What is Lean UX - PowerPoint PPT Presentation

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What is Lean UX

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It is a combination of Lean Startup & Agile Development. It means the practice of bringing together a product to light faster, in a collaborative, cross-functional way. As in Scrum practice, we work in the continuous feedback loop of iterations via customers feedback at the end of every sprint review cycle. – PowerPoint PPT presentation

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Updated: 12 July 2022
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Title: What is Lean UX


1
What is Lean UX?
  • Insights on its Principles

2
Meaning
  • Its a combination of Lean Startup Agile
    Development
  • It means the practice of bringing together a
    product to light faster, in a collaborative,
    cross-functional way. 
  • As in Scrum practice, we work in the continuous
    feedback loop of iterations via customers
    feedback at the end of every sprint review
    cycle. 
  • Ultimately it will helps to build a product
    design organization that is more collaborative,
    more cross-functional, and a better fit for
    todays Agile reality. 

3
Principles of Lean UX 
  • Team Organisation
  • Cross-functional team
  • Small, dedicated collocated 
  • Self-sufficient empowered 
  • Problem-focused team
  • B. Guide Culture
  • Moving from doubt to certainty
  • Outcomes, not output
  • Removing waste
  • Shared understanding
  • No rock stars, gurus, or ninjas
  • Permission to fail

4
A. Team Organisation1. Cross-functional team
  • Its Similar to Agile Methodology
  • Its a combination of different roles to create
    your products like developers, managers,
    designers, content writers, marketing, QA, and
    many more, who make up a part of LEAN UX teams.
  • Basically, its collaboration continuous
    involvement or communication between each other
    and this goes on from day one of the project
    until the end of the engagement.

5
  • Purpose
  • To avoid pit holes in the process.
  • LEAN UX Agile will help the team to share
    information informally, which creates
    collaboration earlier in the process drives
    higher team efficiency.
  • For Example, Projects passes in way like Project
    Manager ? Design Team ? Developer Team ? QA ?
    Final Out Come (Without any feedback iteration
    or market analysis)
  • Eventually, project outcomes will differ from
    what a customer or end-user actually needs.

6
A. Team Organisation 2. Small, dedicated
collocated 
  • Small team Maximum 10 members.
  • All dedicated to only one project
  • Working at same location

7
  • Benefits
  • Communication 
  • Focus - keeps team members focused on the same
    priorities all the time and eliminates
    dependencies on other teams
  • Camaraderie
  • Help the team track status, changes, and new
    learning
  • allows the relationship to grow among team
    members

8
A. Team Organisation 3. Self-sufficient
empowered 
  • No external dependencies
  • Give all the capabilities or freedom to operate
    to your team
  • Give enough tools to create and release
    software/products
  • Give openness courage to them to figure out how
    to solve the problems

9
  • Result
  • Increases efficiency, freedom learning curve
    amplifies
  •  Team can interact with customers directly in
    order to get the freedom they need to create
    effective solutions.

10
A. Team Organisation 4. Problem focused team 
  • Team has been given a problem related to
    business, rather than a set of features to
    create, which is also one of the core values of
    the Agile manifesto and LEAN UX

11
  • Benefits
  • We can unleash potential of team for
    problem-solving by giving them actual business
    problems.
  • Team will interact with each other and come up
    with better MVP solutions for the product
  • Helpful for the team to stay on the same page and
    be aware of the project status and feature

12
B. Guide Culture1. Moving from doubt to certainty
  • In Lean UX everything is assumption until we
    prove it
  • We gain clarity as we work
  • Sometimes assumptions are easy to spot and
    sometimes its very difficult and cost a lot of
    time and efforts on bad assumptions.
  • In conclusion, by validating assumptions we can
    make complex software development process a bit
    easy.

13
B. Guide Culture2. Outcomes matters, not output
  • Outputs Features Services
  • Main goal To achieve outcome
  • Outcome Create a meaningful and measurable
    change in customer behavior.
  • Lean UX is trying to achieve this outcome and
    measures its progress.

14
B. Guide Culture3. Removing waste
  • Main principle of Lean Manufacturing
  • It removes anything that does not contribute to
    goal.
  • Value creation and waste removal technique can
    help the team to keep their laser focus where it
    belongs.

15
B. Guide Culture4. Shared Understanding
  • It builds over time as the team works together
  • it reduces the teams dependencies on second-hand
    reports and detailed documents to continue its
    work. 

16
B. Guide Culture5. No Rock starts, Gurus or
Ninjas
  • It emphasise on equal contribution in team
  • No Stars or star performers
  • Lean UX seeks team cohesion and collaboration

17
B. Guide Culture5. Permission to Fail
  • Allows new ideas to get the solution.
  • And thats ok if it fails
  • So team has a healthy environment to experiment
    with their ideas.

18
Conclusion
  • It is favourable for any organisation to adopt
    this Lean UX techniques.
  • It will give fruitful results and give the best
    solutions for not only the team but the business
    problem as well.

19
Thank You
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