Title: Welcome TC518: Usercentered Design
1Welcome TC518 User-centered Design
2Mapping out Week 1
- Introductions
- Tell me about yourself
- Go over syllabus
- Finding potential project teammates
- Introduction to User-centered design and
usability - Lecture
- Two activities
- Revisit syllabus focus on readings
- Project
- Overview of activities
- Group formation and project selection
3Tell me about yourself
Please record the following information on an
index card
- General
- Name (and preferred way to address you)
- Best way to contact you (e.g., email, phone,
etc.) - Place of employment
- Domains of interest (e.g., medicine, e-commerce,
etc.)
- Going Deeper
- Self-characterization Indicate your level of
agreement with the following statements by
recording low, medium, or high for each - I consider myself a designer
- I consider myself adept at incorporating user
considerations into my work - Evaluation criteria What criteria you would use
to evaluate a) a hair dryer, b) a website - Design process Write down the sequence of five
or so major steps one should go through in
developing and evaluating a new computer system
for end users. - Techniques What techniques do you use (have you
used) to focus on users in your work?
4Getting a sense of the class
Already are designers
Adept at prioritizing user issues
5Syllabus Learning Objectives
- Following the course, students may need to
- Do user-centered design activities
- Sell user-centered design activities
- Plan user-centered design activities (and make
choices) - Continue to educate themselves
- By the end of the course, students will be able
to - Critically discuss the concept complexities of
UCD - Identify and explain a variety of factors
motivating/enabling UCD - Plan and execute activities that collectively
instantiate a UCD process - Identify areas of scholarship useful in design to
address user needs - Class elements
- Project (70)
- Readings and discussion (10)
- Final exam (20)
6Syllabus Detailed schedule
7Syllabus - Class Structure
Week 1
Week 2
Week 3
- HW
- Readings
- Online Discussion
- Project Work
- HW
- Readings
- Online Discussion
- Project Work
Share results from project exercise 1 (topic B)
Share results from project exercise 2 (topic C)
Discuss New Concepts via Readings (topic A/B)
Discuss New Concepts via Readings (topic C)
Discuss New Concepts via Readings (topic D)
Discuss project exercise 1 (topic B)
Discuss project exercise 2 (topic C)
Discuss project exercise 3 (topic D)
8Syllabus Project (70)
- Description
- Follow a user-centered design process to explore
the redesign of a product/process of your
choosing. - Examples Students may redesign
- Blood pressure cuff in local drugstore
- Informational website for engineering educators
- Check-out process for Internet retailer
- Instructions/documentation for photo processing
software - Educational toy designed for 5 year old
- Student Responsibilities
- Project exercises (7, weekly homework,
collectively 20 of grade) - Project deliverables (2, significant milestones,
each 25 of grade) - Review/advisory board participation
9Syllabus - Readings discussion (10)
10Syllabus Weekly schedule
11Syllabus Course Design Principles
- Assumptions
- Learning involves construction of knowledge
- Students are diverse, and have knowledge to offer
- Principles
- Provide varied ways for students to learn
demonstrate knowledge - Ensure students have opportunity to learn from
each other - Manage participant burden
- Elements
- Practice user-centered design activities
- Reflect on user-centered design activities
through discussions - Learn from perspectives of others
- Various interactions w/ readings (summarize,
discuss, synthesize) -
12Activity 1 Lets move around
- Your task
- Identify one or more domains that interest you
- Find/meet other students who share domain
interests - Talk about
- Your motivations for taking this class and
- Nature of your interest in the specific domain.
- Motivation for this activity
- Projects involve teams
- Teams organized around domains
- Project easier if teams have prior domain
knowledge - Team formation (project selection) by end of
Thurs
13Activity 2a Difficult Products
- Individually Think about some product/ process
that you have found to be difficult - What was the nature of the difficulty and the
consequences? - What do you think contributes to (causes) the
difficulty? - Group Share your experiences.
14- User-centered design is what you do to achieve
usable systems - Usability is the typical way a user-centered
design product is evaluated - We will talk about usability then about
user-centered design
15Defining Usability
- The extent to which a product can be used by
specified users to achieve specified goals in a
specified context of use with effectiveness,
efficiency and satisfaction (ISO 9241-11) - The measure of the quality of the user
experience when interacting with something
whether a web site, a traditional software
application, or any other device the user can
operate in some way or another (Nielsen) - Usability means that the people who use the
product can do so quickly and easily to
accomplish their own tasks (Dumas and Redish)
16Defining Usability (Barnum, p. 6)
17Benefits of a usable system
(Maquire, p. 589)
18Usability and User Experience
- Usability stems from entire user experience
- Device Interface Visual, tactile, input
devices - Support manuals
- Packaging
- Computer system
- Workspace
- Each of these aspects of a product/process can be
redesigned to enhance usability
19Activity 2b Difficult Products (cont.)
- Building on your discussion of a difficulty and
contributing factors, discuss the following in
your group - Is the difficulty a usability issue? If so, what
aspects of usability are relevant? If not, are
there other difficulties that are usability
related in nature? - What might be included as part of a users
experience with the product? How does the
answer to this question affect your diagnosis of
contributing factors? - What might be the benefits of a more usable
version of this product? - Also (time permitting) What did the designers
fail to take into account, such that the original
design was difficult? Why might the
considerations not have been taken into account?