Title: Physics 1710 Chapter 3 Vectors
1Physics 1710Chapter 3 Vectors
- 1' Lesson
- A Vector is a quantity that requires two or
- more numbers to define it and acts like the
- displacement vector.
- The magnitude of a vector is the square root
- of the sum of the squares of its
- components.
- A vector makes an angle to the x-axis whose
- tangent is equal to the ratio of the
- y-component to the x-component.
2Physics 1710Chapter 3 Vectors
- 80/20 Quiz
- How fast was Dr. M going when he hit the concrete
after a fall of 1.0 meter? - (1 m/s 2.24 mph)
v v2gd v2(9.8m/s2 )(1.0 m) 4.4 m/s
9.9 mph
Why did this break his leg?
a v2/2d (4.4 m/s)2 /(2 ? 0.02 m) 110
m/s2
3Physics 1710Chapter 3 Vectors
4Physics 1710Chapter 3 Vectors
5Physics 1710Chapter 3 Vectors
- A Scalar is a entity that requires only one
number to characterize it fully. (Like a scale.) - Examples
- What time is it?
- What is your weight?
- What is the temperature of the room?
What is the weight of 100. Kg man? Weight g m
9.80 N/kg (100. kg) 980 N.
6Physics 1710Chapter 3 Vectors
- A vector is a quantity that requires more than
one component to tell the whole story. - Example
- Where is the treasure buried in the field?
Use orthogonal, that is perpendicular
axes. Example 104 Street and 102 Avenue
(104,102) 102 Street and 104 Avenue (102,104)
7Physics 1710Chapter 3 Vectors
- Position in 2-Dimensions or higher is a VECTOR.
We use boldface, not italic to denote a vector
quantity, italics to denote the scalar
components. - We often represent a vector as a position on a
graph with an arrow connecting the origin to the
position.
8Physics 1710Chapter 3 Vectors
- Position in 2-Dimensions or higher is a VECTOR.
We use boldface, not italic to denote a vector
quantity, italics to denote the scalar
components. - We often represent a vector as a position on a
graph with an arrow connecting the origin to the
position.
9Physics 1710Chapter 3 Vectors
80/20 Fact
- The length of the arrow represents the magnitude
of the vector. In orthogonal coordinates, the
magnitude of vector A given by - A v Ax2 Ay2 Az2
10Physics 1710Chapter 3 Vectors
80/20 Fact
- The direction of the vector A is characterized
(two dimensions) by the angle ? it makes with
the x-axis. - tan ? Ay / Ax
11Physics 1710Chapter 3 Vectors
80/20 Fact
- One may combine vectors by vector addition
- C A B
- Then
- C x Ax Bx Cy Ay By
- Key point
- Add the components separately.
- Observe strict segregation of x and y parts.
12Physics 1710Chapter 3 Vectors
80/20 Fact
- The magnitude and direction of the sum is given
by - ?A B? v(Ax Bx ) 2 (Ay By ) 2
- Tan ? (Ay By ) / (Ax Bx )
13Physics 1710Chapter 3 Vectors
80/20 Fact
- We often designate the components of the vector
by unit vectors ( i, j, k ) the x,y, and z
components, respectively. - Thus, 2.0 i 3.0 j has an x-component of 2.0
units and a y-component of 3.0 units. - Or (2.0, 3.0)
14Physics 1710Chapter 3 Vectors
- Summary
- To add vectors add the components.
- Use the Pythagorean theorem for the magnitude.
- Use trigonometry to get the angle.