Title: Average Acceleration in 1d
1Average Acceleration in 1d
- average acceleration change in velocity/time
- a Dv/Dt
- we say meters per second, per second
- dimensions are L/T2 gt units are m/s/s m/s2
- may be positive or negative quantity
- not a particularly useful concept . . .
- on a graph of v(t), a slope of line connecting
two points, or can be calculated from v(t) data
or functional form - its impossible to dig out a on a graph of x(t)
2Average acceleration is a slope
Here, its from time 0 to time t, but can be any
pair of times
3(Instantaneous) Acceleration in 1d
- acceleration a the average acceleration when
taken over a VERY SHORT time interval - non-zero a can be detected LITERALLY in your
gut!! - it is the slope of the tangent to the graph of
v(t) AT the time t
- dimensions are L/T2 gt units are m/s2
- magnitude of acceleration has no special meaning
- avoid use of the word deceleration
4Average and Instantaneous Kinematical quantities
(drop the instantaneous in practice)
5Three graphs position velocity
acceleration
6- Three graphs for the vertically tossed object, or
any uniform acceleration - position varies quadratically with t (and is
always positive in this case, but it could become
negative) - velocity steadily (linearly) changes with t (in
this case through zero and on beyond) - acceleration never changes!! So a a !!
(always negative in this case)
7From These v(t) Graphs, Create a(t) and x(t)
Graphs
8Constant Acceleration in 1d (along x) full story
- subscript o gt initial time 0
- no subscript gt present or final time t
- here, average acceleration (instantaneous)
acceleration, so
- two ways to get average velocity one way is via
the definition
- the other way since v(t) is here a linear
function, the average value of v and vo is the
add em and divide by 2 thing, so
9Now insert (2.7) into (2.9)
And, by solving (2.7) for t and inserting into
(2.9) or (2.10)
These are called the BIG FOUR (along with the
self-evident a constant)
10Graphical Analysis of x(t) for Constant a
tangent on terminology terms are things that
are added or subtracted factors are things that
are multiplied or divided a factor of 10 is an
order of magnitude
11The BIG FOUR
12Experimental fact (Galileo) all objects
accelerate at the same rate near the earth
(value a -g) g 9.81 m/s2 ? 10 m/s2 ?32 ft/s2
Drawing is imperfect
- diver drops from 10 meter cliff
- find velocity at impact, and time
- you may find either quantity first
- to find t directly, use (2.10)
- known vo 0 m, and yo 10 m and y 0 m
- (2.10) simplifies to 0 10 ½ (10) t2 so we
get t2 2 s2 or t 1.4 s (lucky that linear
term was not present otherwise must solve
quadratic equation!!) - use (2.7) to get v (-10) (1.4) -14 m/s
- see book for reverse order!!
this is the time at which all quantities are
needed