APL Integrated Multiwarfare Simulation AIMS: Providing Resource Conflict Resolution in MultiWarfare - PowerPoint PPT Presentation

1 / 23
About This Presentation
Title:

APL Integrated Multiwarfare Simulation AIMS: Providing Resource Conflict Resolution in MultiWarfare

Description:

Defense community shows growing interest in multi-warfare analysis ... HLA-compliant or augmentable to become compliant. Federation Development : Federates ... – PowerPoint PPT presentation

Number of Views:55
Avg rating:3.0/5.0
Slides: 24
Provided by: labi7
Category:

less

Transcript and Presenter's Notes

Title: APL Integrated Multiwarfare Simulation AIMS: Providing Resource Conflict Resolution in MultiWarfare


1
APL Integrated Multi-warfare Simulation (AIMS)
Providing Resource Conflict Resolution in
Multi-Warfare Analyses
  • Dr. Joseph G. Kovalchik
  • Mr. Jonathan W. Labin

2
Outline
  • Introduction
  • Federation Development
  • Commander Federate Details
  • Federation Execution
  • Future Work
  • Acknowledgments
  • Questions

3
Introduction Why multi-warfare analysis?
  • Defense community shows growing interest in
    multi-warfare analysis
  • Capabilities-based acquisition
  • Multi-mission structures (e.g., Sea Shield)
  • Assessment of multi-mission platforms (e.g.,
    DD(X))
  • Competition for multiple-missions capable assets
    (e.g., helicopters, for ASW and SUW)

4
Introduction Previous Work
  • Complexity involved in multi-warfare analysis has
    led to
  • Abstraction to campaign-level simulations
  • Can address multi-warfare situations
  • Loss of simulating operational and tactical
    details
  • Artificially stove-piped analyses
  • No single model replaces specialized
    mission-level simulations
  • Best models are used independently for each
    warfare area
  • Outputs of one model are fed as inputs to the
    next
  • Time-intensive and manpower-intensive process
  • Difficult to integrate results
  • Difficult to address inter-warfare area resource
    conflicts

5
Introduction Project Overview
  • APL Integrated Multi-warfare Simulation (AIMS)
  • Incorporate simulations of choice based on the
    analysis task
  • Consider the effects of competing resources
    across multi-warfare areas and the warfare area
    dependencies
  • Provide a Single Point of Entry (SPE) for
    scenario data
  • Coordinate execution of scenario runs and data
    collection
  • Visualize the scenario interactions
  • Assist in post-run analysis

6
Federation Development FEDEP
  • Followed guidance provided in High Level
    Architecture (HLA) Federation Development and
    Execution Process (FEDEP) Model

7
Federation Development Analysis Tools
  • Development began with an existing study
    involving
  • Air defense (AD) against cruise missiles
  • Surface warfare (SUW) against a small-boat attack
  • Anti-submarine warfare (ASW)
  • Theatre ballistic missile defense (TBMD)
  • Analysis tool selection criteria
  • Critical mission-level simulations
  • Preferred by JHU/APL analysts for above warfare
    areas
  • HLA-compliant or augmentable to become compliant

8
Federation Development Federates
  • Extended Air Defense Simulation (EADSIM)
  • Naval Simulation System (NSS)
  • Surface AAW Multi-Ship Simulation (SAMS)
  • Battle Force Engagement Model (BFEM)
  • Orbis
  • Commander Federate (CDR)
  • HLA Results data logger (hlaResults)

9
Federation Development Architecture
  • Simulations tied together with HLARunTime
    Infrastructure (RTI)1.3 Next Generation version
    6.0
  • Existing HLA compliant tools used(e.g., results
    collection hlaResults)
  • Simulations executed onWindows Desktop Systems

10
Commander FederateResponsibilities
  • Performs basic federation management
  • Manages warfare priorities
  • Performs inter-warfare area conflict resolution
    for asset allocation
  • Directs transfer of ownership of assets between
    simulations

11
Commander FederateRules Rule Engine
  • Java Expert System Shell (Jess) based rule engine
  • Commander behavior dictated by Jess rule file
  • Can be written/extended by subject matter experts
  • New behaviors can be explored without recompile
  • JavaBeans Technology
  • Commander Federate updates JavaBeans to match
    current simulation state
  • Updated fields in JavaBeans cause Jess rules to
    fire
  • Fired rules call Java methods to act in Federation

12
Commander FederateFederation Management
  • Orchestrates coordinated initialization
  • Waits for all other federates to join
  • Manages HLA synchronization points
  • Federation execution control
  • Standard video style controls play, pause, step
  • Initiates federation shutdown based on current
    rules
  • Execution time limit
  • High-value unit destroyed
  • High-value unit crossed a geographic finish
    line
  • All red assets destroyed
  • All blue assets destroyed

13
Commander FederateDamage Assessment
  • Attack between simulations
  • Each simulation publishes all blue assets
  • Red assets in different simulation can attack a
    published blue asset
  • Where should damage be assessed?
  • Owner of red asset is expert in red weapon
    systems
  • Owner of blue asset is expert in blue platform
    defenses
  • Solution Commander Federate
  • Message protocol
  • HLA interaction WeaponHit sent to Commander
  • Reception of interaction causes Jess rules to
    fire
  • Rules may cause HLA interaction DamageAssessment

14
Commander FederateCommon Operational Picture
(COP)
  • Commander Federate bases actions on perceived
    state (not ground truth)
  • Commander Federate does not have any assets or
    sensors of its own
  • Simulations periodically send Commander an HLA
    interaction ContactReport for each red asset
    tracked
  • Merges the collective detections of red assets
    into COP

15
Commander FederateSet Warfare Priorities
  • Commander Federate assigns priority values
  • Baseline rules set default priorities based on
    geographic location of platforms
  • Firing rules may raise the priority of some
    Warfare Area
  • Rules of Engagement (ROEs)
  • Peacetime, Crisis, Wartime
  • Crossing priority thresholds cause ROE state to
    increase
  • Commander sends HLA interaction when ROE state
    changes

16
Commander FederateProcessing Asset Requests
  • Simulations request ownership of additional blue
    assets
  • Commander processes requests according to current
    Warfare Priorities
  • Commander replies with either
  • GRANTED, PENDING, or DENIED
  • READY (not busy) assets are transferred first
  • Only simulations acting in higher priority
    warfare area are allowed to preempt a busy asset
    and take ownership

17
Ownership Transfer Protocol
18
Federation Execution
  • Execution coordinated by APL Distributed
    Scheduler (ADS)
  • Maximizes federation Monte Carlo replication
    count
  • Executes multiple instances of the federation
    simultaneously
  • Built on Windows Management Infrastructure (WMI)
  • Maintains a list of available computing
    resourcesconstructed by crawling network
  • Resources are assigned one federate from one
    federation instance
  • Once federation instanceterminates, it is
    restartedusing free resources
  • Output data collected to shared file system
    storage

Federation 1
Commander SAMS BFEM Orbis EADSIM hlaResults RTIExe
c
NSS
Shared File System
Fed N
Fed 2
Fed 3
Fed 4

19
Status
  • Simulation federation executes reliably
  • Executed 50 replications of a baseline scenario
    in September and about 40 replications of two
    excursions each
  • Demonstrated asset conflict resolution through
    re-allocation of helicopters between ASW and SUW
    warfare areas
  • Utilized APL analysts with subject matter
    expertise in all five warfare areas to setup,
    execute, and analyze multi-warfare scenario using
    the AIMS (Sea Shield) federation
  • Moving to apply to Sea Strike area by federating
    NSS with Expeditionary warfare simulation as part
    of AIMS in FY06

20
Future Work
  • Additional Warfare Analysis capabilities
  • Expeditionary Warfare simulation
  • Conflict resolution on weapon and sensor systems
  • Commander Federate responsibilities
  • General force motion
  • Motion plans for sensor usage optimization
  • Producing water/air management assignments
  • Take advantage of FuzzyJess extension
  • Usage improvements
  • Single Point of Entry for scenario information
    expanded to other simulations
  • Improving 3D visualization of execution playback
  • Performance optimizations

21
Future Work Fuzzy Jess
  • Rather than basing priority on the single most
    threatening event
  • Accumulate the contributions of each event
  • Normalize across all warfare areas
  • Smoother transitions
  • Example of a Fuzzy Jess rule

22
Acknowledgements
  • Requirements and Rules John Benedict, Paul
    Gulotta, Mike Morris, Ted Smyth, and Joe
    Kovalchik
  • Tactical situation Matt Scarlett
  • Combat Model modification scenario
    implementation
  • Orbis Eric Hu, Dennis Patrone, Todd
    Warfield
  • SAMS Kay Stuckey, Ben Kerman
  • BFEM Ian Craig, Trey Vecera
  • NSS Steve Lange
  • EADSIM Kanaya Chevli, Ken Ryals
  • HLA Wrappers Jonathan Labin, Joe Kovalchik,
    Todd Warfield, Chris McDonald
  • Infrastructure and ADS Bruce Miller
  • SPE testing John Schloman

23
Summary
  • APL Integrated Multi-warfare Simulation (AIMS)
    provides a flexible architecture to conduct
    analysis on the execution of integrated warfare
    in multiple mission areas
  • AIMS can add value to multi-warfare analysis
  • A Commander Federate, utilizing an expert system,
    sets warfare priorities either by time or event,
    and provides inter-warfare area conflict
    resolution for asset allocation, motion plans,
    and (in the near future) weapon and sensor
    allocation among warfare area commanders
  • Eliminates sequential, time-consuming data
    transfers between stove-piped single-warfare
    analysis simulations when conducting
    multi-warfare studies
  • Enhances integrated warfare analysis through
    selective use of appropriate simulations which
    have been used in individual warfare area
    analyses
  • Focuses several warfare areas to a common
    scenario selection across all warfare areas
  • Preserves the ability for each model to be used
    in a stand-alone mode
  • Streamlines development of three-dimensional
    visualization of common OPSITs/TACSITs
  • Single Point of Entry reduces duplication of
    effort and data entry errors by using a single
    interface for scenario creation
Write a Comment
User Comments (0)
About PowerShow.com