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Chapter 2 DecisionMaking Systems, Models, and Support

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Title: Chapter 2 DecisionMaking Systems, Models, and Support


1
Chapter 2Decision-Making Systems, Models, and
Support
Turban, Aronson, and Liang
Decision Support Systems
and Intelligent Systems, Seventh
Edition
2
Learning Objectives
  • Learn the basic concepts of decision making.
  • Understand systems approach.
  • Learn Simons four phases of decision making.
  • Understand the concepts of rationality and
    bounded rationality.
  • Differentiate betwixt making a choice and
    establishing a principle of choice.
  • Learn which factors affect decision making.
  • Learn how DSS supports decision making in
    practice.

3
Standard Motor Products Shifts Gears Into
Team-Based Decision-Making Vignette
  • Team-based decision making
  • Increased information sharing
  • Daily feedback
  • Self-empowerment
  • Shifting responsibility towards teams
  • Elimination of middle management

4
Decision Making
  • Decision Making a process of choosing among
    alternative courses of action for the purpose of
    attaining a goal or objects
  • Managerial Decision Making is synonymous with the
    whole process of management (Simon, 1977)

5
Decision Making
  • The four phases of the decision process are
  • Intelligence
  • Design
  • Choice
  • implementation

6
Decision Making Disciplines
  • Behavioral discipline
  • Philosophy
  • Psychology
  • Sociology
  • Social psychology
  • Law
  • Anthropology
  • Political science
  • Scientific discipline
  • Economics
  • Statistics
  • Decision analysis
  • Mathematics
  • MS/OR
  • Computer science

7
Systems
  • A SYSTEM is a collection of objects such as
    people, resources, concepts, and procedures
    intended to perform an identifiable function or
    to serve a goal
  • System Levels (Hierarchy) All systems are
    subsystems interconnected through interfaces

8
Systems
  • Structure
  • Inputs
  • Processes
  • Outputs
  • Feedback from output to decision maker
  • Separated from environment by boundary
  • Surrounded by environment

Input
Processes
Output
boundary
Environment
9
  • Inputs are elements that enter the system
  • Processes convert or transform inputs into
    outputs
  • Outputs describe finished products or
    consequences of being in the system
  • Feedback is the flow of information from the
    output to the decision maker, who may modify the
    inputs or the processes (closed loop)
  • The Environment contains the elements that lie
    outside but impact the system's performance

10
How to Identify the Environment?
  • Two Questions (Churchman, 1975)
  • 1. Does the element matter relative to the
    system's goals? YES
  • 2. Is it possible for the decision maker to
    significantly manipulate this element? NO

11
Environmental Elements Can Be
  • Social
  • Political
  • Legal
  • Physical
  • Economical
  • Often Other Systems

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System Types
  • Closed system
  • Independent
  • Takes no inputs
  • Delivers no outputs to the environment
  • Black Box
  • Open system
  • Accepts inputs
  • Delivers outputs to environment

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System Effectiveness and Efficiency
  • Two Major Classes of Performance Measurement
  • Effectiveness is the degree to which goals are
    achievedDoing the right thing!
  • Efficiency is a measure of the use of inputs (or
    resources) to achieve outputsDoing the thing
    right!
  • MSS emphasize effectivenessOften several
    non-quantifiable, conflicting goals

16
Models
  • Major component of DSS
  • Use models instead of experimenting on the real
    system
  • A model is a simplified representation or
    abstraction of reality.
  • Reality is generally too complex to copy exactly
  • Much of the complexity is actually irrelevant in
    problem solving

17
Models Used for DSS
  • Iconic
  • Small physical replication of system
  • Analog
  • Behavioral representation of system
  • May not look like system
  • Quantitative (mathematical)
  • Demonstrates relationships between systems

18
Benefits of Models
  • 1. Time compression
  • 2. Easy model manipulation
  • 3. Low cost of construction
  • 4. Low cost of execution (especially that of
    errors)
  • 5. Can model risk and uncertainty
  • 6. Can model large and extremely complex systems
    with possibly infinite solutions
  • 7. Enhance and reinforce learning, and enhance
    training. Computer graphics advances more
    iconic and analog models (visual simulation)

19
Phases of Decision-Making
  • Simons original three phases
  • Intelligence
  • Design
  • Choice
  • He added fourth phase later
  • Implementation
  • Book adds fifth stage
  • Monitoring

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Decision-Making Intelligence Phase
  • Scan the environment
  • Analyze organizational goals
  • Collect data
  • Identify problem
  • Categorize problem
  • Programmed and non-programmed
  • Decomposed into smaller parts
  • Assess ownership and responsibility for problem
    resolution

23
The Intelligence Phase
  • Scan the environment to identify problem
    situations or opportunities
  • Find the Problem
  • Identify organizational goals and objectives
  • Determine whether they are being met
  • Explicitly define the problem

24
Problem Classification
  • Structured versus Unstructured
  • Programmed versus Nonprogrammed Problems Simon
    (1977)
  • Nonprogrammed Programmed
  • Problems Problems

25
  • Problem Decomposition Divide a complex problem
    into (easier to solve) subproblemsChunking
    (Salami)
  • Some seemingly poorly structured problems may
    have some highly structured subproblems
  • Problem OwnershipOutcome Problem Statement

26
Decomposition approach
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Decision-Making Design Phase
  • Develop alternative courses of action
  • Analyze potential solutions
  • Create model
  • Test for feasibility
  • Validate results
  • Select a principle of choice
  • Establish objectives
  • Incorporate into models
  • Risk assessment and acceptance
  • Criteria and constraints

32
Selection of a Principle of Choice
  • Not the choice phase
  • A decision regarding the acceptability of a
    solution approach
  • Normative
  • Descriptive

33
Normative Models
  • The chosen alternative is demonstrably the best
    of all (normally a good idea)
  • Optimization process
  • Normative decision theory based on rational
    decision makers

34
Suboptimization
  • Narrow the boundaries of a system
  • Consider a part of a complete system
  • Leads to (possibly very good, but) non-optimal
    solutions
  • Viable method

35
Descriptive Models
  • Describe how things are believed to be
  • Typically, mathematically based
  • Applies single set of alternatives
  • Examples
  • Simulations
  • What-if scenarios
  • Cognitive map
  • Narratives

36
Problems
  • Satisficing is the willingness to settle for less
    than ideal.
  • Form of suboptimization
  • Bounded rationality
  • Limited human capacity
  • Limited by individual differences and biases
  • Too many choices

37
Satisficing (Good Enough)
  • Most human decision makers will settle for a good
    enough solution
  • Tradeoff time and cost of searching for an
    optimum versus the value of obtaining one
  • Good enough or satisficing solution may meet a
    certain goal level is attained
  • (Simon, 1977)

38
Why Satisfice?Bounded Rationality (Simon)
  • Humans have a limited capacity for rational
    thinking
  • Generally construct and analyze a simplified
    model
  • Behavior to the simplified model may be rational
  • But, the rational solution to the simplified
    model may NOT BE rational in the real-world
    situation
  • Rationality is bounded by
  • limitations on human processing capacities
  • individual differences
  • Bounded rationality why many models are
    descriptive, not normative

39
Developing (Generating) Alternatives
  • In Optimization Models Automatically by the
    Model!Not Always So!
  • Issue When to Stop?

40
Measuring Outcomes
  • Is a statement of assumptions about the operation
    environment of a particular system at a given
    time, that is, a narrative description of the
    decision-situation setting.
  • Goal attainment
  • Maximize profit
  • Minimize cost
  • Customer satisfaction level (minimize number of
    complaints)
  • Maximize quality or satisfaction ratings (surveys)

41
Scenarios
  • Useful in
  • Simulation
  • What-if analysis

42
Importance of Scenarios in MSS
  • Help identify potential opportunities and/or
    problem areas
  • Provide flexibility in planning
  • Identify leading edges of changes that management
    should monitor
  • Help validate major assumptions used in modeling
  • Help check the sensitivity of proposed solutions
    to changes in scenarios

43
Possible Scenarios
  • Worst possible (low demand, high cost)
  • Best possible (high demand, high revenue, low
    cost)
  • Most likely (median or average values)
  • Many more
  • The scenario sets the stage for the analysis

44
Decision-Making Choice Phase
  • Decision making with commitment to act
  • Determine courses of action
  • Analytical techniques
  • Algorithms
  • Heuristics
  • Blind searches
  • Analyze for robustness

45
Decision-Making Implementation Phase
  • Putting solution to work
  • Vague boundaries which include
  • Dealing with resistance to change
  • User training
  • Upper management support

46
Source Based on Sprague, R.H., Jr., A Framework
for the Development of DSS. MIS Quarterly, Dec.
1980, Fig. 5, p. 13.
47
Decision Support Systems
  • Intelligence Phase
  • Automatic
  • Data Mining
  • Expert systems, CRM, neural networks
  • Manual
  • OLAP
  • KMS
  • Reporting
  • Routine and ad hoc

48
Decision Support Systems
  • Design Phase
  • Financial and forecasting models
  • Generation of alternatives by expert system
  • Relationship identification through OLAP and data
    mining
  • Recognition through KMS
  • Business process models from CRM, RMS, ERP, and
    SCM

49
Decision Support Systems
  • Choice Phase
  • Identification of best alternative
  • Identification of good enough alternative
  • What-if analysis
  • Goal-seeking analysis
  • May use KMS, GSS, CRM, ERP, and SCM systems

50
Decision Support Systems
  • Implementation Phase
  • Improved communications
  • Collaboration
  • Training
  • Supported by KMS, expert systems, GSS

51
Decision-Making In Humans
  • Temperament
  • Hippocrates personality types
  • Myers-Briggs Type Indicator (Focus 2.22
  • Birkmans True Colours
  • Gender

52
Myers-Briggs Dimensions
  • Extraversion (E) to Intraversion (I)
  • Sensation (S) to Intuition (N)
  • Thinking (T) to Feeling (F)
  • Perceiving (P) to Judging (J)
  • http//www.humanmetrics.com/cgi-win/JTypes2.asp

53
Birkman True Colors Types
Red
Green
Blue
Yellow
54
Decision-Making In Humans
  • Cognitive styles
  • What is perceived?
  • How is it organized?
  • Subjective
  • Decision styles
  • How do people think?
  • How do they react?
  • Heuristic, analytical, autocratic, democratic,
    consultative

55
Cognition
  • Cognition Activities by which an individual
    resolves differences between an internalized view
    of the environment and what actually exists in
    that same environment
  • Ability to perceive and understand information
  • Cognitive models are attempts to explain or
    understand various human cognitive processes

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Cognitive Style
  • The subjective process through which individuals
    perceive, organize, and change information during
    the decision-making process
  • Often determines people's preference for
    human-machine interface
  • Impacts on preferences for qualitative versus
    quantitative analysis and preferences for
    decision-making aids
  • Affects the way a decision maker frames a problem

61
Cognitive Style Research
  • Impacts on the design of management information
    systems
  • May be overemphasized
  • Analytic decision maker
  • Heuristic decision maker

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Some Decision Styles
  • Heuristic
  • Analytic
  • Autocratic
  • Democratic
  • Consultative (with individuals or groups)
  • Combinations and variations
  • For successful decision-making support, an MSS
    must fit the
  • Decision situation
  • Decision style

64
  • The system
  • should be flexible and adaptable to different
    users
  • have what-if and goal seeking
  • have graphics
  • have process flexibility
  • An MSS should help decision makers use and
    develop their own styles, skills, and knowledge
  • Different decision styles require different types
    of support
  • Major factor individual or group decision maker

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