Streaming Media - PowerPoint PPT Presentation

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Streaming Media

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Periodic generation of frames at regular intervals. Variable bit rate. ... Rate Adaptive Digital Video. Compression, Scene Complexity, Motion. Video Encoder ... – PowerPoint PPT presentation

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Title: Streaming Media


1
Streaming Media
2
  • Unicast
  • Redundant traffic
  • Multicast
  • One to many

3
Video Multicast
  • Multicast Support
  • multicast enabled network
  • Real-time Requirements Support

4
Supporting Real-time Requirements
  • QoS and Resource reservation
  • Resource Reservation to bound data delivery
    delay, loss, jitter etc.
  • Adaptive Rate Control
  • Adjust video traffic characteristics to suit the
    Internet.

5
Multicast
  • Group Addressing
  • Distribution Tree
  • Join(graft)
  • Leave(prune)

6
Video Traffic
  • Periodic generation of frames at regular
    intervals.
  • Variable bit rate.
  • Frame periodicity must be maintained for the
    video to appear smooth
  • Data unavailable at playout is useless.
  • Jitter (variability in interarrival times)

7
  • Buffering and Start-up Latency
  • Congestion leads to Data Loss
  • Decreasing Data Rate
  • Error Control
  • Summary
  • Delay Sensitive, Loss Insensitive

8
Multicast and Heterogeneity
  • The Internet is Heterogeneous
  • Infra-structural (Spatial)
  • Traffic density (Temporal)
  • Administrative
  • Fairness Goal
  • Every receiver should receive video that is
    commensurate to the resources available.
  • Is this fair to other traffic?

9
Fairness
  • Intra-session fairness
  • Inter-session fairness

10
Rate Adaptive Digital Video
  • Compression, Scene Complexity, Motion

Feedback
Smoothing Buffer
Video Encoder
Network
11
  • Raw video stream is fed to encoder
  • Encoder sends encoded data to buffer
  • Buffer level provides feedback
  • Feedback is used to control data output rate at
    encoder.
  • Quantization, frame rate, pixel resolution etc.
    are controlled.

12
  • Network feedback can also be used.
  • Queueing information (internal to the network)
  • End-system information

13
Adaptive Bit-Rate Video
  • Single Stream Adaptive Approach
  • Replicated Streams Adaptive Approach
  • Layered Video Streams Approach

14
RTP
  • Real-Time Transport Protocol
  • End-to-end Protocol
  • NO notion of Connection. (hence unreliable)
  • Application level
  • Requires framing and segmentation be taken care
    of by lower layers.

15
RTP (continued)
  • Divided into two parts (consecutive ports for
    UDP)
  • Data (audio video packets, even-numbered port)
  • Control
  • Can use single PDU in case UDP is not used.

16
Real-time Transport Protocol
17
RTP Data Packets
  • 12 byte header
  • data (video/audio)
  • can be encapsulated in encoding-specific layer.

18
RTP Data Packet Header
  • Payload Type (1 byte)
  • eg JPEG etc.
  • Timestamp (32 bits)
  • generation instant of the data
  • Sequence marker (16 bits)
  • packet seq. number to help loss detection
  • Marker bit
  • end of frame for video
  • beginning of talk-spurt for audio

19
RTP Data Packet Header (contd)
  • Synchronization Source Identifier (32 bits)
  • randomly generated identifying session source.

20
RTP Control Channel
  • Control protocol called RTCP
  • QoS monitoring and Congestion Control
  • multicast
  • all other receivers know how others are doing
  • sender-report, helps receivers compute data-rate
  • Intermedia Synchronization
  • wall-clock time RTP timestamp
  • allows synch of audio and video
  • Identification
  • Detailed identification of participant instead of
    just a 32 bit identifier.
  • Session size estimation and scaling
  • scaled to 5 of data rate

21
RTCP Packets
  • Several types to carry a variety of information
  • Source description (SDES)
  • CNAME, email, location, name, ...
  • Sender report (SR)
  • Bytes sent -gt estimated rate
  • Timestamp -gt synchronization
  • Receiver report (RR)
  • Loss rate, interarrival jitter, roundtrip delay
  • Explicit leave (BYE)
  • Compound packets (SDES CNAME RR)

22
RTCP traffic Control
  • RTP session scale two to thousands of
    participants
  • RTCP traffic increases with session size
  • Want to keep to small fraction of data bandwidth
    (5)
  • Randomized response with rate decreasing as
    number of participants increases
  • Give active senders more bandwidth
  • But limited by tolerable age of status

23
Single Stream Video Multicast
  • Adjust video output rate
  • Three parameters
  • refresh rate (?)
  • quantizer (color scheme 422, 411.)
  • movement detection threshold (what defines
    motion)
  • Application can specify which of these to control

24
Single Stream Video Multicast
  • RTCP is used for feedback
  • Feedback implosion
  • probabilistic probing
  • Fair? (No..)

25
Replicated Streams
  • Destination Set Grouping
  • Multiple replicated streams on different
    multicast addresses.
  • Different quality and data rates.
  • Receivers can switch streams

26
Switching Streams
  • Congestion due to presence of two streams
    simultaneously on the same link
  • Bandwidth Control Protocol
  • Congestion History Checking before stream switch.
  • Local Area Bandwidth Limit restricts the number
    of streams received in local area.

27
Layered Video Multicast
  • Disjoint layers on different addresses
  • Cumulative subscription
  • Many protocols making different assumptions

28
RLM
  • Receiver based
  • Sender does not participate
  • Receivers share loss information
  • Receivers join and drop groups based on these
    shared loss reports.
  • Receivers back off when they or other receivers
    see congestion.
  • The higher the layer, the longer the back-off
    duration.

29
Problems with RLM
  • Receiver Consensus
  • Fast Leaves and Joins
  • Impact of failed experiments on topologically
    unrelated receivers.
  • UNFAIR
  • Arguably the most cited and most maligned
    protocol!!

30
TCP rate-based Congestion Control
  • Analyze TCP to come with a magic formula to
    describe
  • Bandwidth 1.3 MTU / (RTT sqrt(Loss))
  • Adapt sender rate to match such a formula.
  • But what is RTT?
  • Let receivers make this decision.
  • Define loss thresholds based on this formula,
    for each layer.
  • If loss exceeds this threshold, drop a layer

31
  • http//www.psc.edu/networking/papers/tcp_friendly.
    html

32
Summary
  • Multicast
  • RTP/RTCP
  • Rate Adaptation
  • Issues
  • Fairness
  • Intra-session
  • Inter-session
  • Stability
  • Deployability
  • Administrative Issues
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