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Physics 1710 Chapter 3 Vectors

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more numbers to define it and acts like the. displacement vector. ... We use boldface, not italic to denote a vector quantity, italics to denote the ... – PowerPoint PPT presentation

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Title: Physics 1710 Chapter 3 Vectors


1
Physics 1710Chapter 3 Vectors
  • 1' Lesson
  • A Vector is a quantity that requires two or
  • more numbers to define it and acts like the
  • displacement vector.
  • The magnitude of a vector is the square root
  • of the sum of the squares of its
  • components.
  • A vector makes an angle to the x-axis whose
  • tangent is equal to the ratio of the
  • y-component to the x-component.

2
Physics 1710Chapter 3 Vectors
  • 80/20 Quiz
  • How fast was Dr. M going when he hit the concrete
    after a fall of 1.0 meter?
  • (1 m/s 2.24 mph)

v v2gd v2(9.8m/s2 )(1.0 m) 4.4 m/s
9.9 mph
Why did this break his leg?
a v2/2d (4.4 m/s)2 /(2 ? 0.02 m) 110
m/s2
3
Physics 1710Chapter 3 Vectors
  • Demonstration
  • Egg Toss

4
Physics 1710Chapter 3 Vectors
  • Seat belt
  • Air Bag Video

5
Physics 1710Chapter 3 Vectors
  • A Scalar is a entity that requires only one
    number to characterize it fully. (Like a scale.)
  • Examples
  • What time is it?
  • What is your weight?
  • What is the temperature of the room?

What is the weight of 100. Kg man? Weight g m
9.80 N/kg (100. kg) 980 N.
6
Physics 1710Chapter 3 Vectors
  • A vector is a quantity that requires more than
    one component to tell the whole story.
  • Example
  • Where is the treasure buried in the field?

Use orthogonal, that is perpendicular
axes. Example 104 Street and 102 Avenue
(104,102) 102 Street and 104 Avenue (102,104)
7
Physics 1710Chapter 3 Vectors
  • Position in 2-Dimensions or higher is a VECTOR.
    We use boldface, not italic to denote a vector
    quantity, italics to denote the scalar
    components.
  • We often represent a vector as a position on a
    graph with an arrow connecting the origin to the
    position.

8
Physics 1710Chapter 3 Vectors
  • Position in 2-Dimensions or higher is a VECTOR.
    We use boldface, not italic to denote a vector
    quantity, italics to denote the scalar
    components.
  • We often represent a vector as a position on a
    graph with an arrow connecting the origin to the
    position.

9
Physics 1710Chapter 3 Vectors
80/20 Fact
  • The length of the arrow represents the magnitude
    of the vector. In orthogonal coordinates, the
    magnitude of vector A given by
  • A v Ax2 Ay2 Az2

10
Physics 1710Chapter 3 Vectors
80/20 Fact
  • The direction of the vector A is characterized
    (two dimensions) by the angle ? it makes with
    the x-axis.
  • tan ? Ay / Ax

11
Physics 1710Chapter 3 Vectors
80/20 Fact
  • One may combine vectors by vector addition
  • C A B
  • Then
  • C x Ax Bx Cy Ay By
  • Key point
  • Add the components separately.
  • Observe strict segregation of x and y parts.

12
Physics 1710Chapter 3 Vectors
80/20 Fact
  • The magnitude and direction of the sum is given
    by
  • ?A B? v(Ax Bx ) 2 (Ay By ) 2
  • Tan ? (Ay By ) / (Ax Bx )

13
Physics 1710Chapter 3 Vectors
80/20 Fact
  • We often designate the components of the vector
    by unit vectors ( i, j, k ) the x,y, and z
    components, respectively.
  • Thus, 2.0 i 3.0 j has an x-component of 2.0
    units and a y-component of 3.0 units.
  • Or (2.0, 3.0)

14
Physics 1710Chapter 3 Vectors
  • Summary
  • To add vectors add the components.
  • Use the Pythagorean theorem for the magnitude.
  • Use trigonometry to get the angle.
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