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Title:

3D The New User Interface

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3D as meta-media for multimedia services. Conferencing application ... Audio (and video): Client sends A/V. to server. AIMS Workshop. Heidelberg, 9-11 March 1998 ... – PowerPoint PPT presentation

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Title: 3D The New User Interface


1
3D - The New User Interface
  • Asbjorn Rune Ousland
  • Telenor RD
  • Kjeller - Norway

2
Overview
  • 3D use in telecom services
  • Technology, standards and market
  • Why 3D interfaces
  • 3D conferencing
  • Implication for network traffic
  • 3D challenges

3
3D in Telecom Services
  • User interface to services
  • a natural environment for selecting content
  • replacing menu hierarchies, lists and web pages
  • 3D as meta-media for multimedia services
  • Conferencing application
  • multimedia conferencing in a 3D environment
  • avatars and 3D objects

4
Technology, Standards and Market
  • 3D graphics cards are now available for consumer
    PCs
  • OpenGL - the standard for 3D visualisation
  • VRML 2.0 - the standard file format
  • Growing market for 3D games
  • Hype is over, a more realistic market

5
Why 3D Interfaces?
  • We live in a 3D world
  • New metaphors
  • world, room, environment
  • more advanced and rich interfaces possible
  • Natural user interaction with real objects
  • Better and easier navigation
  • More entertaining interfaces, greater user
    satisfaction

6
3D Conferencing
  • Interaction in a world of avatars and objects
  • Perspective and position of each user and object
    is recognised by all users
  • Changes to the world and objects in the world is
    easy
  • The formation of groups and sub-groups is
    possible
  • Co-operation is facilitated by users taking
    different perspectives

7
3D Conferencing World
8
Network Traffic - the DOVRE Case
  • Client server based
  • The 3D world content resides on eachclient
  • Navigation creates little traffic as just
    positions are updated
  • Sound (and video) requires a certain bandwidth
  • Introduction of new content often requires high
    capacity
  • Broadcast to clients requires bandwidth depending
    on compression techniques

9
Network Traffic in DOVRE
Server
Server updates A/V, content or position on
clients
IP network
Clients
Content added Client sends new content to server
Avatar moves Client sends new position to server
Audio (and video) Client sends A/V to server
10
Challenges to 3D User Interface Design
  • Need more knowledge about when and how to use it
  • 3D vs 2D
  • Need to know more about user behaviour in 3D
  • 3D worlds is more expensive and complicated to
    build
  • Requires skilled programming
  • Integrating 2D in 3D environments complicated
  • Better design and development tools needed
  • Moving in 3D is complicated with 6DOF

11
Conclusions
  • 3D is promising and opens for new and exciting
    interfaces
  • 3D will not replace 2D
  • 3D conferencing applications will create network
    traffic with certain characteristics
  • Design and implementation of 3D is not straight
    forward
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