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Karen Fraser, 16G06

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Early animations and trick films shown as part of vaudeville acts at the same ... Flash: jumps between frames, controlled by interactivity, permit branching and loops ... – PowerPoint PPT presentation

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Title: Karen Fraser, 16G06


1
Karen Fraser, 16G06
  • email, k.fraser_at_ulster.ac.uk, website,
    karenfraser.co.uk

2
Introduction
  • All modules notes on my web site
  • All course details on IMD site
  • imdweb.infj.ulst.ac.uk
  • Lectures are
  • Tuesday 09F03 2.15 4.05
  • Wednesday 21D23 12.15 1.05

3
(No Transcript)
4
Marking
  • Criterion marking
  • Competitive marking
  • Plagiarism

5
Assessment. Coursework Assignments 40, Written
Examination 60
  • Coursework 1
  • Students will be required to create their own
    HTML-based home page for the course. The
    assignment will be issued in week 1 and should be
    submitted in week 3. It is expected that students
    should spend approximately 8 hours on this
    assignment and it will contribute 20 of the
    overall coursework mark. The assessment criteria
    may focus upon
  • Correct usage of specified HTML tags.
  • Functionality without errors.
  • Ease of navigation.
  • Aesthetic quality.
  • Quality of content.
  • Attention to detail.
  • Evidence of personal research (e.g. using
    tags/parameters not explicitly presented in the
    practical classes).
  • This assignment will measure the students
    achievement of learning outcomes (i) and (ii).
  • Do NOT USE A TEXT EDITOR
  • Eg Dreamweaver or Frontpage

6
Excuses are not accepted!
  • Common ones!
  • The computer crashed and I lost my work
  • Back it up and keep recent copies of everything
  • The CD writers in the lab arent working
  • Everyones coursework is due at the same time
    do not try to burn you cd on the day your
    coursework is due
  • I cant get a computer in the lab
  • Everyone has the same amount of timetabled lab
    space but the lab are usually empty before 9 in
    the
  • morning and after 6

7
Lectures
  • Week 1 Introduction
  • Week 2 Graphics
  • Week 3 Colour
  • Week 4 Why Use Flash
  • Week 5 Animation
  • Week 6 Sound

8
Lectures
  • Week 7 Hypertext and Hypermedia
  • Week 8 Networks
  • Week 9 Search Engine Optimisation and
    Content Management Systems
  • Week 10 Video
  • Week 11 Revision
  • Week 12 Revision

9
Practicals
  • All in 16E28/29
  • ICT Monday 1.15 3.05
  • IMD Group A Tuesday 12.05 3.05
  • IMD Group B Friday 11.15 1.05

10
Assessment
  • Weeks 1 - 3 HTML
  • Coursework due 17th October..... Worth 20 of
    coursework mark
  • Weeks 4 12 Flash MX
  • Coursework due 8th December..... Worth 80 of
    coursework mark
  • Coursework is worth 40 of the marks allocated
    for the whole module
  • Exam .. January and is worth 60 of the marks
    allocated for the whole module

11
Books Recommended
  • Digital Multimedia, 2nd edition
  • Nigel Chapman Jenny Chapman
  • Sams Teach Yourself Macromedia Flash MX 2004 in
    24 Hours
  • Phillip Kerman
  • Macromedia Flash MX 2004 BibleRobert Reinhardt,
    Snow Dowd

12
  • So lets get started!

13
Digital Multimedia
  • The same story, information, etc can be
    represented in different media
  • Text, images, sound, moving pictures
  • All media can be represented digitally as a
    structured collection of bits
  • Manipulated by programs, stored, transmitted over
    networks
  • Digital media can be combined into multimedia

14
Interactive Multimedia
  • Combination of media is actually commonplace
    (e.g. TV news) and natural we perceive the
    world through all our senses at once
  • Novelty of digital multimedia is that all media
    can be treated as data
  • Programs can manipulate data in response to user
    input, so digital multimedia can be interactive

15
Historical Context
  • Some dates
  • CD-ROM specification published 1985
  • CD-ROM drives on desktop machines from 1989
  • WWW publicly available at start of 1992
  • Handful of servers line-based browser
  • HTML 3.2 adopted as W3C Recommendation in January
    1997
  • Audio and video proprietary extensions

16
Cultural Development
  • Takes time for conventions about content and
    consumption to become established
  • 1895 footage of train arriving at station
  • Early animations and trick films shown as part of
    vaudeville acts at the same time as narrative
    films were being shown in cinema
  • Established forms translated into new medium
    (e.g. newsreels based on newspapers)

17
Terminology
  • Multimedia production display and presentation
    is the sole purpose
  • Multimedia application display is driven by
    computation
  • e.g. Web application presenting data stored in a
    database
  • Multiple media user must switch between
    modalities (read, watch, listen,) instead of
    combining them

18
Definition
  • Digital multimedia any combination of two or
    more media, represented in a digital form,
    sufficiently well integrated to be presented via
    a single interface, or manipulated by a single
    computer program

19
Delivery
  • Online
  • Uses a network (usually the Internet) to send
    information from one computer to another
  • World Wide Web is commonest form of online
    delivery of multimedia
  • Offline
  • Removable storage medium is used to carry the
    data
  • CD-ROM, DVD

20
Page-Based Multimedia
  • Text, images laid out in 2-D arrangement as in
    book or magazine
  • Time-based elements embedded as if they were
    images
  • Playback controls may be provided
  • Pages combined using links (hypermedia)
  • Essentially static

21
Time-Based Multimedia
  • Elements arranged in time
  • Presented in sequence on a timeline
  • Elements may be frames or discrete pages
    (slideshow)
  • Often incorporates parallelism
  • Parallel elements may be synchronized

22
Linearity
  • Film fixed order of frames defines a single
    playback sequence
  • Book physical arrangement of text and pages
    implies a linear reading order

23
Non-Linearity
  • Flash jumps between frames, controlled by
    interactivity, permit branching and loops
  • Hypermedia links between pages permit multiple
    arbitrary reading orders

24
Interactivity
  • User input may control a multimedia production,
    but only within limits set by the multimedia
    producer
  • Only choices that are coded into the program are
    possible
  • Can allow the user to control events at many
    points, leading to combinatorial growth in number
    of possibilities
  • e.g. 4 choices at each of 5 points implies 20
    branches but 1024 possible sequences

25
User Interfaces
  • Means of presenting choices and accepting user
    input can vary enormously from
  • Stylized interface elements used by mainstream
    OSs and applications
  • to
  • Free-form, dynamically changing interaction of
    games
  • Conventions are predictable, but limited to
    (static) context in which they were developed

26
Access
  • If access to multimedia is the norm, those denied
    access become marginalized ('digital divide')
  • Access may be limited by lack of
  • Access to equipment and skills
  • Network infrastructure
  • Literacy and education
  • Physical and cognitive abilities
  • These factors may depend on wealth, geographical
    location,

27
Web Site Production
  • Potentially anyone with Internet access can have
    their own Web site
  • ISPs provide free Web space
  • Free and inexpensive tools are adequate
  • WWW has potential for revolution in access to the
    means of production and distribution of digital
    material

28
Control of Content
  • All sufficiently complex societies seek to
    control what people may see or hear, either by
    explicit policing, economic or other means
  • Rapid growth of the Internet and its potential
    for disseminating unacceptable content has given
    new impetus to debates about censorship
  • Complicated ethical issues with no enduring
    conclusion or consensus despite thousands of
    years of debate

29
Diversity
  • WWW is global network, hence material reaches
    many different societies and cultural and
    religious groups within those societies
  • Many different models of censorship none, rigid
    centralized control, self-regulation,
  • Unrealistic to expect a single model of
    censorship to be acceptable everywhere
  • Difficult to assign responsibility for
    disseminaton of content on Internet

30
  • So how does it work?

31
Bits and Bytes
  • Devices can only be in one of two states
  • 0 or 1, yes or no, on or off,
  • Bit a unit of data that can only have one of two
    values
  • Byte an ordered sequence of eight bits
  • Word a short sequence of bytes, usually four (32
    bits)

32
Interpretation of Bits
  • Numbers to base 2 (binary)
  • 01100001 97 decimal
  • Characters associate bit patterns (numbers)
    with characters via a character set
  • 01100001 a in ASCII
  • Brightness of an image at a point, instantaneous
    amplitude of a sound wave, etc

33
Addresses
  • Each byte can be identified by its position in
    the sequence of all bytes in memory its address
  • Collections of bytes can be combined into data
    structures using addresses
  • e.g. store an image as a sequence of brightness
    values, use address of the first to access the
    image data
  • store a video sequence as series of images, add
    address of next and previous to each frame

34
Digitization
  • Converting a signal from analogue to digital form
  • Analogue signal can vary continuously, digital is
    restricted to discrete values
  • Two-stage process
  • Sampling measure the value at discrete
    intervals
  • Quantization restrict the value to a fixed set
    of quantization levels

35
Software Requirements
  • Applications for different media types
  • Images image editing, painting and drawing
    (Photoshop, Illustrator)
  • Text editors, layout programs
  • Video editing and post-production (Premiere,
    After Effects, Final Cut Pro)
  • Animation drawing, interpolation (Flash)
  • Sound editing and effects (Audition, Bias Peak)

36
Software Requirements
  • Applications for combining media types
  • 'Authoring systems'
  • Timeline-based (e.g. Director)
  • Markup-based for WWW (e.g. Dreamweaver)
  • May require some programming in a scripting
    language to provide interactivity
  • Behaviours provide prefabricated parameterized
    actions

37
Networks
  • Local area networks (LANs) connect several
    computers on one site (Ethernet)
  • LANs connected together by routers, bridges and
    switches form an internet
  • The Internet is a global network of networks
    (internet) communicating via TCP/IP protocols
  • Mostly operated by commercial Internet Service
    Providers (ISPs)
  • Domestic users connect via telephone, cable or
    satellite

38
Internet Access
  • Dial-up connection uses modem and analogue
    telephone line
  • V90 modem, 56kbps maximum
  • Broadband always-on digital connection (may be as
    little as 512kbps, not true broadband)
  • ADSL
  • Cable
  • Satellite
  • Dedicated line (T1, T3)

39
Clients and Servers
  • Servers listen on a communication channel for
    requests from clients and send responses
  • Often servers (the programs) run on dedicated
    machines, also referred to as servers
  • Clients run on separate machines (e.g. desktop
    computer)
  • Interaction is governed by protocols

40
The World Wide Web
  • HTTP Hypertext Transfer Protocol
  • Client (Web browser) sends request for a Web
    page, server returns it (HTML document)
  • Identify server and location of page from a URL
  • http//domain name/path
  • e.g. http//www.digitalmultimedia.org/DMM/index.ht
    ml
  • Server may create page dynamically
  • Communicates with other program via CGI etc

41
Standards Organizations
  • ISO (International Organization for Standards)
  • All technical fields except electrical and
    electronic engineering
  • IEC (International Electrotechnical Commission)
  • ITU (International Telecommunications Union)
  • IT dealt with by joint ISO/IEC technical committee

42
Internet Standards
  • Internet Architecture Board (IAB)
  • Internet Engineering Task Force (IETF) deals with
    technical development
  • Internet Assigned Numbers Authority (IANA)
    registers MIME types, language codes, etc
  • World Wide Web Consortium (W3C)
  • No official status, but Recommendations are
    treated as standards for the WWW

43
  • Next lecture tomorrow in 21D23
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