Title: An Experimental Approach to Predicting Saliency for Simplified Polygonal Models
1An Experimental Approach to Predicting Saliency
for Simplified Polygonal Models
- Authors Sarah Howlett, John Hamill and Carol
OSullivan - Affiliation Image Synthesis Group
- My e-mail address Sarah.Howlett_at_cs.tcd.ie
2The old SMI EyeLink Eye-Tracking Device
The new EyeLink 2 Eye-Tracking Device
The eye-tracker was used to ascertain prominent
features of models
3Simplified to various levels of detail (LOD)-
Full LOD 3700 POLYGONS
Original
Modified
50 LOD
20 LOD
5 LOD
2 LOD
(i.e. 1850 Polygons)
4(No Transcript)
5Introduction
- The ideal is to have a realistic dynamic scene
within real time constraints. - The challenge is maintaining the appearance of
the models under simplification. - Perceptually adaptive graphic taking advantage
of the human visual system.
6Background
- Geometry - Garland and Heckbert 97. Rushmeier
01. - Perceptual models - Luebke and Hallen 01.
- Input taken from the user - Kho and Garland 03.
Pojar and Schmalstieg 03. Proceeded by Cignoni
et al. 98. Li and Watson 01. - Gaze contingent systems Duchowski 02
- Peripherally degraded displays Reddy98.
Watson97. - Saliency Itti et al. 98. Yee et al. 01
7Finding Salient Features
- We gathered information on where a participant
was fixating while viewing a models. - Three metrics were used.
- This experiment was carried out on two sets of
models.
8The total length of fixations on each face
Saliency color map ranging from red through to
yellow, green, cyan, blue, magenta and finally
white.
more
less
9The duration of the first fixation on each face
The total number of fixations on each face
more
less
10(No Transcript)
11Evaluation
- We incorporated fixation data to produce a
modified Quadric error metric - This was applied to the QSlim software developed
by Garland and Heckbert.
5 original
5 modified
12Finding the Naming Times
- Naming time experiments were carried out on the
set of familiar objects. - The name of objects within the category would be
known to the participant e.g. car, elephant or
chair. - We recorded the naming time and the number of
errors for models simplified using original and
modified QSlim.
2 original
2 modified
13Results
- Results only affected by simplification level at
low LODs.
- At full LOD it took longer to name natural
objects. - At 2 LOD natural objects simplified using
modified QSlim were named faster.
14(No Transcript)
15Acquiring the Picture-Picture Matching Times
- We examined further categorical effects on the
second set. - For unfamiliar object subjects were not expected
to know or even remember the name of individual
objects within a category. - The matching time and the number of correctly
matched objects were recorded. - The 4 categories of model animals, cars, fish
and gears were simplified to various LODs.
16Results
- At low LODs results were affected by
simplification level. - Animals were the fastest matched. Cars were
matched slowest.
- For the animal model at 5 and 2 results were
significantly better when modified QSlim was
used. - Also the modified fish at 30 were named more
accurately.
17(No Transcript)
18Forced-Choice Preference
- To investigate further forced-choice preference
tests were carried out on both sets of models. - A web-based interface was used for this.
- All models under the two simplification types
were compared at the same LOD.
19Results
- In the first online experiment there was a
preference for the modified natural objects and
for the original man-made artifacts. - For the unfamiliar objects there was a preference
for the modified fish objects.
20(No Transcript)
21Conclusions
- There were prominent features in the case of some
models. - We found promising results for the natural
objects at low LODs. - Saliency based simplification can enhance the
visual fidelity of natural objects at low LODs.
22Future research
- To examine better approaches to saliency
determination for synthetic objects. - Are the prominent features more defined by a
specific task. - Need ideas for experiments to examine and
evaluate this further.
23(No Transcript)
24References
- Garland and Heckbert. Surface simplification
using quadric error metrics. 1997 - Kho and Garland. User-guided simplification.
April 2003 - Watson, Friedman and McGaffey. Measuring and
predicting visual fidelity. 2001 - Lawson, Bulthoff and Dumbell. Interactions
between view changes and shape changes in
picture-picture matching. May 2002 - Luebke, Hallen, Newfield and Watson. Perceptually
Driven Simplification Using Gaze-Directed
Rendering. 2000 - Pojar and Schmalstieg. User-Controlled Creation
of Multiresolution Meshes. April 2003 - Hayhoe. Vision using routines A functional
account of vision. 2002