MultiMedia Authoring 2 Project Design - PowerPoint PPT Presentation

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MultiMedia Authoring 2 Project Design

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Labyrinth (Functionalities) BoardGame (Max. 4 Players) Switch between 2D ... Labyrinth (Design Decisions) Every piece has a small-random difference in color. ... – PowerPoint PPT presentation

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Title: MultiMedia Authoring 2 Project Design


1
MultiMedia Authoring 2 Project Design
  • Team 8
  • Tim Verweij
  • Pascal Snijders Blok

2
Amazing Labyrinth
  • Board (7 7 pieces)
  • One extra piece
  • Sliding Labyrinth
  • 24 Treasures (6 to collect)
  • Maximum of 4 Players
  • a.k.a
  • De betoverde Doolhof
  • Das verrückte Labyrinth.

3
Labyrinth (Rules)
  • Each player starts on one of the corners of the
    board.
  • The winner is the first player that reaches his
    or her starting position after collecting the 6
    treasures assigned to that player.
  • To collect the treasures you must shift the
    pieces of the maze. This is done by pushing the
    extra maze piece into the labyrinth at some point
    so that you can move as far as you wish along its
    open passageways.

4
Labyrinth (Functionalities)
  • BoardGame (Max. 4 Players)
  • Switch between 2D and 3D Viewpoints
  • Multi-Player (networkhot-seat)
  • Alternative Networking (PHPVRML)
  • Automatic Pathfinder (DLP)
  • Computer Player (DLP)
  • Mouse Input

5
Labyrinth (Design Decisions)
  • Every piece has a small-random difference in
    color.
  • Treasures are always viewed from the front
  • One piece can contain 4 pawns 1 treasure.
  • The rotation of the extra piece corresponds with
    the board. (wysiwyg rotation)
  • Turnable 3D viewpoint of the board, can be
    switched to 2D.
  • Arrows around the board point to the
    input-locations for the single piece.
  • Moving is done with an inside-viewpoint.
  • One computer can have multiple players human or
    cpu.

6
Labyrinth (Design)
7
Labyrinth (Inside)
8
Labyrinth (Objects)
9
Network-test (VRMLPHP)
10
Network-test (VRMLPHP)
VRML ? PHP Data encoded in URL PHP ? VRML PHP
generates VRML code
11
Labyrinth (BoardRepresentation)
  • Each piece is represented by
  • Type (Corner,T-Junction,Straight)
  • Rotation (range 0-3)
  • Contents (Pawns, Treasure)
  • DLP List of 7 lists (rows) of 7 pieces each
  • Pieces are defined by structured atoms
  • VRML MFNode of (custom made)
  • BoardPiece PROTO instances
  • PHP / Data File

12
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