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Vectors Review

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Title: Vectors Review


1
Lesson
  • Vectors Review

2
Scalars vs Vectors
  • Scalars have magnitude only
  • Distance, speed, time, mass
  • Vectors have both magnitude and direction
  • displacement, velocity, acceleration

3
Direction of Vectors
  • The direction of a vector is represented by the
    direction in which the ray points.
  • This is typically given by an angle.

4
Magnitude of Vectors
  • The magnitude of a vector is the size of whatever
    the vector represents.
  • The magnitude is represented by the length of the
    vector.
  • Symbolically, the magnitude is often represented
    as A

5
Equal Vectors
  • Equal vectors have the same length and direction,
    and represent the same quantity (such as force or
    velocity).

6
Inverse Vectors
  • Inverse vectors have the same length, but
    opposite direction.

7
Graphical Addition of Vectors
  • Vectors are added graphically together
    head-to-tail.
  • The sum is called the resultant.
  • The inverse of the sum is called the equilibrant

A B R
8
Component Addition of Vectors
  • Resolve each vector into its x- and y-components.
  • Ax Acos? Ay Asin?
  • Bx Bcos? By Bsin? etc.
  • Add the x-components together to get Rx and the
    y-components to get Ry.
  • Use the Pythagorean Theorem to get the magnitude
    of the resultant.
  • Use the inverse tangent function to get the angle.

9
  • Sample problem Add together the following
    graphically and by component, giving the
    magnitude and direction of the resultant and the
    equilibrant.
  • Vector A 300 m _at_ 60o
  • Vector B 450 m _at_ 100o
  • Vector C 120 m _at_ -120o

10
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11
Lesson
  • Unit Vectors

12
Consider Three Dimensions
Polar Angle
z
Azimuthal Angle
az
q
ay
y
f
ax
xy Projection
x
13
Unit Vectors
  • Unit vectors are quantities that specify
    direction only. They have a magnitude of exactly
    one, and typically point in the x, y, or z
    directions.

14
Unit Vectors
z
k
j
i
y
x
15
Unit Vectors
  • Instead of using magnitudes and directions,
    vectors can be represented by their components
    combined with their unit vectors.
  • Example displacement of 30 meters in the x
    direction added to a displacement of 60 meters in
    the y direction added to a displacement of 40
    meters in the z direction yields a displacement
    of

16
Adding Vectors Using Unit Vectors
  • Simply add all the i components together, all the
    j components together, and all the k components
    together.

17
  • Sample problem Consider two vectors, A 3.00 i
    7.50 j and B -5.20 i 2.40 j. Calculate C
    where C A B.

18
  • Sample problem You move 10 meters north and 6
    meters east. You then climb a 3 meter platform,
    and move 1 meter west on the platform. What is
    your displacement vector? (Assume East is in the
    x direction).

19
Suppose I need to convert unit vectors to a
magnitude and direction?
  • Given the vector

20
  • Sample problem You move 10 meters north and 6
    meters east. You then climb a 3 meter platform,
    and move 1 meter west on the platform. How far
    are you from your starting point?

21
Lesson
  • Position, Velocity, and Acceleration Vectors in
    Multiple Dimensions

22
1 Dimension 2 or 3 Dimensions
  • x position
  • ?x displacement
  • v velocity
  • a acceleration
  • r position
  • ?r displacement
  • v velocity
  • a acceleration

23
  • Sample problem The position of a particle is
    given by r (80 2t)i 40j - 5t2k. Derive the
    velocity and acceleration vectors for this
    particle. What does motion look like?

24
  • Sample problem A position function has the form
    r x i y j with x t3 6 and y 5t - 3.
  • a) Determine the velocity and acceleration
    functions.
  • b) Determine the velocity and speed at 2 seconds.

25
Miscellaneous
  • Lets look at some video analysis.
  • Lets look at a documentary.
  • Homework questions?

26
Lesson
  • Multi-Dimensional Motion with Constant (or
    Uniform) Acceleration

27
  • Sample Problem A baseball outfielder throws a
    long ball. The components of the position are x
    (30 t) m and y (10 t 4.9t2) m
  • a) Write vector expressions for the balls
    position, velocity, and acceleration as functions
    of time. Use unit vector notation!
  • b) Write vector expressions for the balls
    position, velocity, and acceleration at 2.0
    seconds.

28
  • Sample problem A particle undergoing constant
    acceleration changes from a velocity of 4i 3j
    to a velocity of 5i j in 4.0 seconds. What is
    the acceleration of the particle during this time
    period? What is its displacement during this time
    period?

29
Trajectory of Projectile
  • This shows the parabolic trajectory of a
    projectile fired over level ground.
  • Acceleration points down at 9.8 m/s2 for the
    entire trajectory.

30
Trajectory of Projectile
vx
vx
vy
vy
vx
vy
vx
vx
vy
  • The velocity can be resolved into components all
    along its path. Horizontal velocity remains
    constant vertical velocity is accelerated.

31
Position graphs for 2-D projectiles. Assume
projectile fired over level ground.
32
Velocity graphs for 2-D projectiles. Assume
projectile fired over level ground.
Vy
Vx
t
t
33
Acceleration graphs for 2-D projectiles. Assume
projectile fired over level ground.
ay
ax
t
t
34
RememberTo work projectile problems
  • resolve the initial velocity into components.

Vo
?
35
  • Sample problem A soccer player kicks a ball at
    15 m/s at an angle of 35o above the horizontal
    over level ground. How far horizontally will the
    ball travel until it strikes the ground?

36
  • Sample problem A cannon is fired at a 15o angle
    above the horizontal from the top of a 120 m high
    cliff. How long will it take the cannonball to
    strike the plane below the cliff? How far from
    the base of the cliff will it strike?

37
Lesson
  • Monkey Gun Experiment shooting on an angle

38
Lesson
  • A day of derivations

39
  • Sample problem derive the trajectory equation.

40
  • Sample problem Derive the range equation for a
    projectile fired over level ground.

41
  • Sample problem Show that maximum range is
    obtained for a firing angle of 45o.

42
  • Will the projectile always hit the target
    presuming it has enough range? The target will
    begin to fall as soon as the projectile leaves
    the gun.

43
Punt-Pass-Kick Pre-lab
  • Purpose Using only a stopwatch, a football
    field, and a meter stick, determine the launch
    velocity of sports projectiles that you punt,
    pass, or kick.
  • Theory Use horizontal (unaccelerated) motion to
    determine Vx, and vertical (accelerated) motion
    to determine Vy. Ignore air resistance.
  • Data Prepare your lab book to collect xi, xf,
    yo, and Dt measurements for each sports
    projectile. Analyze the data fully for at least
    three trials.
  • Make sure you dress comfortably tomorrow!

44
Lesson
  • Punt-pass-kick lab

45
Lesson
  • Review of Uniform Circular Motion
  • Radial and Tangential Acceleration

46
Uniform Circular Motion
  • Occurs when an object moves in a circle without
    changing speed.
  • Despite the constant speed, the objects velocity
    vector is continually changing therefore, the
    object must be accelerating.
  • The acceleration vector is pointed toward the
    center of the circle in which the object is
    moving, and is referred to as centripetal
    acceleration.

47
Vectors inUniform Circular Motion
a v2 / r
48
Sample Problem
  • The Moon revolves around the Earth every 27.3
    days. The radius of the orbit is 382,000,000 m.
    What is the magnitude and direction of the
    acceleration of the Moon relative to Earth?

49
  • Sample problem Space Shuttle astronauts
    typically experience accelerations of 1.4 g
    during takeoff. What is the rotation rate, in
    rps, required to give an astronaut a centripetal
    acceleration equal to this in a simulator moving
    in a 10.0 m circle?

50
Tangential acceleration
  • Sometimes the speed of an object in circular
    motion is not constant (in other words, its not
    uniform circular motion).
  • An acceleration component may be tangent to the
    path, aligned with the velocity. This is called
    tangential acceleration. It causes speeding up or
    slowing down.
  • The centripetal acceleration component causes the
    object to continue to turn as the tangential
    component causes the speed to change. The
    centripetal component is sometimes called the
    radial acceleration, since it lies along the
    radius.

51
Tangential Acceleration
If tangential acceleration exists, either the
speed or the radius must change. This is no
longer UCM.
52
  • Sample Problem Given the figure at right
    rotating at constant radius, find the radial and
    tangential acceleration components if q 30o and
    a has a magnitude of 15.0 m/s2. What is the speed
    of the particle at the location shown? How is the
    particles speed changing?

53
  • Sample problem Suppose you attach a ball to a 60
    cm long string and swing it in a vertical circle.
    The speed of the ball is 4.30 m/s at the highest
    point and 6.50 m/s at the lowest point. Find the
    acceleration of the ball at the highest and
    lowest points.


54
  • Sample problem A car is rounding a curve on the
    interstate, slowing from 30 m/s to 22 m/s in 7.0
    seconds. The radius of the curve is 30 meters.
    What is the acceleration of the car when its
    speed is 22 m/s?

55
Lesson
  • Relative Motion

56
Derivation
  • Why is a v2/r?
  • Follow along, and see a classic derivation

57
Relative Motion
  • When observers are moving at constant velocity
    relative to each other, we have a case of
    relative motion.
  • The moving observers can agree about some things,
    but not about everything, regarding an object
    they are both observing.

58
Consider two observers and a particle. Suppose
observer B is moving relative to observer A.
59
Also suppose particle P is also moving relative
to observer A.
In this case, it looks to A like P is moving to
the right at twice the speed that B is moving in
the same direction.
60
However, from the perspective of observer B
vA
vB
it looks like P is moving to the right at the
same speed that A is moving in the opposite
direction, and this speed is half of what A
reports for P.
vrel
61
The velocity measured by two observers depends
upon the observers velocity relative to each
other.
vA
vB
vB vA vrel vA vB vrel
vrel
62
Sample problem Now show that although velocity
of the observers is different, the acceleration
they measure for a third particle is the same
provided vrel is constant. Begin with vB vA -
vrel
63
Galileos Law of Transformation of Velocities
  • If observers are moving but not accelerating
    relative to each other, they agree on a third
    objects acceleration, but not its velocity!

64
Inertial Reference Frames
  • Frames of reference which may move relative to
    each other but in which observers find the same
    value for the acceleration of a third moving
    particle.
  • Inertial reference frames are moving at constant
    velocity relative to each other. It is impossible
    to identify which one may be at rest.
  • Newtons Laws hold only in inertial reference
    frames, and do not hold in reference frames which
    are accelerating.

65
Sample problem How long does it take an
automobile traveling in the left lane at 60.0km/h
to pull alongside a car traveling in the right
lane at 40.0 km/h if the cars front bumpers are
initially 100 m apart?
66
Sample problem A pilot of an airplane notes that
the compass indicates a heading due west. The
airplanes speed relative to the air is 150 km/h.
If there is a wind of 30.0 km/h toward the north,
find the velocity of the airplane relative to the
ground.
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