Title: Unit 01: 1D Kinematics
1Unit 011-D Kinematics
- How can an objects motion be described in words?
- How can various aspects of an objects motion be
expressed in and determined from graphs? - How can mathematical equations be used to model,
calculate and predict aspects of an objects
motion?
2Describing Motion
3Kinematics
- the method of describing the motion of objects
using words, diagrams, numbers, graphs, and
equations - disregard what caused the motion
- GOAL develop graphical and mathematical models
to describe and analyze motion
4Basic Kinematics Terminology
- Position objects location at any point in time
- relative to the origin (visualize an imaginary
number line) - symbol x (horizontal), y (vertical)
- units meters (m)
- Time duration of an event
- how long after the stopwatch was started
- symbol ?t
- units seconds (s)
5Basic Kinematics Terminology
- Displacement change in position
- has direction can be positive, negative, or zero
- symbol ?x
- ?x xf xi
- units meters (m)
- Distance how far an object travels
- no direction total path length
- symbol d
- units meters (m)
6Basic Kinematics Terminology
- Velocity rate of change in position
- depends on displacement and time
- has direction positive (forward), negative
(backward) - symbol v
- units meters per second (m/s)
- Speed rate at which distance is covered
- depends on distance and time
- no direction just how fast
- same symbol and units as velocity
7Describing Velocity (or speed)
- At Rest
- not moving remaining in the same position
- Constant Velocity
- object maintains the same velocity (ex. cruise
control) - equal increases (or decreases) in position in
equal intervals of time
8Describing Velocity (or speed)
- Instantaneous Velocity
- velocity at any given moment
- for most objects, this is constantly changing
- Average Velocity
- average of all instantaneous velocities
- calculated from measurements of displacement and
time
9Average Velocity (or speed)
10Average Velocity (or speed)
11Scalar vs. Vector Quantities
- Scalar Quantity
- fully described by magnitude alone
- no direction just a number
- Magnitude how much numerical value
- Examples so far
- Distance
- Speed
- Time
- Vector Quantity
- fully described by magnitude and direction
- a number plus direction
- Direction can be compass direction or / -
- Examples so far
- Displacement
- Velocity
12Example 1
- I walk 4 m East, 2 m South, 4 m West 2 m North.
What distance did I travel? What displacement did
I have?
13Example 2
- The diagram below shows the position of a
cross-country skier at various times. At each of
the indicated times, the skier turns around and
reverses the direction of travel. In other words,
the skier moves from A to B to C to D. - What is the distance traveled by the skier? The
displacement? - What is the skiers average speed? Average
velocity?
14Example 3
- Seymour Butz views football games from under the
bleachers, pacing back and forth to get the best
view. The diagram below shows several of
Seymour's positions at various times. In other
words, Seymour moves from position A to B to C to
D. - What is the distance traveled by the Seymour? The
displacement? - What is Seymours average speed? Average
velocity?
15Graphs of Motion
16Position-Time Graphs
- Graph of position time data
- Graphed as (x,y) coordinate pairs
- Independent Variable (x-axis) Time
- Dependent Variable (y-axis) Position
17Position-Time Graphs
What do these graphs tell you about the objects
motion?
18Position-Time Graphs
- Working backwards, what is the meaning of the
slope of a position-time graph?
19Position-Time Graphs
Determine the velocity from each of the above
graphs.
20Position-Time Graphs
What is happening to the velocity of an object
whose position-time graph looks like this? What
is this object doing?
21Acceleration
- Acceleration rate of change in velocity
- tells us how quickly something is changing
velocity - change in velocity can either be in magnitude or
direction - symbol a
- units m/s2
- Acceleration is a vector quantity. It has a
direction! - Positive acceleration velocity is increasing
- Negative acceleration velocity is decreasing
- Commonly called deceleration
22Acceleration
23Velocity-Time Graphs
- Graph of velocity time data
- Graphed as (x,y) coordinate pairs
- Independent Variable (x-axis) Time
- Dependent Variable (y-axis) Velocity
24Velocity-Time Graphs
What do these graphs tell you about the objects
velocity?
25Velocity-Time Graphs
- Working backwards, what is the meaning of the
slope of a velocity-time graph?
26Velocity-Time Graphs
Determine the acceleration from each of the above
graphs.
27Velocity-Time Graphs
What is happening to the acceleration of an
object whose velocity-time graph looks like this?
28Velocity-Time Graphs
- An objects displacement be determined from a
velocity-time graph by finding the area under the
curve. - Simplify to basic geometric shapes.
- Areas under the x-axis are negative and imply a
negative displacement. - Add displacements of all geometric shapes.
29Velocity-Time Graphs
Determine displacement from these velocity-time
graphs.
30Velocity-Time Graphs
How would you determine the displacement from
this graph?
31Graphs of Motion - Summary
- Position-Time Graphs
- slope velocity
- horizontal line at rest
- straight line w/ positive slope constant
positive velocity - straight line w/ negative slope constant
negative velocity - curved line acceleration
- Velocity-Time Graphs
- slope acceleration
- horizontal line constant velocity
- horizontal line on x-axis at rest
- straight line w/ positive slope constant
positive acceleration - straight line w/ negative slope constant
negative acceleration - curved line non-uniform acceleration
- area under curve displacement
32Mathematically ModelingUniformly-Accelerated
Motion
33Mathematical Models of Motion
- Constant acceleration is called uniform
acceleration. - Galileo defined uniform acceleration as equal
increases in velocity in equal intervals of
time.We will experimentally test this
definition. - Algebraic equations can be used to model the
motion of a uniformly-accelerating object. - Derived from basic acceleration average
velocity equations. - Show the relationships between acceleration,
displacement, time, and change in velocity.
34Mathematical Models of Motion
35Acceleration Displacement
- Mathematical models can provide insight into the
displacement of a uniformly-accelerating object - Consider an object that accelerates from rest at
10 m/s2. - What is its displacement after 1 s?
- How much distance was covered in the first second
alone? - What is its displacement after 2 s?
- How much distance was covered in the second
second alone? - What is its displacement after 3 s?
- How much distance was covered in the third second
alone? - What is its displacement after 4 s?
- How much distance was covered in the fourth
second alone? - Do you see a pattern developing?
36Acceleration Displacement
- We can think of acceleration as covering
increasing distances in equal intervals of time - Or, putting it another way, acceleration is
covering equal distances in decreasing intervals
of time
37Example 1
- Ima Hurryin is approaching a stoplight moving
with a velocity of 30.0 m/s. The light turns
yellow, and Ima applies the brakes and skids to a
stop. - If Ima's acceleration is -8.00 m/s2, determine
the displacement of the car during the skidding
process. - How long does it take Ima to stop?
38Example 2
- Ben Rushin is waiting at a stoplight. When it
finally turns green, Ben accelerated from rest at
a rate of a 6.00 m/s2 for 4.10 seconds. - Determine the displacement of Ben's car during
this time period. - How fast is Ben going after this time?
39Free Fall
- Objects also accelerate uniformly when they rise
or fall vertically through the air under the
influence of gravity. - Free Fall refers to the vertical motion (up
and/or down) of an object under the influence of
gravity ONLY. Air resistance is ignored.
40Free Fall
- All objects in Free Fall experience the same
uniform acceleration due to gravity, regardless
of shape, size, or mass. - An object in free fall experiences a uniform
acceleration of -9.8 m/s2. The negative means
that this is a downward acceleration. - By convention, up is the positive direction and
down is negative.
41Free Fall
- The acceleration is always -9.8 m/s2, regardless
of location. - If an object is dropped the initial velocity of
the object is 0 m/s.If it is thrown upwards, it
has a positive initial velocity. - At the peak of its motion, the velocity of the
object is 0 m/s - At the same height, an object will have the same
velocity, regardless of whether it is going up or
coming down. - The same equations apply, except
- the acceleration is always -9.8 m/s2. Easy, huh?
- ?y is used instead of ?x
42Example 1
- Luke Autbeloe drops a pile of roof shingles from
the top of a roof located 8.52 meters above the
ground. - Determine the time required for the shingles to
reach the ground. - How fast will the shingles be moving at the
instant they hit the ground?
43Example 2
- Rex Things throws his mother's crystal vase
upwards with an initial velocity of 26.2 m/s. - Determine the height to which the vase will rise
above its initial height. - Assuming Rex decided to catch the vase, how long
will it take to return to his hand? - How fast will the vase be moving at the instant
Rex catches it?