen
    and then without hesitation clicked the button
  • I Accept
  • The button I Accept is very conveniently placed
    (usable), but the text is quite difficult to
    read. The text is written in legalese, not in
    webbish.
  • Users want text that they can Skim, skim, and
    read.
  • Do unusable Terms of Service have any legal
    value?

33
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34
Problems with Terms of Service
  • Difficult to read - legalese, not English
  • Does not answer important user questions about
    privacy, cost
  • Not in native language
  • Signals Dont waste your time on this
  • Button I agree is too usable
  • No information on how to return to Terms of
    Service

35
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37
Language Related Problems
  • Examples of language related problems that
  • were detected by European teams
  • Send Mail Term "Compose" difficult to
    understand. Use "Create new message" or "Write
    Mail (5/9)
  • Create new account "State/Province" textbox is
    required but does not make sense in many
    countries (2/9)

38
Language Related Problems
  • Some language related problems
  • suggested by US teams were
  • not confirmed by European test teams
  • Change "last name" to "family name"
  • Meaning of "U.S. Residents only" and "Non-U.S.
    Residents Only" is unclear

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40
Advice for a Usable Usability Report
  • Problems listed with severity, users
  • Distinguish clearly between
  • Personal opinions,
  • Expert opinions,
  • User opinions,
  • User findings

41
Some State-of-the-Art Boundaries
  • No power user test, although four teams also
    recruited power users
  • Few tests that require complicated setup.
    Examples Attachments boundary testing, e.g.
    large number of e-mails in in-box
  • Teams completed their usability tests within
    schedule, but they never compared their results
    to those from the other teams

42
Conclusions
  • The total number of usability problems for each
    tested web-site is huge,much larger than you can
    hope to find in one series of usability tests
  • Usability testing techniques can be improved
    considerably
  • We need more awareness of the usability of
    usability work

43
http//www.dialogdesign.dk/cue2.htmSlides in
Microsoft PowerPoint 97 format CUE-2
PanelTuesday at 4.30 p.m.
Download Test Reports and Slides
44
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