Basic Game Development Course - PowerPoint PPT Presentation

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Basic Game Development Course

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Master in Unity 3D with Basic Game Development Course at MAGES Institute. – PowerPoint PPT presentation

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Title: Basic Game Development Course


1
THE FUTURE STARTS HERE
Basic Game Development Course
Supported by
Bridging dimensions
Learn to create cutting edge solutions with Unity
3D
2
Process
Game Development
Planning
Pre-Production
Testing
Launch
Post-Production
Production
What are we building, our budget, audience and
platform.
Storyboard, Prototyping and Milestone Scheduling.

Modeling, Designing, Audio Visual, Game Art,
Programming
Bug Identification Removal. Level Testing.
Alpha/Beta release, Marketing, Release
Game Patching, Game Balancing and New Content
Development.
Programmers Bring Any Game to Life.
3
Process
Games Creation
Planning
Pre-Production
What are we building, our budget, audience and
platform.
Storyboard, Prototyping and Milestone Scheduling.

4
Process
Games Creation
Production
Testing
Modeling, Designing, Audio Visual, Game Art,
Programming
Bug Identification Removal. Level Testing.
5
Process
Games Creation
Post-Production
Launch
Game Patching, Game Balancing and New Content
Development.
Alpha/Beta release, Marketing, Release
6

Players in Singapore spent a total of 327.2
million on games last year, making it a key
player in Southeast Asia games market.
Revenue is expected to show an annual growth rate
(CAGR 2020-2024) of 1.5, resulting in a market
volume of US138m by 2024.
7
Game Concept Paper
8
Game Concept Design
Topics Covered
LU1 - Conceptualizing a Game
LU4 - Game Analytics and Design
LU2 - Designing a Game
LU3 - Monetizing Strategy for a Game
9
Conceptualizing a Game
Learning Outcome
Display a comprehensive understanding of
narrative structures in games, game mechanics,
players and player types.
Integrate all design concepts and ideas into a
game concept document
Research successful games in the same genre
Apply the findings of the genre research in order
to ensure that the game to be developed will meet
the needs of the target audience while being
profitable
10
Designing a Game
Learning Outcome
Produce a game design documentation that has
significant theoretical, narrative, perceptual
and aesthetic coherence.
Understand on how to lead Game pitches to
external stakeholders
Communicate and visualise basic forms of game
design to relevant stakeholders
Be able to translate a marketing requirement into
the game design document
11
Monetizing Strategy for a Game
Learning Outcome
Foster an understanding of what monetization are
and how they function to create meaningful
engagement for players
Identify the key components of an effective
monetization for different target audiences and
genres
Apply the principles of monetization to a game
design project incorporating the use of game
economy features like
12
Game Analytics and Design
Learning Outcome
Acquire knowledge about game industry ecosystem
and its functioning across the globe.
Evaluate game concept, its predictive acceptance
by the targeted audience and game's monetisation
model.
13
THE FUTURE STARTS HERE
Basic Game Development Course
Supported by
Thank You
Thank You for taking the First Step.
Learn to create cutting edge solutions with Unity
3D
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