Implementing HIVEMind on FlexBot - PowerPoint PPT Presentation

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Implementing HIVEMind on FlexBot

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Bot control programs are behavior-based. and obey circuit semantics. ... Team-based deathmatch half-life bots. Dynamic team formation and leader selection. ... – PowerPoint PPT presentation

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Title: Implementing HIVEMind on FlexBot


1
Implementing HIVEMind on FlexBot Aaron Khoo
Nick Trienens Northwestern University
  • HIVEMind
  • Overview
  • Highly Interconnected Very Efficient Mind
  • Efficient control architecture for multi-
    robot systems operating in real-time
    environments.
  • Originally developed for physical robots.
  • Implementation
  • Bot control programs are behavior-based
    and obey circuit semantics.
  • Team members communicate through virtual
    wires connecting appropriate parts of
    control circuitry.
  • Two implementations on FlexBot PackHunter
    Hunter-Runner.
  • Characteristics
  • O(1) time updated shared situational
    awareness.
  • Cheap communication mechanism.
  • Dynamic addition and subtraction of team
    members.
  • Example 1 PackHunter
  • Team-based deathmatch half-life bots.
  • Dynamic team formation and leader selection.
  • Real-time response to observations by team
    members.
  • Any attack on one team member is immediately
    known by all teammates.
  • Two new movement behaviors Leader and Pack
  • Duck and Shoot behaviors also modified to
    account for team behavior.
  • Example 2 Hunter-Runner
  • 2-4 Hunters track down Runner in a known map.
    Possibly multiple exit points on map.
  • When Runner is trapped, all remaining Hunters
    are summoned to the Runners location. Only
    when all Hunters see the Runner will they
    open fire.
  • Search algorithm is based on levels of a graph
    with root nodes at the exit points.
  • Figure on the right shows part of control
    circuitry for a Hunter.
  • We have tested this system extensively on two
    different maps. In all our trials, the Runner
    never got past the Hunters.
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