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Concept Formation in a Design Optimization Tool

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Title: Concept Formation in a Design Optimization Tool


1
  • Concept Formation in a Design Optimization Tool
  • Wei Peng and John S. Gero
  • 7, July, 2006

2
Outlines
  • Design Optimization
  • Concept formation
  • Concept formation from a situated lens
  • A situated agent-based design optimization tool
  • The agents experience and concept formation
    engine
  • Prototype system
  • Testing results and future direction

3
Design Optimization
  • Three major tasks
  • Interactive process
  • Design knowledge requirement
  • Application scenario how the agent learn to
    recognize design optimization problem

4
Design Optimization Knowledge
  • Recognition of appropriate optimization model is
  • fundamental to design decision problems
  • Can be expressed into semantic relationships
  • between design elements
  • For example
  • Focus on learning and adapting the knowledge of
  • recognizing an optimization problem

if all the variables are of continuous type and all the constraints are linear and the objective function in linear then conclude that the model is linear programming and execute linear programming algorithm
5
Concept Formation (CF)
  • Concept learning given a set of examples of
    some concept/class/category, determine if a given
    example is an instance of concept
  • Concept formation incremental unsupervised
    acquisition of categories and their intentional
    descriptions
  • Concept in designing a consequence of the
    situatedness of designing

6
Concept Coupled Interactions in Designing
Virtual Knowledge Flows between two Worlds
Interactions in Designing
7
Concept Formation through a Situated Lens
  • Situatedness notion of conceptual situations
    that are based on the observers experiences and
    inseparable from interactions (Dewey, 1902)
  • The concept formation process the way agent
  • orders its experience in time (Clancey,1999)
    as conceptual
  • coordination
  • Concept formation framework in a situated agent
  • (Gero and Fujii, 2000)

8
Situated Concept Formation
Situated concept formation
Concept as higher order categorization of a
sequence
9
A Constructive Memory Model
10
A Situated Agent I
  • A situated agent contains sensors, effectors,
    experience and a concept formation engine
  • A concept formation engine consists of a
    perceptor, a cue_Maker, a conceptor, a
    hypothesizer, a validator and related processes
  • Sense data takes the form of a sequence of
    actions and their initial descriptions
  • S (t) click on objective function text
    field, key stroke of x, (, 1, ), ,
    x, (, 2, )
  • Percepts are intermediate data structures of
    environment states with multimodal information.
    It can be described as (Objective Function
    Object, Objective_Function, x(1)x(2))

11
A Situated Agent II
  • Proto-concepts are initial or intermediate
    concept
  • structures
  • Tree or rule structures
  • Hypotheses depict the agents explanations about
    failures in correctly predicting a situation
  • Backward chaining rules
  • Validation allows concepts and hypotheses to be
    evaluated in interactions
  • Concepts are grounded proto-concepts or
    hypotheses
  • Invariants about the agents experience

12
Concept Formation I
Recast Concept Formation in A Constructive Memory
Model
13
Concept Formation II
Recast Concept Formation in A Constructive Memory
Model
14
Learning Scenario I
15
System Architecture
Situated Agent-based Design Optimization Tool
16
Learning Scenario II
17
The Agents Experience
18
The Experiential Response
19
Grounding Experience I
20
Grounding Experience II
21
Prototype System
22
Test I
  • Using similar design tasks linear programming

23
Test II
  • Using novel design optimization scenarios
  • L, Q, Q, L, NL, Q, NL, L, L, NL, Q, Q, L, L, L
  • Initial experience a quadratic experience
  • Behaviour charts and characteristics
  • Performance (prediction rate) for a static,
    reactive and situated system

24
Behaviour Charts
25
Behaviour Characteristics
26
Prediction Rates


27
Summary and Future Work
  • Concept formation in a situated agent
  • New concept (new knowledge structure)
  • Interaction plays a role in shaping structures
    and behaviours
  • Co-evolution relation between structures and
    behaviours
  • Future direction 1 maintaining user models in
    design interactions
  • Future direction 2 learning from enriched
    contexts in design optimisation

28
  • The End
  • Thanks!
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