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Lecture: The Personal Software Process

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Title: Lecture: The Personal Software Process


1
Lecture The Personal Software Process
2
Overview
  • Personal Software Process
  • assumptions
  • process stages
  • measures and quality strategy
  • results

3
Trademarks and Service Marks
  • The following are service marks of Carnegie
    Mellon University.
  • Capability Maturity Model Integration SM
  • CMMi SM
  • Team Software Process SM
  • TSP SM
  • Personal Software Process SM
  • PSP SM
  • The following are registered trademarks of
    Carnegie Mellon University
  • Capability Maturity Model
  • CMM

4
The PSP Paradigm
  • The PSP is based on process improvement
    principles.
  • Practitioners establish personal process goals.
  • They define the methods that they will use.
  • They measure their work.
  • They analyze the results.
  • Based on these analyses, they adjust their
    methods to better meet their personal goals.

5
The PSP Assumptions
  • Software engineers currently learn software
    development by developing toy programs.
  • They develop their own processes since process is
    not taught in introductory classes.
  • These toy processes do not provide a suitable
    foundation for large-scale software development.
  • To use effective methods consistently, engineers
    must believe that they are effective.
  • To believe that they are effective, they must use
    them.

6
The PSP Strategy
  • Start with the engineers current process.
  • Gradually introduce new methods.
  • Practise these methods on module-sized programs.
  • The engineers see for themselves how these
    methods help them.

7
PSP Overview -1
  • The PSP is a process for individuals to use.
  • It applies to most structured personal tasks
  • writing small programs or documents
  • defining requirements or processes
  • conducting reviews or tests
  • It is a software CMM level 5 process for
    individual engineers.

8
PSP Overview -2
  • Individuals learn the PSP in 7 process steps.
  • Engineers write 10 module-sized programs using
    these PSP steps
  • They gather and analyze data on their work.
  • Based on these analyses, they improve their
    working methods.
  • The PSP exercises provide the rapid feedback
    needed for effective learning.

9
The PSP is an Evolving Process
10
PSP0 Personal Measurement
  • Engineers gather data on the time they spend by
    phase and the defects they find.
  • Generates real, personal data and provides the
    base benchmark for measuring progress.
  • 3 phases planning, development (design, code,
    compile, test), post-mortem.
  • PSP0.1 adds a coding standard, size measurement
    and a process improvement proposal.

11
PSP Basic Measures
  • Development time measured in minutes using a
    time recording log designed to account for
    interruptions.
  • Defects any change to the design or code to get
    the program to compile or test correctly
    recorded in a defect recording log.
  • Size lines of code, used primarily for
    estimating development time new, modified and
    reused code is distinguished.

12
The Basic PSP Elements
  • Process script
  • Project plan summary form
  • Time recording log
  • Defect reporting log
  • Defect type standard

13
Process Script
  • Scripts guide the engineers through the process.
  • purpose
  • inputs required
  • process phases
  • exit criteria

14
Project Plan Summary
  • The project plan summary form holds
  • project plan data
  • actual project results
  • size
  • times
  • defect data
  • cumulative data on all PSP projects to date

15
Time Recording Log
  • Time spent working on each PSP phase is recorded.
  • start time
  • stop time
  • interrupt time
  • phase
  • comments

16
Defect Recording Log
  • Information on each defect found in reviews,
    compiling, and test.
  • number
  • type
  • phase injected
  • phase removed
  • find/fix time
  • description

17
The PSP Process Flow
18
Why measure time usage ? -1
  • Time is a non-renewable resource!
  • Making realistic plans requires knowing how you
    spend your time.
  • Tracking provides a more accurate record than
    just relying on your memory.
  • To manage your time, plan your time and then
    follow the plan (easier said than done!).

19
Why measure time usage ? -2
  • Working to a plan helps guide your behaviour
  • less time procrastinating
  • more focus on the actual task
  • less likely to be distracted
  • more likely to be efficient
  • Learn from your mistakes by planning better next
    time.

20
Why Record Defects?
  • To identify the types of defects you introduce.
  • To improve your skill as a programmer.
  • To reduce the number of defects.
  • Each change you make counts as one defect.

21
Defects
  • A defect is anything that that detracts from a
    programs ability to completely and effectively
    meet the users needs.
  • A defect is caused by a programmers mistake.
  • Even experienced programmers make a mistake about
    every 7-10 lines of code they develop.
  • Defect prevention and removal are essential
  • typically account for 50 of project effort!

22
PSP1 Personal Planning
  • This step introduces the PROBE method to estimate
    sizes and development times for new programs
    based on personal data.
  • PROBE is based on linear regression with
    prediction intervals to indicate size and time
    estimate quality.
  • PSP1.1 adds schedule and task planning.

23
The Project Planning Framework
24
Why Estimate Size?
  • To make better plans
  • to more accurately size the job
  • to divide the job into separable elements
  • To assist in tracking progress
  • can judge when job scope changes
  • can more accurately measure the work
  • Value for the PSP
  • learn estimating methods
  • build estimating skills

25
Size Estimating Principles
  • Estimating is an uncertain process
  • No one knows how big the product will be.
  • The earlier the estimate, the less is known.
  • Estimates can be biased by business and other
    pressures.
  • Estimating is an intuitive learning process
  • Ability improves with experience.
  • Some people will be better at estimating than
    others.

26
The PROBE Estimating Method
27
The Resource Planning Process
  • Start with a size estimate.
  • Identify available data.
  • Use regression when you have more than three sets
    of data that correlate.
  • Use data for estimated LOC to actual hours, where
    available.
  • Calculate the prediction interval.

28
Schedule Estimating
  • To make a schedule you need three things
  • the estimated direct project hours
  • a calendar of available direct hours
  • the order in which the tasks will be done
  • Then, you need to
  • estimate the hours needed for each task
  • spread these hours over the calendar of available
    hours

29
Schedule Example -1
  • Jo decides to plan and track the next PSP
    assignment. Based on her historical data, the
    planned time for each phase is
  • Task planned hrs Cum. hrs
  • Plan 1.0 1.0
  • Design 4.5 5.5
  • Code 5.0 10.5
  • Compile 0.5 11.0
  • Test 1.5 12.5
  • TOTAL 12.5

Cum. planned value 8 44 84 88 100
planned value 8 36 40 4 12 100
30
Schedule Example -2
  • Jo knows that she will be able to spend 3.5 hours
    per day on this assignment and produces the
    following schedule
  • Day No. Direct hours Cum. hours
  • 1 3.5 3.5
  • 2 3.5 7.0
  • 3 3.5 10.5
  • 4 3.5 14

31
Schedule Example -3
  • Now Jo can determine the day on which each task
    should complete
  • Task Planned hrs Cum. hrs Complete
  • Plan 1.0 1.0 1
  • Design 4.5 5.5 2
  • Code 5.0 10.5 3
  • Compile 0.5 11.0 4
  • Test 1.5 12.5 4
  • TOTAL 12.5

32
Schedule Example -4
  • The final step is to calculate the (cumulative)
    planned value for each day (based on completed
    tasks)
  • Day No. Direct hours Cum. hours Planned value
  • 1 3.5 3.5 8
  • 2 3.5 7.0 44
  • 3 3.5 10.5 84
  • 4 3.5 14 100

33
Schedule Example -5
  • The schedule can be represented as a chart showed
    cumulative planned value per day.
  • As tasks get completed, we can track the earned
    value.
  • The earned value of a task is its original
    planned value, independent of the actual time
    taken to complete it.
  • We can also use extrapolation to predict the
    completion of the project.

34
Planned Value
35
Earned Value after 3 days
36
Earned Value Prediction
37
PSP2 Personal Quality
  • This step introduces defect management.
  • Using data from the PSP exercises, engineers
    construct and use checklists for personal design
    and code reviews.
  • From their own data, they see how checklists help
    personal reviews.
  • PSP2.1 adds design specification and analysis
    techniques along with defect prevention, process
    analyses and process benchmarks.

38
The PSP Quality Strategy -1
  • In the PSP, defects are the basic quality
    measure.
  • Low defect content is an essential prerequisite
    to a quality software process.
  • Experienced software engineers typically inject
    around 100 defects per KLOC.
  • Low defect products can best be assured at the
    PSP level.

39
The PSP Quality Strategy -2
  • The PSP level is where defects are injected, and
    this is where the engineers should
  • remove them
  • determine their causes
  • learn to prevent them
  • If you want to get a quality product out of test,
    you must put a quality product into test
  • Testing removes only a fraction of the defects.
  • The more defects in the code entering test, the
    more defects there are on test exit.

40
The PSP Quality Strategy -3
  • Data show that it is much more efficient to find
    defects in reviews than in testing
  • In unit test, typically only about 2 to 4 defects
    are found per hour.
  • Code reviews typically find about 10
    defects/hour.
  • Experienced reviewers can find 70 or more of the
    defects in a product.
  • Unit test rarely exceeds a 50 yield.
  • PSP data show that reviews find 2 to 5 times as
    many defects per hour compared to unit test.

41
Why Review before Compile?
  • The time to do a review is the same before or
    after compile.
  • Reviewing first will save compiling
    time.(typically 12-15 ? 3-4 of development)
  • Reviews done after compiling are generally not
    done as thoroughly.
  • Compiling is equally effective before or after a
    review.

42
Estimating Defects
  • Initially it seems strange to estimate how many
    defects we expect to inject into our programs -
    we are trying to develop a defect-free product!
  • However, it acknowledges the reality that we will
    make errors and inject defects - the important
    thing is to minimise their injection and to
    remove them efficiently.

43
Estimating Defects (cont.)
  • As with the time estimation over phases, we start
    by estimating the total number of defects based
    on estimated program size and our past record of
    defect injection.
  • Allocate to phases using the to-date .
  • Plan to remove all defects injected!

44
Estimating Defects Example
  • Defect rate 53 defects/KLOC
  • New program 195 LOC (estimated)
  • Defect estimate 53/1000 195
  • 10.3 (rounded)

45
Programming Exercises
  • 1A calculate mean and standard deviation of
    numbers in a linked list
  • 2A count LOC in a source program
  • 3A enhance 2A to count total and function LOC
  • 4A calculate linear regression parameters
  • 5A perform numerical integration
  • 6A enhance 4A to calculate prediction interval
  • 7A calculate correlation of 2 linked lists
  • 8A sort a linked list
  • 9A chi-squared test for a normal distribution
  • 10A calculate multiple regression parameters

46
PSP Training Data
  • Each assignment results in some 70 pieces of data
    collected by each engineer and collated by
    instructors to provide feedback.
  • This study is based on 23 PSP classes consisting
    of 298 engineers - over 300,000 LOC during more
    than 15,000 hours - about 22,000 defects were
    discovered and removed. Each analysis is based on
    at least 170 cases where complete data was
    available.
  • Hayes, W. Over, J.W., The Personal Software
    Process (PSP) An Empirical Study of the Impact
    of PSP on Individual Engineers,
    (CMU/SEI-97-TR-001), SEI, 1997.

47
Size Estimation Results
PROBE size
estimation begins
Assignment Average
Size Estimation Accuracy
PSP Level Average
Assignment Number
1997 SEI Study
48
Effort Estimation Results
Effort Estimation Accuracy
Assignment Average
PSP Level Average
Assignment Number
1997 SEI Study
49
Product Quality Results -1
Total Defects/KLOC Removed
Design review
and code review
introduced
Mean Defects Per KLOC
Assignment Number
1997 SEI Study
50
Product Quality Results -2
  • Defects/KLOC Removed in Test 1 Std. Dev.

Design review
Defect analysis
and code review
report written
introduced
Mean Defects per KLOC Removed During Test
Assignment Number
1997 SEI Study
51
Process Quality Results
Design review
Mean Pre-Compile
and code review
Defect Yield
introduced
Assignment Number
1997 SEI Study
52
Productivity Results
Mean LOC/Hour
Assignment Number
1997 SEI Study
53
Advanced Information Services
  • Project A
  • PSP introduced after 3 of 9 components developed
    (500 - 2200 LOC each)
  • estimating error 394 -gt -10.4
  • acceptance test defects reduced by 78
  • productivity improved 7

54
Advanced Information Services (cont.)
55
Motorola
  • Motorola paging products group - develop one-way
    numeric and alphanumeric pagers
  • trained 40 engineers and 22 managers
  • 18 completed maintenance and enhancement projects
    (25K LOC), 575 defects total (136 in test)
  • half in use for between 3 and 18 months with only
    one defect

56
Union Switch and Signal
  • Union Switch and Signal, Inc. - process control
    systems for real-time control of railroad and
    transit operations.
  • 9 managers and 25 engineers trained.
  • 5 projects (8,400 LOC) all completed on schedule,
    a total of 57 defects found in test.
  • in use for between 1 and 9 months with zero
    defects found in use.

57
Team Software Process
  • Designed for teams of 2 to 20 PSP-trained
    software engineers.
  • Designed to create a process that builds
    effective teams and optimises team performance
    throughout a project.
  • The goal is CMM level 5 team performance.

58
Summary The Personal Software Process
  • The PSP is a process designed for individual use,
    based on scaled-down industrial software
    practice.
  • The principal objective of the PSP is to help
    software engineers to do better work.
  • The PSP is also designed to demonstrate the value
    of using defined and measured processes.
  • Finally, the PSP is intended to help engineers
    and organizations meet the increasingly stringent
    demands for quality software systems.
  • Think of PSP as a level 5 process for
    individuals.

59
Follow-up Reading
  • W. Humphrey (Addison Wesley)
  • A Discipline for Software Engineering, 1995
  • Introduction to the Personal Software Process,
    1997
  • Introduction to the Team Software Process, 2000
  • Articles in IEEE Software, May 1996 and IEEE
    Computer, May 1997
  • http//www.sei.cmu.edu/tsp
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