Title: University
1University Politehnica of Bucharest
- Artificial Intelligence and
- Multi-Agent Systems Laboratory
- http//turing.cs.pub.ro/ai_mas
2University Politehnica of Bucharest
- Founded in 1818
- Comprises 13 faculties specialised in several
domains of engineering sciences - Houses 37 Research Centres, among which 4 were
recognized as Centres of Excellence at national
level and 8 grew into Multi-User Research
Infrastructures with the support of the Romania -
World Bank Program. - Has bilateral co-operation agreements with 74
universities from Europe, America, Asia and
Africa - Is member of international academic organizations
such as CESAER, EUA, IAU, AUF - Actively participates in RD international
programmes like COST, FP5, FP6, CORINT, NATO,
Socrates, etc.
http//www.pub.ro
3Faculty of Automatic Control and Computer Science
- Created in 1966
- Offers degrees in Computer Science and System
Science - Undergraduate and graduate programmes
- Bachelor of Science in
- Computer Science and Engineering
- Automatic Control and Applied Informatics
- Master of Science programmes
- Ph.D. programmes
http//www.acs.pub.ro
4Faculty of Automatic Control and Computer Science
- Department of Computer Science and Engineering
- Department of Automatic Control and Systems
Engineering - Department of Control and Industrial Informatics
- Excellence in teaching and research
- Scientific research, as well as design,
consulting, and expertise activities are carried
out in - Research centers
- Research laboratories and research groups
http//www.acs.pub.ro
5AI-MAS Laboratory
- Cognitive multi-agent systems
- coordination mechanisms
- automated negotiation
- MAS architectures
- multi-agent learning
- Models of affective computing
- Constructive e-learning
- Agent-based tools for cooperative learning and
tele-working
http//turing.cs.pub.ro
6AI-MAS
- The targeted areas of applications are
- organisation coordination
- e-commerce
- mobile environments
- virtual environments for learning
- CSCW
- The AI-MAS Laboratory is member of FP6 AgentLink
III Network of Excellence for Agent-Based
Computing, and was also a member of FP5 AgentLink
II
7AI-MAS - Partnerships
- LIPN, Université Paris Nord, Institut Galilée
- EU Socrates Programme, E-learning project
- École Nationale Superiéure des Mines de
Saint-Etienne - EU Socrates Programme, Theses en co-tutelle
- École Polytechnique de l'Université de Nantes
- DEA-ECD between EPUN and UPB, E-learning project,
EU Socrates Programme
8Some projects
I-TRACE PROJECT, 1st Partners Meeting, Catania,
November 25-26, 2005
- Projects financed by the World Bank
- A system for organisational design and
coordination using intelligent agents, 1999-2002 - Education Program on Intelligent Agents
Technology, 2001-2002 - International projects
- Agents intelligents, Grant of AUF, 2001-2002
- Continuous Education Program on Intelligent
Agents Technology and Knowledge Processing,
Socrates-Erasmus IP, 2001 - Représentation logique des connaissances pour les
agents intelligents, Grant of AUF, 1999-2000 - Participation in the current EU projects
- Central European Centre for Women and Youth in
Science, FP6, 2004-2007 - EU-NCIT NCIT Leading to EU-IST Excellency, FP6,
2005-2007
9One of our current projects
- Research on emotional agents
- Emotions have been shown to have an important
impact on several human processes such as
decision-making, planning, cognition, and
learning - Focus research on
- An artificial tutor endowed with synthesized
emotions according to a BDE (Belief-Desire-Emotion
) model (developed by our group) - Analyzes possible student reactions my means of
an emotion sensing glove and how these reactions
may be influenced by the tutor actions
10Proposed contribution to I-TRACE
- A1. Investigate the use of pen-based input and
graphical interaction to understand how
annotational capabilities may be used for
educational activities - What does exist? (documentation)
- Integration of annotation techniques in an
on-line module of the course DSA - A2. Study of the impact of hand-written
note-taking, sketching, and graphical annotation
on learner's preferences, learning styles, and
the provided added value - Study cognitive/learning styles
- Study of the impact of hand-written note-taking,
sketching, and graphical annotation on learning
styles - A3. Evaluation of the interfaces allowing
pen-based graphical interaction based on the
outcome of A1. - Conduct several experiments with a target group
of 50 students at DCS
11Proposed contribution to I-TRACE
- A4. Use of pen based input and graphical
interaction for creating cognitive (mind) maps
for - summarising lectures
- supplementary readings
- A5. Evaluation of the added value and impact of
the use of cognitive maps on increasing
efficiency of the learning process - Conduct several experiments with a target group
of 20 students at DCS - A6. Study of different aspects related to
standardization and interoperability and drawing
directions for a set of proposed standards
relevant to pen-based graphical interaction in
ODL (LET) to be sent to ISO/JTC1/SC36. - ?? depending on available results
12Learning styles
- Tennant (1988) defined cognitive styles as "an
individuals characteristic and consistent
approach to organizing and processing
information" - In many situations, cognitive styles and learning
styles are used interchangeably. - Generally, cognitive styles are more related to
theoretical or academic research, while learning
styles are more related to practical
applications. - A major difference between these two terms is the
number of style elements involved. Cognitive
styles are more related to a bipolar dimension
while learning styles are not necessarily
either/or extremes. - There are several classifications of cognitive
styles, according to different dimensions. - Cognitive/learning styles in the literature have
been viewed in three major respects structure,
process, or both structure and process (Riding
Cheema, 1991 Squires, 1981 Tennant, 1988
Wilson, 1981).
13Learning styles
I-TRACE PROJECT, 1st Partners Meeting, Catania,
November 25-26, 2005
- Active learners understand new information by
doing something with it.
- Reflective learners prefer to think about new
information first before acting on it.
- Intuitive learners prefer discovering new
relationships and can be innovative in their
approach to problem solving.
- Sensing learners like learning facts and solving
problems by well established methods.
- Verbal learners understand new information best
through written and spoken words.
- Visual learners understand new information best
by seeing it in the form of pictures,
demonstrations, diagrams, charts, films, and so
on.
- Sequential learners understand new information in
linear steps where each step follows logically
from the previous one.
- Global learners tend to learn in large jumps by
absorbing material in a random order without
necessarily seeing any connections until they
have grasped the whole concept.
14Mind maps
- Mind (cognitive) mapping can help understand and
remember the important issues in a lecture or
readings
- Mind mapping involves writing down a central idea
and thinking up new and related ideas which
radiate out from the centre. - By focusing on key ideas written down and then
looking for branches out and connections between
the ideas, students are mapping knowledge in a
manner which helps them understand and remember
new information.
Picture from the Academic Support Division of
James Cook University
15Proposed output
- An interactive collaborative course module and
assessment module on Data Structures and
Algorithms Y1 - A set of good practices of use of hand-written
note-taking, sketching, and graphical annotation
of teaching materials in Computer Science with
focus on DSA Y1 - A minimal set of relevant features for
characterising the learners preferences and the
learning style, particularly focussed on
graphical interaction techniques. - Y1 end Y2
beginning - An interactive module to construct cognitive maps
using pen based input Y2 - A set of relevant good practices of use of
cognitive maps to enhance learning efficiency
Y2 - Survey results of A3 and A5. Y1 and Y2
- We shall also bring our contribution to project
Website, by providing relevant materials, to the
reports elaborated by the project, and
dissemination of results.