Title: THE LEARNING POWERHOUSE
1FAST GAMES A GOOD GAME 10 TECHNIQUES IN
50 MINUTES
- Timekeeper leader
- Chris komarynsky jennie burrows
2- Two roads diverged in a wood and I
- I took the one less travelled by
- and that has made all the difference (Robert
frost)
3- (1) Recognition/ motivation
- (2) Natural work styles
- (3) Forcefield analysis
- (4) Imagineering
- (5) mind maps
- (6) Perspectives
- (7) Wicked problems
- (8) Debonos hats
- (9) SCAMPER
- (10) Letter to self.
41. Recognition
- We all want to be recognised and acknowledged
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6 motivation
7What employees want
- A Large american study in 1946 was repeated in
1981 and 1995. employers rated what they think
employees want. Their ratings did not change
over the years. Employee ratings changed
significantly between 1946 and 1981. there were
minor changes in 1995.
8- SOURCE Kovach, k 1995, Employee Motivation
- Addressing a Crucial Factor in your
Organizations - Performance Employment Relations Today, 22 (2).
91. Appreciation 2. feeling involved 3. help on
personal problems
- The moral of the story
- show as much appreciation for good work as
possible - Involve those you work with in as many work
decisions as possible - show real care and help for those in personal
difficulty
106 characteristics of effective recognition it
is
- Genuine
- Fair
- Immediate
- Frequent
- Appropriate
- understood
11- HOW DO I recognise YOULET ME COUNT THE WAYS egs
of ways to recognise?
12What RECOGNITION would THE recipient want
- Public or private
- Formal or informal
- Low-key or celebratory
133 parts TO RECOGNITION
- 1. tell the person exactly what they did to
deserve recognition - 2. tell them how the action helped you, the team,
the organisation - 3. Express your sincere appreciation
142. Natural work styles
- A questionnaire in your workbook 23 questions
circle a, b, c or d for each then ADD UP your
scores on each
15YOU MAY BE AN
- Investigator
- Innovator
- Concluder
- Implementer
- Or
16A combination
- A dominant style followed by the next highest
rating styleREAD UP ON YOUR WORK STYLE. - SIMILAR CONSTRUCTS HONEY AND MUMFORD LEARNING
STyLES QUESTIONAIRE AND JACKSONS LEARNING STYLES
PROFILE
173. Force field analysis
- ANY SITUATION AT ANY GIVEN TIME IS NOT STATICIT
IS A DYNAMIC EQUILIBRUIUM PRODUCED BY 2 SETS OF
INTERACTING AND OPPOSITE FACTORS
18DRAW A LARGE T
19CONSIDERING THE ISSUE YOU PLAN TO ANALYSE
- TO THE FAR left OF THE TOP OF THE T WRITE A
DESCRIPTION OF THE current SITUATION
20CURRENT STATE Nervous to speak up in public
21CONSIDERING THE ISSUE YOU PLAN TO ANALYSE
- TO THE FAR RIGHT OF THE TOP OF THE T WRITE A
DESCRIPTION OF THE IDEAL SITUATION YOU WOULD LIKE
TO ACHIEVE
22CURRENT STATE IDEAL STATE Nervous to speak
up To speak confidently, in public
clearly and concisely in any situation
23DRIVING FORCES RESTRAINING FORCES -
- Brainstorm/ list the forces driving you toward
the ideal
24CURRENT STATE IDEAL STATE
Nervous to speak up To speak
confidently, in public clearly and
concisely in any situation DRIVING
FORCES RESTRAINING FORCES -
- Increases self esteem
- Helps career
- Communicates ideas
- Contributes to a plan
- Encourages others to speak
- Increases energy of group
- Helps clarify ideas via feedback
25DRIVING FORCES RESTRAINING FORCES -
- Brainstorm/ list the forces restraining movement
toward the ideal
26 CURRENT STATE IDEAL STATE
Nervous to speak up To speak
confidently, in public clearly and
concisely in any situation DRIVING
FORCES RESTRAINING FORCES -
- Past embarrassments
- Afraid to make mistakes
- Lack of knowledge on the topic
- Afraid people will laugh
- May forget what to say
- Too revealing
- Lack of confidence in personal appearance
27CURRENT STATE IDEAL STATE
Nervous to speak up To speak
confidently, in public clearly and
concisely in any situation DRIVING
FORCES RESTRAINING FORCES -
- Past embarrassments
- Afraid to make mistakes
- Lack of knowledge on the topic
- Afraid people will laugh
- May forget what to say
- Too revealing
- Lack of confidence in personal appearance
- Increases self esteem
- Helps career
- Communicates ideas
- Contributes to a plan
- Encourages others to speak
- Increases energy of group
- Helps clarify ideas via feedback
28ranking
- Rank both sets of forces in order of importance
(optional) and identify Courses of action for
reducing restraining forces and/or strengthening
driving forces
294. iMagineering
- how would a procedure/ process/ system function
if every aspect performed perfectly eg assessment
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32- rate each feature on a scale of importance.
- rate each feature on current performance.
- Identify opportunities for improvement and
develop action plans.
335. Mind maps
34- Start in the centre of blank paper turned
sideways - Make a colourful image to represent the topic of
creativity
35- Use key words, symbols, arrows, colours, boxes
- Radiate the main themes in capital letters with
different colours - Branch off the main themes to add second levels
of thought
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38perspectives
- LOOKING IS THE ART OF EXPLORATION
- WE CAN EXPLORE BY
- HOVERING
- CIRCLING
- PEERING
- Sensory languages
39HOVERING
- MENTALLY HOVER OVER A SITUATION. SUSPEND
JUDGEMENT. LISTEN TO YOURSELF AND THE SITUATION.
BE OPEN MINDED AND INQUISITIVE. ONE THOUGHT
TRIGGERS ANOTHER. THE FIRST EXPLORATION MAY LEAD
TO A SECOND MORE PROFOUND EXPLORATION.
40- When might we encourage students to hover?
41CIRCLING
- EXPLORE the situation FROM DIFFERENT PERSPECTIVES
EG THE POINT OF VIEW OF DIFFERENT STAKE-HOLDERS,
FROM DIFFERENT ANGLES, OR from the view of a
child
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44Ask child-like questions
- Why is the sky blue?
- Why do zebras have stripes?
- Why cant we fly?
- Why do we have to wait to see pictures? (this
last one inspired the first work on the polaroid
camera)
45or from a different vantage point
46PEERING
- Move between THE BIG PICTURE AND THE LITTLE
PICTURE. USE SIMPLE QUESTIONS LIKE WHAT, WHY,
HOW, WhERE. ZOOM IN ZOOM OUT. ASK WHY NOT?
47USE OF OTHER SENSORY LANGUAGES
- sensory IMAGERY
- eg visual imagery RESPONDS TO THE SENSE OF SIGHT.
- what about other senses?
48Close your eyes
- And imagine
- The laugh of a friend
49- Did it happen?
- Write c for clear, v for vague or n for nothing.
50Now imagine
- The sound of thunder
- Write c, v or n each time
51- The feel of diving into a cold swimming pool
52 53 54 55 56 57- The muscular sensation of throwing a rock
58- The sensation of having eaten too much
59- The sensation of extreme happiness
607. Wicked problems
- In 1973, Horst Rittel and Melvin Webber, urban
planners at the University of Berkley, wrote an
article entitled "Dilemmas in a General Theory of
Planning".
61- They observed that there are social planning
problems that cannot be successfully treated with
traditional linear, analytical approaches.
62- They called these wicked problems, in contrast to
tame problems. They wrote
63- "The classical systems approach is based on the
assumption that a planning project can be
organized into distinct phases understand the
problem, gather information, synthesize
information, wait for the creative leap, work out
solutions and the like. For wicked problems
however, this type of scheme does not work.
64- One cannot understand the problem without knowing
about its context one cannot meaningfully search
for information without the orientation of a
solution concept one cannot first understand,
then solve."
65- What do they mean?????
- Wicked problems have 10 properties.
- To start
- 1. You dont under-stand the problem until you
have developed a solution
66- 2. Wicked problems have no end point
- 3. Solutions are not right or wrong but only good
or bad - 4. There is no complete list of methods to solve
wicked problems
67- 5. For every wicked problem, there is always more
than one explanation, and every explanation
depends on the world view of the designer
68- 6. Every wicked problem is a symptom of a higher
level problem - 7. You cannot definitively test their solutions
69- 8. You only get one shot at a wicked problem
- 9. Every wicked problem is unique
- 10. Wicked problem solvers are fully responsible
for their actions
70- Wicked problems are ill-defined, ambiguous and
associated with strong moral, political and
professional issues. - As they are strongly stakeholder dependent, there
is often little consensus about what the problem
is, let alone how to resolve it.
71- wicked problems won't keep still they are sets
of complex, interacting issues evolving in a
dynamic social context. Often, new forms of
wicked problems emerge as a result of trying to
understand and solve one of them.
72Egs of wicked problems
- How should we fight the "War on Terrorism?"
- How should scientific and technological
development be governed? - How should we deal with tensions between
students in our schools? - How should our organisation develop in the face
of an uncertain future?
738. De bonos hats
- A technique used to unscramble the different
types of thinking in the brain. team members
brainstorm, all wearing the same coloured hat,
and then another, in this order
74White hat
- Objectivity. Data. Facts. Figures. Information.
75red hat
- emotion. Feelings. Fire. Warmth. Hunches.
Intuition.
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77black hat
- Devils advocate. Negative judgement. Why it
wont work. Problems. Risks. Mistakes.
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79yellow hat
- Optimism. Sunshine. Brightness. Positive
assessment. Why it will work. Whats right.
Constructive ideas.
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81green hat
- Growth. Energy. Creativity. Provocative. Lateral
thoughts. New ideas. Possibilities. Proposals.
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83blue hat
- The sky. The overview. The process of thinking
itself. Summarizing for action.
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86scamper
- A checklist of idea-spurring questions
- Substitute
- Combine
- Adapt
- Modify, magnify, minify
- Put to other uses
- Eliminate
- Reverse rearrange
87- Identify the subject
- Ask scamper questions about each step of the
subject. - See what new ideas emerge.
88 eg assessment techniques
- Substitute
- What can I substitute to make an improvement?
What if I swap this for that and see what
happens? How can I substitute the place, time,
materials or people? - (or the weather)
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91- Combine
- What materials, features, processes, people,
products or components can I combine? Where can I
build synergy?
92- Adapt
- What part of the product could I change? And in
exchange for what? What if I were to change the
characteristics of a component?
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94- Modify/magnify/minify
- What happens if I warp or exaggerate a feature or
component? What will happen if I modify the
process in some way?
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96- Put to other purposes
- What other market could I use this product in?
Who or what else might be able to use it?
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99- Eliminate
- What would happen if I removed a component or
part of it? How else would I achieve the solution
without the normal way of doing it?
100- Rearrange/reverse
- What if I did it the other way round? What if I
reverse the order it is done or the way it is
used? How would I achieve the opposite effect?
101Letter to self
- Spend 3 minutes to write a letter to yourself
about what you have learned today.
102- What commitment can you make? Eg to find out more
about a topic. To use a technique with a group.
etc
103- Raise your hand when your letter is complete so
we can give you an envelope.
104- Write your address on the stamped envelope. You
will receive your letter in 4 weeks time.
105thankyou
- Jennie burrows
- Project manager
- Bay 6 atp
- Ph 9209 4046
- Email jennie.burrows_at_tafensw.edu.au