Title: CSE 7381
1Lecture 5 Introduction to Advanced Pipelining
- Prof. Fatih Koçan
- CSE 7/5381 Computer Architecture
- Fall 2002
- Adapted from Pattersons Slides
2Advanced Pipelining and Instruction Level
Parallelism (ILP)
- ILP Overlap execution of unrelated instructions
- gcc 17 control transfer
- 5 instructions 1 branch
- Beyond single block to get more instruction level
parallelism - Loop level parallelism one opportunity, SW and HW
- Do examples and then explain nomenclature
- DLX Floating Point as example
- Measurements suggests R4000 performance FP
execution has room for improvement
3FP Loop Where are the Hazards?
- Loop LD F0,0(R1) F0vector element
- ADDD F4,F0,F2 add scalar from F2
- SD 0(R1),F4 store result
- SUBI R1,R1,8 decrement pointer 8B (DW)
- BNEZ R1,Loop branch R1!zero
- NOP delayed branch slot
Instruction Instruction Latency inproducing
result using result clock cycles FP ALU
op Another FP ALU op 3 FP ALU op Store double 2
Load double FP ALU op 1 Load double Store
double 0 Integer op Integer op 0
4FP Loop Hazards
Loop LD F0,0(R1) F0vector element
ADDD F4,F0,F2 add scalar in F2
SD 0(R1),F4 store result SUBI R1,R1,8 decre
ment pointer 8B (DW) BNEZ R1,Loop branch
R1!zero NOP delayed branch slot
Instruction Instruction Latency inproducing
result using result clock cycles FP ALU
op Another FP ALU op 3 FP ALU op Store double 2
Load double FP ALU op 1 Load double Store
double 0 Integer op Integer op 0
5FP Loop Showing Stalls
1 Loop LD F0,0(R1) F0vector element
2 stall 3 ADDD F4,F0,F2 add scalar in F2
4 stall 5 stall 6 SD 0(R1),F4 store result
7 SUBI R1,R1,8 decrement pointer 8B (DW) 8
BNEZ R1,Loop branch R1!zero
9 stall delayed branch slot
Instruction Instruction Latency inproducing
result using result clock cycles FP ALU
op Another FP ALU op 3 FP ALU op Store double 2
Load double FP ALU op 1
- 9 clocks Rewrite code to minimize stalls?
6Revised FP Loop Minimizing Stalls
1 Loop LD F0,0(R1) 2 stall
3 ADDD F4,F0,F2 4 SUBI R1,R1,8
5 BNEZ R1,Loop delayed branch 6
SD 8(R1),F4 altered when move past SUBI
Swap BNEZ and SD by changing address of SD
Instruction Instruction Latency inproducing
result using result clock cycles FP ALU
op Another FP ALU op 3 FP ALU op Store double 2
Load double FP ALU op 1
- 6 clocks Unroll loop 4 times code to make
faster?
7Unroll Loop Four Times (straightforward way)
1 Loop LD F0,0(R1) 2 ADDD F4,F0,F2
3 SD 0(R1),F4 drop SUBI BNEZ 4 LD F6,-8(R1)
5 ADDD F8,F6,F2 6 SD -8(R1),F8 drop SUBI
BNEZ 7 LD F10,-16(R1) 8 ADDD F12,F10,F2
9 SD -16(R1),F12 drop SUBI BNEZ
10 LD F14,-24(R1) 11 ADDD F16,F14,F2
12 SD -24(R1),F16 13 SUBI R1,R1,32 alter to
48 14 BNEZ R1,LOOP 15 NOP 15 4 x (12)
27 clock cycles, or 6.8 per iteration Assumes
R1 is multiple of 4
- Rewrite loop to minimize stalls?
8Unrolled Loop That Minimizes Stalls
1 Loop LD F0,0(R1) 2 LD F6,-8(R1) 3 LD F10,-16(R1
) 4 LD F14,-24(R1) 5 ADDD F4,F0,F2 6 ADDD F8,F6,F2
7 ADDD F12,F10,F2 8 ADDD F16,F14,F2 9 SD 0(R1),F4
10 SD -8(R1),F8 11 SD -16(R1),F12 12 SUBI R1,R1,
32 13 BNEZ R1,LOOP 14 SD 8(R1),F16 8-32 -24
14 clock cycles, or 3.5 per iteration When safe
to move instructions?
- What assumptions made when moved code?
- OK to move store past SUBI even though changes
register - OK to move loads before stores get right data?
- When is it safe for compiler to do such changes?
9Compiler Perspectives on Code Movement
- Definitions compiler concerned about
dependencies in program, whether or not a HW
hazard depends on a given pipeline - Try to schedule to avoid hazards
- (True) Data dependencies (RAW if a hazard for HW)
- Instruction i produces a result used by
instruction j, or - Instruction j is data dependent on instruction k,
and instruction k is data dependent on
instruction i. - If depedent, cant execute in parallel
- Easy to determine for registers (fixed names)
- Hard for memory
- Does 100(R4) 20(R6)?
- From different loop iterations, does 20(R6)
20(R6)?
10Where are the data dependencies?
1 Loop LD F0,0(R1) 2 ADDD F4,F0,F2
3 SUBI R1,R1,8 4 BNEZ R1,Loop delayed
branch 5 SD 8(R1),F4 altered when move past
SUBI
11Compiler Perspectives on Code Movement
- Another kind of dependence called name
dependence two instructions use same name
(register or memory location) but dont exchange
data - Antidependence (WAR if a hazard for HW)
- Instruction j writes a register or memory
location that instruction i reads from and
instruction i is executed first - Output dependence (WAW if a hazard for HW)
- Instruction i and instruction j write the same
register or memory location ordering between
instructions must be preserved.
12Where are the name dependencies?
1 Loop LD F0,0(R1) 2 ADDD F4,F0,F2
3 SD 0(R1),F4 drop SUBI BNEZ 4 LD F0,-8(R1)
2 ADDD F4,F0,F2 3 SD -8(R1),F4 drop SUBI
BNEZ 7 LD F0,-16(R1) 8 ADDD F4,F0,F2
9 SD -16(R1),F4 drop SUBI BNEZ
10 LD F0,-24(R1) 11 ADDD F4,F0,F2
12 SD -24(R1),F4 13 SUBI R1,R1,32 alter to
48 14 BNEZ R1,LOOP 15 NOP How can remove
them?
13Where are the name dependencies?
1 Loop LD F0,0(R1) 2 ADDD F4,F0,F2
3 SD 0(R1),F4 drop SUBI BNEZ 4 LD F6,-8(R1)
5 ADDD F8,F6,F2 6 SD -8(R1),F8 drop SUBI
BNEZ 7 LD F10,-16(R1) 8 ADDD F12,F10,F2
9 SD -16(R1),F12 drop SUBI BNEZ
10 LD F14,-24(R1) 11 ADDD F16,F14,F2
12 SD -24(R1),F16 13 SUBI R1,R1,32 alter to
48 14 BNEZ R1,LOOP 15 NOP Called register
renaming
14Compiler Perspectives on Code Movement
- Again Name Dependences are Hard for Memory
Accesses - Does 100(R4) 20(R6)?
- From different loop iterations, does 20(R6)
20(R6)? - Our example required compiler to know that if R1
doesnt change then0(R1) ? -8(R1) ? -16(R1) ?
-24(R1) - There were no dependencies between some
loads and stores so they could be moved by each
other
15Compiler Perspectives on Code Movement
- Final kind of dependence called control
dependence - Example
- if p1 S1
- if p2 S2
- S1 is control dependent on p1 and S2 is control
dependent on p2 but not on p1.
16Compiler Perspectives on Code Movement
- Two (obvious) constraints on control dependences
- An instruction that is control dependent on a
branch cannot be moved before the branch so
that its execution is no longer controlled by the
branch. - An instruction that is not control dependent on a
branch cannot be moved to after the branch so
that its execution is controlled by the branch.
17Preserving Control Dependence
- Two properties of a simple pipeline
- Instructions execute in program order
- An instruction that occurs before a branch is
executed before the branch - The detection of control or branch hazards
- An instruction that is control dependent on a
branch is not executed until the branch direction
is known - Do we have to preserve control dependence ?
18Relaxing Control Dependence
- Control dependence is not a critical property
that must be preserved - The two properties critical to program
correctness - The exception behavior
- The data flow
- Preserved by maintaining both data and control
dependence - Control dependencies relaxed to get parallelism
- Preserving exception behavior
- Any changes in the ordering of instruction
execution must not change how exceptions are
raised in the program - The reordering of instruction execution must not
cause any new exceptions in the program
19Example
- How maintaining the control and data dependences
can prevent any new exception occurrence - DADDU R2, R3, R4
- BEQZ R2, L1
- LW R1, 0(R2)
- L1
- Data dependence involving R2 is not maintained
- ? Change the result of the program
- Ignore control dependence move LW before BEQZ
- Data dependence is violated ?? ? NO!
- What prevents us moving LW before BEQZ ? ? Only
control dependence
DADDU R2, R3, R4 LW R1,
0(R2) BEQZ R2, L1 L1
20Reordering these instructions
- How maintaining the control and data dependences
can prevent any new exception occurrence - DADDU R2, R3, R4
- BEQZ R2, L1
- LW R1, 0(R2)
- L1
- What prevents us moving LW before BEQZ ? ? Only
control dependence - Just ignore the exception when the branch is
taken - A HW technique speculation ? allows us to
overcome this exception problem
DADDU R2, R3, R4 LW R1,
0(R2) BEQZ R2, L1 L1
21Preserving Data Flow
- Actual flow of data values among instructions
- Branches make the data flow dynamic
- Allowing the source of data for a given
instruction to come from many points - DADDU R1, R2, R3
- BEQZ R4, L
- DSUBU R1, R5, R6
- L
- OR R7, R1, R8
- Data dependence is not sufficient alone to
preserve correctness. - Speculation ? helps exception problem lessen
the impact of the control dependence (while
maintaining data flow)
22Safe to violate control dependence ?
- Actual flow of data values among instructions
- Branches make the data flow dynamic
- Allowing the source of data for a given
instruction to come from many points - DADDU R1, R2, R3
- BEQZ R12, skipnext
- DSUBU R4, R5, R6
- DADDU R5, R4, R9
- skipnext OR R7, R8, R9
- R4 unused after OR instruction
- Liveness or deadness of a variable
- R4 is dead, so change value of R4 before branch
- ? Move DSUBU before branch
- ? data flow is not changed
- ? ? Code scheduling is called SPECULATION
- Compiler is betting on the outcome of the branch
23HW Schemes Instruction Parallelism
- Why in HW at run time?
- Works when cant know real dependence at compile
time - Compiler simpler
- Code for one machine runs well on another
- Key idea Allow instructions behind stall to
proceed - DIVD F0,F2,F4
- ADDD F10,F0,F8
- SUBD F12,F8,F14
- Enables out-of-order execution gt out-of-order
completion - ID stage checked both for structuralScoreboard
dates to CDC 6600 in 1963
24HW Schemes Instruction Parallelism
- Out-of-order execution divides ID stage
- 1. Issuedecode instructions, check for
structural hazards - 2. Read operandswait until no data hazards, then
read operands - Scoreboards allow instruction to execute whenever
1 2 hold, not waiting for prior instructions - CDC 6600 In order issue, out of order execution,
out of order commit ( also called completion)
25Scoreboard Implications
- Out-of-order completion gt WAR, WAW hazards?
- Solutions for WAR
- Queue both the operation and copies of its
operands - Read registers only during Read Operands stage
- For WAW, must detect hazard stall until other
completes - Need to have multiple instructions in execution
phase gt multiple execution units or pipelined
execution units - Scoreboard keeps track of dependencies, state or
operations - Scoreboard replaces ID, EX, WB with 4 stages
26Four Stages of Scoreboard Control
- 1. Issuedecode instructions check for
structural hazards (ID1) - If a functional unit for the instruction is
free and no other active instruction has the same
destination register (WAW), the scoreboard issues
the instruction to the functional unit and
updates its internal data structure. If a
structural or WAW hazard exists, then the
instruction issue stalls, and no further
instructions will issue until these hazards are
cleared. - 2. Read operandswait until no data hazards, then
read operands (ID2) - A source operand is available if no earlier
issued active instruction is going to write it,
or if the register containing the operand is
being written by a currently active functional
unit. When the source operands are available, the
scoreboard tells the functional unit to proceed
to read the operands from the registers and begin
execution. The scoreboard resolves RAW hazards
dynamically in this step, and instructions may be
sent into execution out of order.
27Four Stages of Scoreboard Control
- 3. Executionoperate on operands (EX)
- The functional unit begins execution upon
receiving operands. When the result is ready, it
notifies the scoreboard that it has completed
execution. - 4. Write resultfinish execution (WB)
- Once the scoreboard is aware that the
functional unit has completed execution, the
scoreboard checks for WAR hazards. If none, it
writes results. If WAR, then it stalls the
instruction. - Example
- DIVD F0,F2,F4
- ADDD F10,F0,F8
- SUBD F8,F8,F14
- CDC 6600 scoreboard would stall SUBD until ADDD
reads operands
28Three Parts of the Scoreboard
- 1. Instruction statuswhich of 4 steps the
instruction is in - 2. Functional unit statusIndicates the state of
the functional unit (FU). 9 fields for each
functional unit - BusyIndicates whether the unit is busy or not
- OpOperation to perform in the unit (e.g., or
) - FiDestination register
- Fj, FkSource-register numbers
- Qj, QkFunctional units producing source
registers Fj, Fk - Rj, RkFlags indicating when Fj, Fk are ready
- 3. Register result statusIndicates which
functional unit will write each register, if one
exists. Blank when no pending instructions will
write that register
29Detailed Scoreboard Pipeline Control
30Scoreboard Example
31Scoreboard Example Cycle 1
32Scoreboard Example Cycle 2
33Scoreboard Example Cycle 3
34Scoreboard Example Cycle 4
35Scoreboard Example Cycle 5
36Scoreboard Example Cycle 6
37Scoreboard Example Cycle 7
38Scoreboard Example Cycle 8a
39Scoreboard Example Cycle 8b
40Scoreboard Example Cycle 9
- Read operands for MULT SUBD? Issue ADDD?
41Scoreboard Example Cycle 11
42Scoreboard Example Cycle 12
43Scoreboard Example Cycle 13
44Scoreboard Example Cycle 14
45Scoreboard Example Cycle 15
46Scoreboard Example Cycle 16
47Scoreboard Example Cycle 17
48Scoreboard Example Cycle 18
49Scoreboard Example Cycle 19
50Scoreboard Example Cycle 20
51Scoreboard Example Cycle 21
52Scoreboard Example Cycle 22
53Scoreboard Example Cycle 61
54Scoreboard Example Cycle 62
55CDC 6600 Scoreboard
- Speedup 1.7 from compiler 2.5 by hand BUT slow
memory (no cache) limits benefit - Limitations of 6600 scoreboard
- No forwarding hardware
- Limited to instructions in basic block (small
window) - Small number of functional units (structural
hazards), especailly integer/load store units - Do not issue on structural hazards
- Wait for WAR hazards
- Prevent WAW hazards
56Summary of Scoreboard
- Instruction Level Parallelism (ILP) in SW or HW
- Loop level parallelism is easiest to see
- SW parallelism dependencies defined for program,
hazards if HW cannot resolve - SW dependencies/compiler sophistication determine
if compiler can unroll loops - Memory dependencies hardest to determine
- HW exploiting ILP
- Works when cant know dependence at run time
- Code for one machine runs well on another
- Key idea of Scoreboard Allow instructions behind
stall to proceed (Decode gt Issue instr read
operands) - Enables out-of-order execution gt out-of-order
completion - ID stage checked both for structural
57Another Dynamic Algorithm Tomasulo Algorithm
- For IBM 360/91 about 3 years after CDC 6600
(1966) - Goal High Performance without special compilers
- Differences between IBM 360 CDC 6600 ISA
- IBM has only 2 register specifiers/instr vs. 3 in
CDC 6600 - IBM has 4 FP registers vs. 8 in CDC 6600
- Why Study? lead to Alpha 21264, HP 8000, MIPS
10000, Pentium II, PowerPC 604,
58How hazards are eliminated/reduced ?
- RAW wait until operands are ready
- WAR/WAW rename all destination registers
- Including those with a pending read or write for
an earlier instruction - The out-of-order write does not affect any
instructions that depend on an earlier value of
an operand - DIVD F0, F2, F4
- ADDD F6, F0, F8
- SD F6, 0(R1)
- SUBD F8, F10, F14
- MULD F6, F10, F8
DIVD F0, F2, F4 ADDD S, F0, F8 SD S,
0(R1) SUBD T, F10, F14 MULD F6, F10, T ST
temporary registers
59Tomasulo Algorithm vs. Scoreboard
- Control buffers distributed with Function Units
(FU) vs. centralized in scoreboard - FU buffers called reservation stations have
pending operands - Registers in instructions replaced by values or
pointers to reservation stations(RS) called
register renaming - avoids WAR, WAW hazards
- More reservation stations than registers, so can
do optimizations compilers cant - Results to FU from RS, not through registers,
over Common Data Bus that broadcasts results to
all FUs - Load and Stores treated as FUs with RSs as well
- Integer instructions can go past branches,
allowing FP ops beyond basic block in FP queue
60Tomasulo Organization
FPRegisters
FP Op Queue
LoadBuffer
StoreBuffer
CommonDataBus
FP AddRes.Station
FP MulRes.Station
61Reservation Station Components
- OpOperation to perform in the unit (e.g., or
) - Vj, VkValue of Source operands
- Store buffers has V field, result to be stored
- Qj, QkReservation stations producing source
registers (value to be written) - Note No ready flags as in Scoreboard Qj,Qk0 gt
ready - Store buffers only have Qi for RS producing
result - BusyIndicates reservation station or FU is
busy -
- Register result statusIndicates which
functional unit will write each register, if one
exists. Blank when no pending instructions that
will write that register.
62Three Stages of Tomasulo Algorithm
- 1. Issueget instruction from FP Op Queue
- If reservation station free (no structural
hazard), control issues instr sends operands
(renames registers). - 2. Executionoperate on operands (EX)
- When both operands ready then execute if not
ready, watch Common Data Bus for result - LOAD/STORE 1. Compute effective address if base
register is available - 2. Place this address in load/store buffer
- Store address and data is ready ? write to
memory - Load address and memory is ready ? read from
memory - 3. Write resultfinish execution (WB)
- Write on Common Data Bus to all awaiting units
mark reservation station available - Normal data bus data destination (go
to bus) - Common data bus data source (come from bus)
- 64 bits of data 4 bits of Functional Unit
source address - Write if matches expected Functional Unit
(produces result) - Does the broadcast
63Tomasulo Example Cycle 0
64Tomasulo Example Cycle 1
Yes
65Tomasulo Example Cycle 2
Note Unlike 6600, can have multiple loads
outstanding
66Tomasulo Example Cycle 3
- Note registers names are removed (renamed) in
Reservation Stations MULT issued vs. scoreboard - Load1 completing what is waiting for Load1?
67Tomasulo Example Cycle 4
- Load2 completing what is waiting for it?
68Tomasulo Example Cycle 5
69Tomasulo Example Cycle 6
- Issue ADDD here vs. scoreboard?
70Tomasulo Example Cycle 7
- Add1 completing what is waiting for it?
71Tomasulo Example Cycle 8
72Tomasulo Example Cycle 9
73Tomasulo Example Cycle 10
- Add2 completing what is waiting for it?
74Tomasulo Example Cycle 11
- Write result of ADDD here vs. scoreboard?
75Tomasulo Example Cycle 12
- Note all quick instructions complete already
76Tomasulo Example Cycle 13
77Tomasulo Example Cycle 14
78Tomasulo Example Cycle 15
- Mult1 completing what is waiting for it?
79Tomasulo Example Cycle 16
- Note Just waiting for divide
80Tomasulo Example Cycle 55
81Tomasulo Example Cycle 56
- Mult 2 completing what is waiting for it?
82Tomasulo Example Cycle 57
- Again, in-oder issue, out-of-order execution,
completion
83Compare to Scoreboard Cycle 62
- Why takes longer on Scoreboard/6600?
84Tomasulo v. Scoreboard(IBM 360/91 v. CDC 6600)
- Pipelined Functional Units Multiple Functional
Units - (6 load, 3 store, 3 , 2 x/) (1 load/store, 1
, 2 x, 1 ) - window size 14 instructions 5 instructions
- No issue on structural hazard same
- WAR renaming avoids stall completion
- WAW renaming avoids stall completion
- Broadcast results from FU Write/read registers
- Control reservation stations central
scoreboard
85Tomasulo Drawbacks
- Complexity
- Large amount of HW
- delays of 360/91, MIPS 10000, IBM 620?
- Many associative stores (CDB) at high speed
- Tag check in reservation station buffers
- Performance limited by Common Data Bus
- Multiple CDBs gt more FU logic for parallel assoc
stores
86Tomasulo Loop Example
- Loop LD F0 0 R1
- MULTD F4 F0 F2
- SD F4 0 R1
- SUBI R1 R1 8
- BNEZ R1 Loop
- Assume Multiply takes 4 clocks
- Assume first load takes 8 clocks (cache miss?),
second load takes 4 clocks (hit) - To be clear, will show clocks for SUBI, BNEZ
- Reality, integer instructions ahead
87Loop Example Cycle 0
88Loop Example Cycle 1
89Loop Example Cycle 2
90Loop Example Cycle 3
- Note MULT1 has no registers names in RS
91Loop Example Cycle 4
92Loop Example Cycle 5
93Loop Example Cycle 6
- Note F0 never sees Load1 result
94Loop Example Cycle 7
- Note MULT2 has no registers names in RS
95Loop Example Cycle 8
96Loop Example Cycle 9
- Load1 completing what is waiting for it?
97Loop Example Cycle 10
- Load2 completing what is waiting for it?
98Loop Example Cycle 11
99Loop Example Cycle 12
100Loop Example Cycle 13
101Loop Example Cycle 14
- Mult1 completing what is waiting for it?
102Loop Example Cycle 15
- Mult2 completing what is waiting for it?
103Loop Example Cycle 16
104Loop Example Cycle 17
105Loop Example Cycle 18
106Loop Example Cycle 19
107Loop Example Cycle 20
108Loop Example Cycle 21
109Tomasulo Summary
- Reservations stations renaming to larger set of
registers buffering source operands - Prevents registers as bottleneck
- Avoids WAR, WAW hazards of Scoreboard
- Allows loop unrolling in HW
- Not limited to basic blocks (integer units gets
ahead, beyond branches) - Helps cache misses as well
- Lasting Contributions
- Dynamic scheduling
- Register renaming
- Load/store disambiguation
- 360/91 descendants are Pentium II PowerPC 604
MIPS R10000 HP-PA 8000 Alpha 21264