Title: Geographies of Cyberspace: Putting It Together
1Geographies of Cyberspace Putting It Together
3011 Geographies of Cyberspace
- Martin Dodge
- Lecture 10, Monday 13th December 2004
- http//www.casa.ucl.ac.uk/cyberspace
2Todays lecture
- 1. what have we covered in the course
- 2. questioning cyberspace
- 3. geographies of cyberspace exemplar
- cyberspace and the need to travel
- 4. coursework report
31. Course overview Lectures
- geographies of cyberspace theories
- three conceptions of technology and society
- one way (deterministic. utopians or luddites)
- two way (social shaping of technology)
- networks (actor-networks bring technologies to
life) - geography of Internet digital divides
- maps of cyberspace
- surveillance and cyberspace
- virtual reality and city design and planning
- cyberspace fiction
- Internet governance and geopolitics
- virtual communities
4- much else we could cover
- example of popular themes in cyberculture
- community networks protests
- cyberspace and democracy
- cyberspace and the body. nature technology
- cyberspace and identity politics (gender, race)
- education and technology
- crime and deviance. law and jurisdictions
- rise of the new economy Peter Woods course
- dont rely on just the lecture slides. you must
do the reading. materials on the course website -
www.casa.ucl.ac.uk/cyberspace - Castellss The Internet Galaxy
5Cyberspace cant be ignored
- some implications will be felt regardless of
individual wishes and needs - Castells concludes The Internet Galaxy thus,
- Why dont you leave me alone?! I want no part
of your Internet, of your technological
civilization, of your network society! I just
want to live my life! Well, if this is your
position, I have bad news for you. If you do not
care about the networks, the networks will care
about you anyway. For as long as you want to live
in society, at this time and in this place, you
will have to deal with the network society.
(page 282)
6Cyberspace is not separate, but part of the whole
- tried to highlight and then understand the
complex roles of cyberspace in everyday life - in the lectures and practicals and visits
- get a sense of what cyberspace is a
social-technical assemblage (not just hardware).
we all make it! - get a sense of what it looks like, its
physicality the metaphors and representations
role of maps - looking at cyberspace embedded into the local
streets - think about how cyberspace entwined into your
daily activities - cyberspace, part of much larger technologies in
everyday life of course
7- at the heart of the course I hope youve seen a
concern for the implications of ICTs on people
and their social-spatial relationships - not simply a concern for describing the impacts
of the Internet on geographical locations and
patterns. Not simple utopian/dystopian binary - socially informed analysis of cyberspace through
the geographers perspective of space and place.
analysis in which spatial differentiation is a
significant explanatory variable in processes
and networks that bring cyberspace into being - spatial context has often been overlooked, in the
rush to declare the death of distance
82. Questioning cyberspacedrawing on a paper by
Steve Woolgar, (2002), "Five rules of
virtuality", in Woolgar S. (ed.) Virtual Society?
Technology, Cyberbole, Reality, Oxford University
Press.
9Critical social science research
- All aspects of social, cultural, economic, and
political life thus stand to be affected by the
continued massive growth in electronic
technologies. these new technologies require
us to rethink the very basis of the ways in which
we relate to one another. (Woolgar, p.1) - example of a pervasive common-sense type of
rationale for considering technologies - Woolgar goes onto question some fundamental
tenants of this type statement - the importance of critical reflection. you need
to approach this as the virtual society? (with
a big question mark)
10- cyberspace is undoubtedly changing things
- the how and why of changes are hard to
understand - is this a period of wholesale societal change?
are we entering or already in the network
society, an information age? - must question just how fundamental are the shifts
really in the ways people behave, organise
activities and interact? and how much are changes
due to cyberspatial technologies? - technology needs to be studied by social
scientists and patterns of use analysed by
geographers to unpick place-effects
11Current analytical failings
- metaphors and discourses often imply that things
are new, different and (usually) better - three type of failings Woolgar flags
- predictability
- universality
- clumping
12- technological implications are never predictable
- never universal across difference places or at
different times or for different social groups - large-scale technology trends assumed to have
some outcomes for individual experience. top-down
synoptic causation. ecological fallacy - attention at the macro-level gives rather
little clue as to how these technologies are
actually used and experienced in every day
practice. (Woolgar 2002, page 6) - always resist making sweeping generalisation.
problem with much large-scale, empirically
driven, analysis of impacts, particularly at
national and international trends - clumping together of technologies to provide
simple narratives of impact
13Plethora of technologies
- range of cyberspatial technologies, diversity of
ICTs. resist clumping them together - the Web is not the Internet
- email is very different from instant messaging
- cyberspace is not the Internet
- things weve seen in the course
- rooms of servers and networking hardware
- banks of television monitors and dome camera
- out in the street
- technologies are not just the hardware you can
touch. the invisible protocols and applications.
social practices (e.g. cctv operators)
14The importance of context
- a key part of the unique contribution of social
scientists in analysing cyberspace is their
concern for context - local is important
- everything is contingent. Socially embedded
- hype almost always posits universalist notions
- in a supposedly globalising world, technologies
still have different uses, meanings and are
experienced differently, from place to place - time contingent. the Internet today is very
different from say 5, 10 years ago
15Woolgars 5 rules of virtuality
- 1. the uptake and use of any new technology
depend crucially on local social context - e.g. extensive non and former use of the Internet
- answer for failure is usually non-technical
- 2. the fears and risks associated with new
technologies are unevenly socially distributed
(winners and losers) - 3. virtual technologies supplement rather than
substitute for real activities - the indications are that virtual social life
provides a further dimension to a persons real
social life, not a substitution for it.
16- 4. the more virtual the more real
- myth of paperless office
- email created more f2f meetings
- peer music piracy will actually increase record
sales? - 5. the more global the more local
- can only be understood through local context
- some may seem to be counter intuitive. but then
you must ask who defines the conventional
expectations of technology? In who interests do
the assumed narratives on impacts work for?
173. Cyberspace and the need to traveldrawing on
a paper by Andy Gillespie and Ronald Richardson,
"Teleworking and the city Myths of workplace
transcendence and travel reduction", in Wheeler
J., Aoyama Y. and Warf B. (eds), Cities in the
Telecommunications Age The Fracturing of
Geographies
18End of geography?
- cyberspatial technologies commonly assumed that
enabling communication and organisation through
computers will (logically) replace face-to-face
interaction - physical movement is a burden to be overcome and
(hopefully) eliminated - the death of distance where the ...social and
psychological interaction, economic transactions
and political relations may proceed unimpeded by
the need for physical proximity. (Woolgar 2002,
page 2) - In fact, the Internet is creating new
geographies, new activity patterns of its own
19- following Gillespie and Richardson (2000)
- debunk three interrelated spatial myths of
disappearance through redundancy - 1. the unnecessary workplace
- 2. the unnecessary city
- 3. reduced need to travel
- spatial glue that binds the city together is
dissovlving. the city is an anachronism of the
industrial age - workplaces replaced by virtual teams in online
workspaces and mobile offices - The problem with both visions lies in their
impoverished understanding of the rationale for,
and benefits of, physical presence. (Gillespie
Richardson, p. 230)
201. The strength of workplaces
- workplaces are going strong, e.g. thousands
commutting daily into central london this
morning! - teleworking has stubbornly remained very low
level - work firmly embedded in its social and material
context of particular places - loss of F2F is much more significant than often
thought. people are sociable more than rational - much work is social, networking contacts
- management problem of control and motivation.
much is informal level, e.g. reproduction of
organisations culture/ethos and sharing tacit
knowledge
21- Even low level teleservice type jobs also still
grouped physically into call centres - misreading the workplace as just an inert
physical container in space-time - What these approaches fail to recognize is that
the workplace is a highly functional device for
facilitating activities of collaborative work
groups, which is how nearly all work is
accomplished. (Gillespie and Richardson, p. 232)
222. Death of the city - not likely!
- empirical evidence is that cities are not
disappearing. percentage of urbanised population
is increasing rapidly - far from dissolving cities, cyberspatial
technologies are actually strengthening role of
certain major urban centres - morphology of cities is changing - rise of
megacities and edge cities - mutually reinforcing demand for and ability to
supply advanced telecommunications facilities and
services are concentrated points
23- Castells (2001) argues the Internet is in fact
the technological medium that allows metropolitan
concentration and global networking to proceed
simultaneously. The networked economy, tooled by
the Internet, is an economy made up of very
large, interconnected metropolitan regions.
(page 225) - territorial complexes of innovation.
concentration of talent, ideas and power - webs of power depend on F2F, social networks of
decision-makers in cities - economy of presence is an urban phenomena
24- pattern of investment and supply- hot spots,
surrounded by warm haloes and then cold
shadows. differentiated geography of cyberspace
favours the centre not the periphery - where does innovation occur? cool things still
happen first at the centre of large cities - creative class are predominately urbanites
- compulsion for proximity is enhanced in a
speeded up economy. easy F2F is vital to make
sense of risky, unstable and fluid situations. - cyberspace increases risk and thus increases need
for place-based social networks to handle this
253. The need to travel
- concern for cyberspace and changing spatial
structure of the city. technology means people
dont have to move so much or so often? - 4 possible interactions between travel and ICTs
- substitution (ICTs decreases travel)
- enhancement (ICTs generate new travel)
- operational efficiency (intelligent
transportation) - indirect, long-term impacts (land use and
business location decisions) - not simple substitution. complex and
contradictory implications
26- even for classic teleworking scenarios it is
likely not to reduce the need for travel - cyberspatial technologies tend to expand
activity spaces in which work takes place and
leading to longer distances - hot-desking, mobile nomadic workers. fragmented
lives - new ways of working get more diffuse and less
nodal - more complex journeys (often can not be
done on mass public transport, like the 2-way
daily commute) - not reduced mobility, but the rise of
hypermobility - Far from contributing to more sustainable urban
ways of life and travel behavior, therefore,
teleworking and teleservices seem to be
developing hand in hand with lower-density, less
nodal urban forms and with travel behavior that
is more car-dependent than before. (Gillespie
Richardson, 2000, pages 242-243)
27Reading for this lecture
- Two key articles
- Andy Gillespie and Ronald Richardson (2000)
"Teleworking and the city Myths of workplace
transcendence and travel reduction. In Wheeler
J., Aoyama Y. and Warf B. (eds.), Cities in the
Telecommunications Age The Fracturing of
Geographies, pages 228-248. - Steve Woolgar (2002) Five rules of virtuality. In
Woolgar S. Virtual Society? Technology,
Cyberbole, Reality (3011 box file).
28Coursework Assessment
- 50 exam
- 50 group project
- 20 taking part ?
- 40 website and presentation ?
- 40 individual report
- individual project report is due Wednesday 12th
January 2005
29Individual project report
- you need to write 1,500 word report on the group
project. - include a hardcopy printout of the full website
and powerpoint slides used in presentations - things you might want to discuss in the report
- results - your study area and what you found
- advantages and disadvantage to this type of
research methodology. limits in the data
collection. ethical issues? - your contributions to the project. how well the
team worked. auto-critique - maps effectiveness. content of the website, the
design aims. Its strengths and weaknesses.
possible improvements - written report - so dont overlook presentation,
spelling, writing style, etc. But most of all I
am looking for your opinions, ideas and
interpretations