Live- and Dead-time in Gleam - PowerPoint PPT Presentation

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Live- and Dead-time in Gleam

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9-27-04 GLAST I&T Analysis Workshop. 1. Live- and Dead-time in Gleam. Toby Burnett ... One Job options parameter: TriggerAlg.deadtime ... – PowerPoint PPT presentation

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Title: Live- and Dead-time in Gleam


1
Live- and Dead-time in Gleam
  • Toby Burnett

2
Current Implementation
  • One Job options parameter TriggerAlg.deadtime
  • Note constant for now, but could depend on event
    complexity
  • Local variables in TriggerAlg
  • time of last accepted trigger
  • accumulated live time
  • number of events rejected
  • If the time of an event less last trigger is lt
    deadtime
  • Throw it away
  • Increment count of rejected events
  • Otherwise
  • Reset last trigger time
  • Add time from last trigger, less deadtime to
    livetime, recorded as a tuple variable LiveTime
    (will propose to add to Evt, as EvtLiveTime)
  • At the end of a run
  • Print out number of rejected events

3
Plot example
  • Set TriggerAlg.deadtime to 0.1 s (like EGRET),
    require pass dead time trigger condition

Shows the accumulated deadtime (EvtElapsedTime-Li
veTime) increasing with event id. Total is 83 s
corresponding to 829 triggers.
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