Title: Assessment Tools for Skills and Fitness
1Assessment Tools for Skills and Fitness
2Typical Assessment Practices
- Select the activity or unit
- Determine goals for the unit
- Decide what will be taught
- Teach the unit
- Assess
- Move to the next unit
3Standards-Based Instruction
- Select the standards you wish to address
- Choose the appropriate course of study
- Determine how you will know of the standard has
been met (design the assessment) - Write the rubric
- Design the instruction
- Practice continuous assessment and instruction to
reach your goal or target (as noted in Best
Practices document, page 2teacher monitors and
assesses students during activity)
4Standards-Based Instruction
- A curriculum designed to enable students to reach
content standards that utilizes a
backward-mapping strategy
5Backward Mapping
- Begins with looking at the final goal of
instruction (refer to Progress Report Indicators) - Creates the assessments that will measure if
students have reached the predetermined goals - Develops the rubric for the assessment
- Plans instructional sequences that will allow
students to meet the final objectives
6Assessment
- Assessment involves collecting, describing, and
quantifying information about performance - The main purpose of assessment should be to
enhance student learning rather to measure it - The most valuable assessment is diagnostic
7When Creating Assessments, Try to Work Smart"
- Use assessments to assess several domains of
learning - Develop assessments that have a strong learning
component connected to them - Let students know your criteria for judging the
assessment when first presenting it - Measurement is motivationallet it work for you
to enhance learning!
8Assessments That Fail to Identify the Criteria
Are Not Really Assessments
- Criteria are necessary to evaluate the product,
performance, or process - Without criteria, the assessment is merely an
instructional task
9Avoid Alligators in Water
- Performance alone is not a criterion for judging
the effectiveness of assessment. - A good assessment allows a student to demonstrate
what he can do and guides the students learning
process which results in improvement.
10Performance-Based Assessments
- Worthwhile
- Involve higher-level thinking and complex
learning - Representative of performance in the field
- Criteria are given with the assessment
- Assessments embedded in the curriculum
- Student work is presented publicly
- Involve both process and product
11Examples of Performance-Based Assessments
12Student Behaviors
- Usually involve teacher or peer observation
- - Game play
- - Routines
- - Teaching others or analyzing performance
- - Announcing games
- - Officiating
- - Interviews
- - Role plays
- Videotaping can make it a product to be assessed
at a later time or date
13Game Play Can Be Used to Assess All Three Domains
As Well As Fitness
- Psychomotor
- Skills in an open environment
- Court movement
- Cognitive
- Rules
- Strategies
- When to use skills
- Affective
- Support for team members
- Ability to work with others as a unit (sharing
v. ball hog) - Safe game play
14Products
- Videotape
- Brochures
- Multimedia presentations
- Projects
- Portfolios
15Video Tape
- Opportunity for students to have multiple chances
to show knowledge and learning - Student may know what to do but have a difficult
time showing it during a live performance - Analysis of skill performance
- Can be used to show growth or improvement
- Create an exercise video
16Brochures
- Used to demonstrate student knowledge on a topic
- - Can also become a public relations tool for
your program - Teachers must be careful when developing the
rubric - - Don't give students with access to computers
an advantage - - Rubric should assess content knowledge
17Multimedia Presentations
- Are used to demonstrate student knowledge on a
topic - If they have a video component, they also can
demonstrate student skill - - Excellent presentations for parent groups
- - Great public relations tool
- - Tend to capture the interest of students as
many are very interested in technology - Consider doing these in conjunction with a
technology class
18Projects
- Can be group or individual
- - Design a soccer camp for middle school
children - - Create an issue for a magazine on a sport or
activity of your choice complete with articles
and appropriate advertising - - Research a childhood game and teach it to
youngsters at a neighboring elementary school - If it is a group project, be sure to include a
way to evaluate the efforts of individuals
involved
19Portfolios
- Collection of student work or artifacts that when
considered collectively demonstrate student
competence or mastery of some subject area - Excellent way to demonstrate growth or learning
over time - Evaluation portfolio
- - Not a scrapbook
- - Require students to reflect on and/or explain
why they have selected the artifact as evidence
of competence or mastery
20Possible Artifacts for a Portfolio
- Practice logs
- Evidence of playing on a recreational team
- Videotape of game play
- Brief review and/or explanation of key rules
- Written self-evaluation of current skill level,
goals, and a means for improvement - Newspaper article reporting the class tournament
- An essay entitled What I Learned in this Unit
21Rubrics or Scoring Guides
- The guidelines by which a performance or product
is to be judged (refer to Progress Report
Indicators) - Usually are done with complex or
performance-based assessments - Can address product, performance, or process
- Can be of many different formats, depending on
the purpose of the assessment