Title: Level IV Clinic
1Level IV Clinic
2Level IV Course Conductor
- George Montani
- Hamilton Football Officials Association
3Level IV Course Conductor
- Gord Smith
- Quinte Football Officials Association
4Introduction
5Introduction
6Philosophy of OfficiatingI. Purpose of the game
- Enjoyment by players
- Aggressive, controlled body contact
- Develop
- self discipline
- conditioning
- motor control
- senses
- Skill of the participants determines the outcome
- Opportunity for growth
7Philosophy of OfficiatingII. Safety
- The safety of the participants is the primary
concern - must override all other concerns - Weather conditions a factor
- Danger to
- Opponents
- Self
- Differences
- Physical
- Skill
8Philosophy of OfficiatingIII. Spirit/Intent of
the Rules
- The purpose of the rules is to penalize a player
who, by an illegal act, has placed his opponent
at a disadvantage. - No disadvantage
- No foul
- Holding away from play
- UR, RP, OC must always be called
9Philosophy of OfficiatingIV. Different styles at
different levels
- Different levels have different needs
- Common needs
- Four types of fouls
- Proper application leads to preventive officiating
10Philosophy of OfficiatingIV. Different styles at
different levels
- Minor - Development Football
- An instructor
- Disciplined
- Courteous
- Uses rule book as guide
- User of common sense
- Senior Football
- Firm, courteous
- Should establish on field presence
11Philosophy of OfficiatingIV. Different styles at
different levels
- Junior College
- Difficult
- Speed
- Physical development
- Intense rivalries
- The Blow-Out Game
- Tendency to compensate
- Be alert for retaliation
- Lack of Knowledge or Skill
- Tendency to over officiate on one team and under
officiate on the other team - Mercy rule - Re score or timing - not your
responsibility
12Philosophy of OfficiatingV. Amateur vs.
Professional
13Philosophy of OfficiatingV. Amateur vs.
Professional
- Professional
- Entertainment in the form of a game
- Rules, officiating standards to enhance
entertainment - Amateur
- Game with emphasis on
- Sportsmanship
- Equal and fair competition
- Enhance safety
- Rules
- Officiating standards to support the above
emphasis - Be the best you can be
14Philosophy of OfficiatingVI. Preventive
Officiating
- Preventive officiating
- Generally away from the ball
- Voice and presence
- Calm, non-threatening
- The Ideal Official
- Notices everything - not noticed
- Considerate, courteous, firm
- Cooperation
- Right place, right time
- Rule - knowledge, spirit, intent
- Mechanics - knowledge, adherence
15Recognizing Player Injuries
16Recognizing Player Injuries
- 1. Player Safety
- Call time out
- Call trainer or doctor
- Note number
- Stay calm
- Reassure player
- 2. Your Skill as a First Aid Giver
- Leave treatment to skilled personnel
- Assist where possible
- Allow time
17Recognizing Player Injuries
- 3. Injury Time Outs
- Err on side of safety
- 4. Your Liability
- Prevent incorrect actions by unskilled personnel
18Positional Charts
Scrimmage Play
Field Goal Inside 10
Kick-Off
Goal Line
Scrimmage Pass Zone
Field Goal Outside 10
Short Kick-Off
1 Point Convert
Short Yardage
Missed Field Goal
2 Point Convert
Punt
19Scrimmage Running Play
20ScrimmagePass Zones
21Short Yardage
22Field Goal Inside 10
23Field GoalOutside 10
24MissedField Goal
25Goal Line
26Convert1 Point
27Convert2 Point
28Kick-Off
29ShortKick-Off
30Punt
31Referee Leadership
32Referee LeadershipPre-game Meeting - Developing
Teamwork
- (A) Positional play - kickoff, scrimmage, punt,
field goals, goal line - (B) Sequence - Always -
- Whistle, then signal scores, stopping clock,
passes, etc.
33Referee LeadershipPre-game Meeting - Developing
Teamwork
- (C) Team Work
- (1) Bench and sideline control - side official
and referee - (2) Side men - hold - go each play
- (3) Two officials downfield on punts - signal -
ball vs. blocking - (4) Passes
- Hook zone - side and deep man
- Long sideline - side deep
- Looking through
- Recognizing need for help
34Referee LeadershipPre-game Meeting - Developing
Teamwork
- (C) Team Work
- (5) Blocking above the waist
- all kicking situations
- change of possession
- (6) Blocking
- Where?
- How?
- (7) Retrieving ball - triangle method
- (8) Penalties
- Reporting T.I.N.S.
- Freeing official calling penalty
- Position of ball when foul occurs
35Referee LeadershipPre-game Meeting - Developing
Teamwork
- (C) Team Work
- (9) Spotting forward progress
- Primary umpire responsibility
- Primary side responsibility
- Keep outside - be verbal
- (10) Field goal signaling - 2 officials - whistle
signal - (11) Keeping track of downs - everyones
responsibility - talk - (12) Ball carrier vs. activity in zone
- (13) Counting - which team is yours
36Referee LeadershipPre-game Meeting - Developing
Teamwork
- (C) Team Work
- (14) Preventative officiating
- Position of flankers
- Mouthguards and shoes
- Equipment
- Late hits
- (15) Anticipation
- Possible situation - yes
- Fouls - no
- (16) Previous exposure
- Teams, formations, trick plays, individual
tactics - (17) Any topics of concern to individual members
37Referee Leadership
- COMMUNICATE ALWAYS BE VERBAL
38Referee Leadership
- II. The Half-time Meeting
- Discussion
- Supportive
- Positive
- Maintain confidence
39Referee Leadership
- III. The Post-game Meeting
- Review specifics
- Stress positive and negative
- Constructive
- Solutions
- Written/discuss first
- Questions?
40Post Game Reports
41Evaluation
42On-Field Review
43Umpire Responsibilities Mechanics
- Assist the Referee at meetings
- Meeting with coaches
- Proceed with referee to meet coaches of each team
- Record number of
- Captains
- Kickers
- Quarterbacks
- Holders
44Umpire Responsibilities Mechanics
- Assist the Referee at meetings
- Meeting with other officials
- Review
- Any special plays
- Numbering problems
- Kick coverage
- Ball out of bounds
- Offensive team formation
- Requirements
- Meeting with captains
- Proceed with referee to centre field
- Record choices
45Umpire Responsibilities Mechanics
- Role during penalty options
- Check that the clock is stopped
- Obtain a ball
- Direct captains to the referee
- Know circumstances of the play and foul
- Stay with the referee
- Remind referee to give a preliminary signal
- Know options
- Assist the referee if he needs help
- Apply yardage and place ball
- Confirm with Head Linesman that correct yardage
has been applied - Remind the referee when time will start
46Umpire Responsibilities Mechanics
- Role during time outs
- Make sure the clock is stopped
- Time the time out - note 10 second warning
- Ensure that the time out is charged to the proper
team and recorded - Stand together as a crew - make use of the time
for strategy - Notify the referee when 50 seconds have elapsed
- Remind the referee that time should start on the
snap of the ball
47Umpire Responsibilities Mechanics
- Role during half-time
- Note when the second quarter ended and when the
third quarter should start - Proceed to the dressing room
- Discuss problems
- Check game card for choices to start 2nd half
- Proceed to field with the referee 5 minutes
before start of 2nd half
48Umpire Responsibilities Mechanics
- Role with players
- Create a positive relationship with the players
- Preventive officiating and field response
- Earn the respect of the players
- Take up early position - avoid blocking out
players - Make the players aware that you care
- Business like attitude - be courteous
- Be fair in treatment of players
- Let the captains take charge - make use of their
talents
49Umpire Responsibilities Mechanics
- Communicating with players
- Acquaint yourself with the team captains before
the game - Help to clear up technical problems
- Address teams through their captains
- Talk to the linebackers before taking up position
- Use special preventative officiating
- A. Give warnings
- B. Acknowledge player requests
- C. Use your voice for orderly play
- D. Special communication with officials, e.g.
special positioning for problem situations - Above all, communication should reflect the
highest level of professional conduct!
50Umpire Responsibilities Mechanics
- Getting into position
- Take up position ASAP - show hustle
- Communicate with other officials
- Assist in game control and management of players
- Count offensive team as huddle breaks
- Ensure that you are out of the way
- Assist the referee with the line players for
lining up procedure
51Umpire Responsibilities Mechanics
- Situation awareness on the field
- Be aware of down and yards to go
- Be aware of field position
- Be alert of team tendencies
- Note where receivers line up
- Note action of the offensive guards for keys
- Avoid being trapped in a draw play
- Be ready to mark or assist in marking the spot
- Make players aware of your presence - use your
voice - Be ready for the unexpected - keep alert, stay in
the game
52Umpire Responsibilities Mechanics
- Ball control
- Assisting the referee control the game pace
- Control the ball until referee is ready
- Communication with the referee
- Wet day procedures
53Umpire Responsibilities Mechanics
- Ball retrieval
- Know the spot of play origin - lateral position
and yardage - Know where the play was completed
- Get to point of next down for most plays
- Assist in long return situations
- Use the underhand or shovel pass
- Keep ball off wet ground
54Umpire Responsibilities Mechanics
- Using the side officials
- Assist in spotting the point ball dead
- On inside spotting, look at the side official for
assistance - Co-ordinate spotting the ball
- Relaying messages from side officials to the
players - Communication between players and side officials
55Umpire Responsibilities Mechanics
- Placing the ball
- Awareness of the point of last scrimmage
- Be sure of spot placement. Take a careful read
from official on the spot - Have a clean ball
- Note proper placement of the ball after
- Field goals
- Converts
- Safety/Rouge
- Interception in end zone
- Change of ends at the quarter
56Umpire Responsibilities Mechanics
- Penalty application mechanics
- Obtain the ball
- Join the referee
- Ensure preliminary signals are given
- Assist referee in obtaining penalty data
- Be prepared to assist the referee
- Be sure proper options are given
- Proceed to point of application
- Apply penalty yardage
- Stay with ball until signals have been completed
- Maintain control of ball until referee signals
that the ball is ready to be put into play
57Umpire Responsibilities Mechanics
- Penalty application mechanics
- Note distance to
- next field line
- Note the number of
- field lines you are
- crossing
- Note point of
- placement
58Umpire Responsibilities Mechanics
- Reading keys
- Utilize pre-game information
- Use key play factors
- Time left
- Down
- Field position
- Score
- Team tendencies
- Yardage requirements
- Unusual formations
- Unusual substitution
- During the play
- Note player action
- Go with the flow of action
- Look through the play
- Be aware of defensive formations and patterns
59Umpire Responsibilities Mechanics
- Hurry-up offence
- Stay with ball till referee is ready
- Ball awareness - always face the ball
- Continue with normal responsibilities
- Before the play
- During the play
- Between plays
- Player management after the play
60Umpire Responsibilities Mechanics
- Timing and Clock Awareness
- Kick off
- Signal time in when appropriate
- Signal time stop when appropriate
- During game
- Stop clock when necessary
- Assist the referee in controlling the clock
- Keep the referee informed
- Be aware of when the clock should be started
61Umpire Responsibilities Mechanics
- Measurements
- Ensure the ball is not moved
- Control of lead stick and chain crew
- Check chains and downsbox for placement
62Umpire Responsibilities Mechanics
- Change of ends at quarter
- Position
- Down and distance
- Possession
- Wait till the above is established
- Carry ball to appropriate spot - hustle
- Check for correct ball placement
- Spot
- Yard line
- Lateral position
- Down
- Distance
63Umpire Responsibilities Mechanics
- Survival tactics movements
- Aggressive forward motion
- Step up into pocket on pass plays
- Do not cross the LS
- Play Awareness
- Side-step and turn tactics
- React to instincts
- Mark spot quickly
- Dont move into the pile of players too quickly
- Communicate with players - use your voice
- Vary initial positioning both laterally and
vertically - Utilize pre-game info
- Stay low on pass plays
- Turn on the short and medium pass
- Lateral mobility - sweep with the flow of play
64RefereePositioning Mechanics
- Kick-off duties
- Initial positioning
- Ready check - teams - officials
- Signal play to start
- Move towards centre of field for coverage
- Play awareness
- Offside by kicking team
- Short kick
- K.O. out of bounds
- K.O. strikes goal posts
- Infractions
- Long returns
65RefereePositioning Mechanics
- Scrimmage duties
- Check the down and distance to go
- Check for substitutes. Whistle ready for play
- Hand is up for time on snap of the ball - favour
the wide side - Watch the 20-second count
- Check 7 on the line
- Check for ineligible receivers in backfield
- Check motion on linemen, centre and linemen on
wide side - Be in position to call passes behind the LS
- Check blocks behind the LS
66RefereePositioning Mechanics
- If a pass develops
- Remember The passer is your primary
responsibility - On a roll out, remain wide with the passer
- Check the passer crossing the LS
- After the pass, stay with the passer
- On short passes to your side, check for illegal
touching - Check for lateral pass
67RefereePositioning Mechanics
- Goal line plays
- Position yourself to see any fumbled ball short
of goal - Dont call a close TD from behind runner, look
for help - if you call a foul which will cancel the score,
do not signal the score - Dont delay the convert, but allow for a change
of shoe
68RefereePositioning Mechanics
- Short yardage plays
- Position more toward centre of the line, or
slightly to side opposite line umpire who is
behind tackle - Watch ball carrier, for fumble, or being stopped
by a tackle
69RefereePositioning Mechanics
- Kick from scrimmage (punt)
- Position parallel and 2 to 3 yards wide of kicker
- Probable onside go to side opposite of onside
player and move with kicker to determine if
onside player remains onside - Know the numbers!
- Be in position to see the snap and be quick to
react to trick plays - Check flight of ball - if going OB, line up the
kicker and the ball to get corect spot - Remain behind the LS checking blocking before the
kick ends - watch for illegal interference on
kicker behind LS
70RefereePositioning Mechanics
- Kick from scrimmage (punt)
- Be prepared for blocked kicks
- Be prepared for a return a kick
- Help out with ball carrier as he approaches you
and the sideline in case of a long return play - Check for a penalty before signaling the chains
to move - Check the ball going out of bounds when all other
duties have been done - Follow play downfield to assist in return coverage
71RefereePositioning Mechanics
- Field goal attempts
- Outside the 10
- 1. Same positioning as kick from scrimmage
- 2. Check for illegal tee
- 3. Watch for UR on kicker and holder
- Inside the 10
- 1. Positioning behind the kicker or holder -
Its your call! - 2. All other responsibilities are the same
- After field goal, go to the 35. Wait for the
incoming B captain to make his choice - Allow time for kicker to change shoe
72RefereePositioning Mechanics
- Charting special mechanics of the referee
QB - Protection Simply use common sense and keep
an eye on him until the play has passed yet stay
out of way
73RefereePositioning Mechanics
Lateral vs. forward pass - hustle into a position
in line with the QB and the receiver. Make your
decision immediately and if in doubt - Get help
from side official
74RefereePositioning Mechanics
- Charting special mechanics of the referee
Punt cover positioning should be parallel with
the kicker and be ready to move up with him.
(usually 2 steps) Coverage on the punter should
include when contact was made.
75RefereePositioning Mechanics
- Charting special mechanics of the referee
Coverage on an onside man should start in line
with the kicker, moving up with him and picking
up the onside man to see if he was indeed onside
when the ball was kicked
76RefereePositioning Mechanics
- Charting special mechanics of the referee
Positioning for a blocked kick obviously depends
on the direction in which the ball has been
kicked. Back out of the area and watch for
interference on a loose ball.
77Application of Penalties
- C.I.N.S. or T.I.N.S.
- Colour
- Infraction
- Number of Player
- Stay around for further information
- Other required information may be
- Point ball held at time of foul
- Required distance gained
- Location of foul
- Live or dead ball foul
78Application of Penalties
- Classifying fouls
- 1. Housekeeping procedure 5 Yards
- Example Offside illegal procedure
- 2. Unfair advantage 10 Yards
- Example Substitution holding
- 3. Unfair advantage 15 Yards
- Example Restraining zone on kick
- 4. Unnecessary roughness 15 Yards
- Example Piling on facemasking
- 5. Rough Play/Disqualification 25 Yards
- Example Fighting
- 6. Loss of down - Example Time count in last 3
minutes - 7. No distance penalty - Illegal interference on
a loose ball
79Application of Penalties
- Types of fouls
- A) Single foul
- One foul only on the play
- B) Double foul
- Two or more fouls by the same team
- C) Dual foul
- Fouls by both teams
- D) Dead ball fouls
- When where do fouls occur?
- Example Before yards are gained
- Points of application
- Example Point of last scrimmage
80Application of Penalties
- Applying yardage penalties for single foul
- General Guide
- From line of scrimmage (PLS)
- Before yards gained, down repeated
- From point ball held (PBH)
- After yards gained, first down awarded
- From point of possession
- In flight fouls, first down awarded
- Exception - Contacting or UR/RP on kicker
- From point of foul (PF)
- Illegal interference on loose ball or F.P Int.
less than 15 - Point ball dead (PBD)
- UR or RP where advantageous and dead ball fouls
81Application of Penalties
- Applying yardage penalties for double foul
- Non-offending team may take choice of only one of
the penalties - If one of the fouls is UR, RP, OC or no
mouthguard - add penalty chosen, at the point of
termination of the chosen penalty - Help team choose the most advantageous
82Application of Penalties
- Applying yardage penalties for dual fouls
- Both fouls must be accepted
- Adjust penalties at appropriate point of
application of first foul - First foul, UR or RP - non-offending team option
at appropriate point of application of first or
second foul
83Application of Penalties
- Applying yardage penalties for end zone fouls
- General Rules
- A) Points may be awarded if foul ball in end
zone - B) When no score ball dead in end zone
- Example Dual fouls in end zone
- Apply at 10 yard line
- C) When score made
- Apply at 35 yard line
- D) After interception or fumble recovery
- No points, apply at the 10 yard line
- E) Restraining zone in end zone
- Apply at 15 yard line or at 35 or PLS if illegal
touch to gain an advantage
84Application of Penalties
- Penalties on convert
- Allow or disallow score
- Apply yardage on convert or on kickoff
- Penalties on last play of period
- Accept penalty and one more play or decline
penalty and the period is over. - Exception - UR and RP
- Penalty for objectionable conduct and no
mouthguard - Apply penalty next point of scrimmage as if no
penalty had occurred
85Application of Penalties
- Special penalty situations
- Before score - same as regular ruling
- After score - only UR, RP, OC applied
- After ball is dead - Only UR, RP, OC are applied
- For Unnecessary Roughness Rough Play
- Automatic 1D if foul by B and not part of a dual
UR, RP or pass interference - Same points as above and also from PBD
86Application of Penalties
- For foul before possession is lost loose ball
affecting recovery - Same points as above and also from PP (3 points)
- Before score
- Same as regular ruling - PLS or PBH or allow
score apply penalty on subsequent play - After score
- Apply penalty on subsequent play
- If subsequent play is convert - can be on
convert or kick-off - After ball dead
- PBD (remember continuity of down interrupted)
87Application of Penalties
- Restricted distance
- 30 yard line in
- 1/2 distance maximum
- Exception Illegal interference on forward pass
- Outside 30 yard line
- Limit to 15 yard line
- Limit to any penalty
- 1 yard line
- Double fouls involving UR, RP, OC, no mouthguard
- Apply other foul first
- Apply UR, etc second
- Both or second may be restricted
- If unrestricted distance would have reached the
goal line or given a first down - Award first down
88Rules and Case Book Study
89Rules and Case Book StudyHolding
- Play 4-5-1-6
- Drive block, final arm position concave, hands
slightly behind arms and elbows. - Play 4-5-1-2
- Blocker A1, hands cupped, elbows outside
shoulders, forearms parallel to ground, at block
changes arms to perpendicular to ground. - Play 4-5-1-5
- Blocker A1 contacts B1
- a) arms parallel to ground, forearms extended,
palms facing B1 - b) striking action when extending arms
90Rules and Case Book StudyHolding
- Play 4-5-1-10
- B1 passes A65 in pass rush, A65 pursues, blocks
B! from side - a) hands and arms parallel to ground, hands
closed - b) arms at a full extension, palms facing B1
- c) arms at full extension, hands closed
- Play 4-5-1-13
- Team A sweep right, A26 blocking behind LS,
moving ahead of ball carrier, arms extended, hand
open palms facing B65 - Play 4-5-1-14
- Punt, B12 catches ball, advances it, B18 and B19
create interference with arms extended, hands
open, palms facing tacklers
91Rules and Case Book StudyIllegal Block
- Play 7-1-2-2
- Guard A57 attempts to block B1 across LS when B2
- a) pushes A57 from behind with extended arms.
- b) blocks a57 from rear
- Play 7-1-3-1
- Punt, A2 attempting to tackle receiver A2 pushed
from rear. Penalty Application?
92Rules and Case Book StudyTripping
- Play 7-1-4-1
- A 1D and 10 - A30, running play A1 trips B1, 2
yard gain. Penalty Application?
93Rules and Case Book StudyContacting the Kicker
- Play 7-1-5-1
- A1 punts 3D and 15 - A40, B1 attempts to block
punt, misses ball, momentum knocks kicker off
balance. Penalty Application? - Play 7-3-3-1
- Team A punt into team B end zone. B1 returns kick
and is knocked to the ground, A2 receives ball,
returns for TD.
94Rules and Case Book StudyRough Play
- Play 7-2-3-1
- Ball carrier A2 motion stopped, whistle blown, B2
commits himself, takes 3 steps, savagely drives
helmet into A2s back. - Play 7-2-4-1
- B2 grasps face mask of ball carrier A2, swings
him around, uses leverage on mask to throw him to
ground. - Play 7-2-6-1
- A26 fakes play through line, veers off line of
motion, deliberately charges the umpire
95Rules and Case Book StudyUnnecessary Roughness
- Play 7-3-1-1
- Ball carrier A1 slips to ground, whistle not yet
blown, B2 throws himself heavily on A1. - Play 7-3-3-2
- A1 punt, 3d 15 - A40, B1 rushes with no chance
to block ball, 3 steps and rams A1 while in act
of kicking. - Play 7-3-7-2
- Ball carrier A2 forward motion stopped, B2
committed and in air before whistle, hits A2 with
helmet as primary point of force.
96Rules and Case Book StudyUnnecessary Roughness
- Play 7-3-8-2
- Team A on B3, A1 hand off from QB.
- a) Head down drives into line striking B62 with
helmet, driving him into end zone - b) Head up runs toward line, turns toward an
opening, B62 moves up to make tackle, A1 lowers
head to contact B62. - Play 7-3-8-3
- Ball carrier A1 gains 8 yards, sees B24 preparing
to tackle, drops head, rams B24 with head.
97Rules and Case Book StudyUnnecessary Roughness
- Play 7-3-8-4
- Pass receiver A2 catches pass in air, lands, hit
by B2 with top of helmet, no attempt make to use
arms to tackle. - Play 7-3-8-6
- Interior lineman A1 contacts B1 by
- a) driving the face mask into his numbers.
- b) driving shoulder into B1, helmet contacts him
on the side. - c) attempts the block with the shoulder but
because of B1s move, helmet makes primary
contact.
98Rules and Case Book StudyUnnecessary Roughness
- Play 7-3-8-9
- QB fakes hand off to A2, A2 drives into line,
head down - a) hits B1 with helmet.
- b) looks up, sees B1 in front of him, drives
helmet into B1. - Play 7-3-8-10
- Runner A1 breaks into open, B1 tackles him by
driving his helmet into A1, then uses his arms to
pull A1 down.
99Rules and Case Book StudyCrack Back Block
- Play 7-3-10-2
- Flanker A1 is situated on the right hashmark, on
the LS, 7 yards outside the right tackle. Ball
snapped at centre field, A1 blocks middle
linebacker 4 yards ahead of LS using cross body
block at the knees. - Play 7-3-10-3
- Flanker A1 on right hashmark, 8 yards outside
right tackle, ball snapped at centre field, A1
blocks cornerback between hashmark and sideline,
using cross body block at the knees
100Rules and Case Book StudyCrack Back Block
- Play 7-3-10-5
- Backfielder A26 lines up 2 yards outside the
tackle, on count of 1 moves away from tackle and
at snap is 4 yards away, takes two more steps and
is 7 yards away, turns and moves back to block
middle linebacker, 4 yards ahead of LS , at the
knees. - Play 7-3-10-9
- Flanker A26, 4 yards outside the tackle when ball
snapped, B42 rushes passer, A26 blocks him below
waist 6 yards behind the LS.
101Rules and Case Book StudyDelayed Knee Block
- Play 7-3-11-2
- A1 and A2 combine in blocking B1
- a) both make simultaneous contact, A1 above waist
and A2 at knee. - b) A1 above waist and while A1 still in contact,
A2 blocks at B2s knees. - c) A1 above waist, while A1 in contact, A2 blocks
above waist.
102Rules and Case Book StudyObjectionable Conduct
- Play 7-4-1
- Team A scores TD, A1 throws ball high in air,
over dead line - Play 7-4-2
- A1 attempts a punch at B1 but misses
- Play 7-4-3
- Team A gains 1st down, to the A40, chains moved,
OC against A - a) before Referee whistled time in.
- b) after Referee whistled time in.
103Rules and Case Book StudyObjectionable Conduct
- Play 7-4-4
- Last play of half, team A TD, unsuccessful
convert attempt, B1 UR, B2 OC, penalties to be
applied on kick-off, repeated convert B3 UR. - Play 7-4-7
- A 2D 10. Substitute A7, A8, A9, A10. Referee
sees no tail bone protector.
104Side OfficialsBefore the Game
- Field markings conditions
- Corner flags end zones
- Bench areas
- Chain crew - review of responsibilities
- Chains downsbox
- Clip placement
105Side OfficialsKick-Off Head Linesman
- Initial position
- Communication with BU re coverage
- Covering the ball carrier - using the sideline
- Time in when ball touched
- Short kick coverage
- After the ball is dead
106Side OfficialsKick-Off Line Judge
- Initial position
- Hold your position
- Using the sideline
- Give take coverage
- Short kick responsibilities
- Short kick - 10 yd mechanics
107Side OfficialsBefore Scrimmage
- Check chains
- Check downsbox
- Check for substitution
- Counting
- Head Linesman - Home
- Line Judge - Visitors
- Gates closed
- Initial positioning
108Side OfficialsRunning Plays
- At LS on snap
- Move with ball carrier
- Marking the spot
- Inside runs
- Outside runs
- Stay outside the mass of players
- Short yardage plays
- 3rd down or inside Bs 2 yard line
- Tighter than normal
- Be ready for pass coverage
109Side OfficialsPassing Plays
- Short side vs. wide side
- Reading the play
- If pass is to your side
- If pass is to opposite side
- Looking through the play
- Cover all of your sideline
- Assisting in penalty application
110Side OfficialsKicking Plays
- Position - wide
- Stay at LS until the ball crosses
- Move downfield at half speed
- Give take responsibilities
- Bad snap/blocked kick coverage
- Short kick responsibilities
111Side OfficialsField Goals
- Position - wide
- Holder/kicker protection
- Wide field goal procedure
112Side OfficialsInside the 5 Yard Line
- Going either way
- Normal initial position
- Short side to cover goal line
113Side OfficialsAfter the Play
- Watch beyond the play
- Flag down - give assistance
- Ball handling
- Hustle to position
114Back Officials Before the Game
- Check field markings conditions
- Note players for equipment
- Obtain game balls and legal kicking tee
- Report any discrepancies for items 2 3 to
referee - Take game balls tee to field
- Instruct ball boys (ensure they have towels for
drying ball
115Back Officials Kick-Off
- Back umpire
- Initial position
- Communicate receiver coverage
- Start clock
- Run back coverage
- Back judge
- Initial position
- Start clock
- Run back coverage
- Short kick-off coverage
- Initial position
- Deep sideline responsibilities
116Back Officials Before Scrimmage
- Initial position
- Wide side
- Short side
- Count defense
- Assist in sideline control
- Bench area, fans, etc.
117Back Officials Running Plays
- Reading the play
- Give take - box in the play
- Blocking coverage
- Ball carrier coverage
- New ball retrieval
118Back Officials Short yardage Goal Line
- Initial position - BU
- Communicate with defenders
- Concentrate on ball carrier
- Initial position - BJ
- Pass coverage
- Signal when appropriate
119Back Officials Passing Plays
- Read pass - move deeper
- Watch for - illegal interference or illegal
contact - Pass - watch players, not the ball
- Get into position
- Incomplete pass mechanics
- Complete pass mechanics
- Pass interference mechanics
120Back Officials Punt Plays
- Initial position - 8 out, 5 up
- BU to signal coverage
- Stay outside - out to in mechanics
121Back Officials Field Goals
- 10 yard line in
- Initial position - 15-18 yards in end zone
- Missed field goal - cover as punt
- Outside the 10 yard line
- Initial position - 1-3 yards behind posts
- Successful field goal mechanics
- Missed field goal mechanics
- Goal line coverage
- Dead ball line coverage
- Convert
- Initial position
- Responsibilities
122Back Officials After the Play
- Watch beyond the play
- Flag down - give assistance
- Assist in measurements
- Obtain a new ball
- Hustle to position
123UmpireBefore the Game
- Assist referee with pre-game meetings
- Coaches
- Officials
- Captains
124UmpireKick-Off
- Regular
- Position - On restraining line
- Count kicking team/receiving team
- Watch neutral zone
- Move downfield - outside action
- Short
- Position - on kick-off line
- Watch for offside
- Watch blocking
- Assist in ruling on recovery of ball
125UmpireScrimmage Plays
- Running plays
- Be flexible in positioning
- Inside runs/ outside runs
- Primary/secondary responsibilities
- Re spotting ball
- Passing plays
- Initial positioning
- Read the play - signs of pass
- Short pass - turn to help cover receiver
126UmpirePunt Plays
- Initial position
- When the ball is snapped - action to follow
- Stay in centre to follow play
- Give and take responsibilities
- Short kick mechanics
- Bad snap/blocked kick mechanics
127UmpireField Goals Converts
- Field Goals
- Position - towards centre
- Punt mechanics to follow
- Convert - 1 point
- Position
- Responsibilities
128Thats All Folks