Title: Advancedlevel Designbuild experiences
1Advanced-level Design-build experiences
- Johan Malmqvist, Pete Young, Jakob Kuttenkeuler,
Stefan Hallström, HP Wallin, Bahram Atabeyli - 11/7/2009
2Aims
- Discuss aspects of advanced design-build
experiences compare advanced-level DB
experiences at various schools - Objectives
- to define what is an advanced-level DB
- to identify objectives, benefits, enabling
conditions, limitations, and collaboration
opportunities for design-build experiences
(includes linkages to computer-based educational
tools) - Identify products that can be created in this
area by the project - Create basis for a paper that summarizes and
generalizes experiences from advanced-level DBs
3What is a design-build-test experience?
- A design-build-test experience is a learning
episode where the learning takes place through
the creation of a product - The product needs to be developed to the stage
where its functionality can be tested, and thus
itself providing direct feedback to the students - The product can be made of hardware, software, a
combination or a as a (functionally testable)
digital model - Design-build-test experiences can be used with
many purposes to learning system design and
building, to enhance disciplinary learning and
more - Design-build-test experiences range from basic
(usable in freshman classes) as well as advanced
(requires sophisticated technical pre-knowledge)
4Activities, motives and challenges
DBEs train CDIO skills
DBEs are funfor students andteachers
Nano-satellites
Unified
Solar aircraft
Autonomousrobots
DBEs strengthenengineering science learning
Formula Student
DBEs aretime-consuming andcostly
Electronics project
Vehicle systems
DBEs createcross-disciplinarylinks
DBEs requirenew learningenvironments
DBEs pose teaching assessmentchallenges
5Designing DBTs is not trivial - there is a huge
number of variables
- start conditions and end result
- industry involvement sponsorship
- project planning re-use
- project duration
- team size selection
- use of formal processes
- text sources
- individual assessment
6Design-build experience discriminators
- Teams
- Size, selection, composition
- Teaching Learning
- Teaching techniques, CDIO syllabus items
addressed, student support, industry involvement,
teaching materials, staff, student initiative and
leadership - Assessment
- scale, type, team, individual, assessment of
cognitive and affective skills - Learning environment
- Lab w resources, other facilities used, ...
- ...
- Basic facts
- students, fraction male/female,
credits/student hours - Aims
- Train CDIO skills, strengthen disciplinary
knowledge, create inter-disciplinary links, CDIO
syllabus items addressed - Curricular links
- Design-build task
- Start-up/initial conditions, End results,
Planning, Selection, Re-use, Duration, Fraction
of effort in course, Budget, Deliverables,
Degrees of freedom, Complexity, Technologies used
7Data collection
- Define or characterize what an advanced-level DB
is - List benefits/limitations/challenges/enabling
conditions - Revise and complete benchmark table
- Collect course materials
- Compare goals from CDIO syllabus and desired
level of proficiency - Identify DB courses at other schools and collect
data from them
8Requirements for advanced-level DB
9What are the
- Benefits?
- Limitations?
- Main challenges?
- Enabling conditions?
10 benefits
- Adds realism
- Gives an overview of the development of a
complete product - Fun, motivating
- Gives concrete experience
- Stimulates learning of technical knowledge
- Gives deeper knowledge in previously taught
disciplinary subjects - Connects theory and practice
- Addresses CIO skills (not only D skills)
- Illustrates coupling between subjects, trains
multidisciplinary analysis - Opens up the creative process
- Gives self-confidence
- Connects academia and industry
- Prepares for professional work
- Trains non-technical skills like teamwork and
communication
11 limitations
- Resource and time consuming
- Other courses may be down-prioritized by students
- Lack of enabling resources
- Constraints from educational system (eg schedule
slots)
12 main challenges
- Renewal of project ideas
- Teacher and learner flexibility
- Organization teacher team
- Avoiding that students overspecialize using
only skills that they already have, eg CAD expert - Stating the DB task on the right level of
difficulty
13 enabling conditions/resources
- Personnel teachers with the right competence
- Workshops
- Groupwork spaces
- Working materials available at the university
- Strong support from curriculum designers
- Research tie-in
- Strong support from (other) faculty
14Data analysis
- What similarities and differences exist between
DB experiences? - Compare course learning objectives
- Identify sharable tools, methods, resources
materials - Identify needs for future development
- PowerPoint presentation for discussion in
Linköping in February - Full paper in May (MIT meeting)
15Compared advanced-levels DBEs
- Mechatronics project, CTH
- Product Development proj, CTH
- Formula Student, CTH
- Solar aircraft, KTH
- Waterbike, KTH
- Microcomputers in products, KTH
- Mechatronics II, KTH
- Electronics project course, LiU
- Systems engineering, LiU
- Biomedical engineering, LiU
- Control project laboratory, LiU
- System design, LiU
- Computational Physics, LiU
- Electromag Formation Flying, MIT
- Sirius, LTU
- To be added
16Some very preliminary findingsAdvanced-levels
DBEs typically
- Have a low number of students (10-40)
- Are 2-4 times larger than the average course
(counting course credits) - Cost 1.5-2.5 times more than the average course
- Attract few female students. Reason?
- MIT is the exception, maybe because the DBT
experience in Unified has paved the way - Have very similar primary objectives on a high
leveltrain CDIO skills and multidisciplinary
work - only one course of 14 is explicitly given for
students from different programs/specializations - some courses also have specific 1.x goals stated
- Scope from project directives to working
prototypes - Are oriented towards vehicles, utilizing several
technologies and 100-500 parts
17Findings, continued
- Have six-person student teams with variations
from 3-28. Groups with more than six students are
divided into sub-teams - Assessment techniques and use of grading scales
vary significantly - Industry involvement in all DBTs, as hardware
sponsors, customers or speakers - Project-decidated space needed
- Explicit curriculum links exploit earlier basic
DBT experiences and strengthen technical
knowledge - Exceptions exists in all attributes
18Key design variables
- Students do concept design vs implement concept
designed by experienced designer - Assessment method what you assess is what you
learn - Team size small gt emphasis on technical
problem-solving, large gt project management
teamwork
19Sharable techniques and tools
- Learning objective set based on the CDIO syllabus
- Project work models like LIPS can be used in many
of the DBTs - Tools and methods for very early (planning and
requirements and functional analysis, system
architecture) and late phases (system and
acceptance tests) are applicable regardless of
domain. Intermediate phases rely heavily on
domain-specific tools and methods - PDM systems like that developed at Chalmers can
be used for document management throughout the
project - It might be possible to create a IRM from DBTs
but overlaps with other proposed IRMs must be
considered
20A closer look is needed on
- Learning objectives the objectives are very
similar on the x.x level (2.1-2.4, 3.1-3.2,
4.3-4.6), despites difference in size, structure,
team size, DBT pre-knowledge - An investigation on the x.x.x level is needed,
possibly also including desired proficiency
levels - Objectives also include aspects not evidently
included in the CDIO syllabus implications for
the CDIO syllabus? - Course evaluations and other evidential data
- More DBTs from other universities
- Research literature (although very few papers
have been found up til now) - Assessment and Teaching Learning barriers in
DBTs are under investigation by those themes - Lecture materials etc that may be sharable but
have not been examined yet
21Summary and future work
- Design-build-test experiences are an important
part of the CDIO concept for engineering
education - Some preliminary definitions and
characterizations have been proposed - A database with DBT data has been compiled,
enabling comparisons and constituting and idea
catalogue - DBT experiences come in many variations, but
re-usable assets exist, eg project models, some
development methods, information management
systems - Some additional data collection to be performed
- Paper to be written before June