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CIS 245 ITS: Hardware and Software

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Title: CIS 245 ITS: Hardware and Software


1
CIS 245 ITS Hardware and Software
  • Material
  • Systems Architecture, 5th Ed, Ch 3

2
Chapter Goals
  • Describe numbering systems and their use in data
    representation
  • Compare and contrast various data representation
    methods
  • Describe how nonnumeric data is represented
  • Describe common data structures and their uses

3
Data Representation and Processing
  • Capabilities required of any data/information
    processororganic, mechanical, electrical,
    optical
  • Recognizing external data and converting it to an
    appropriate internal format
  • Storing and retrieving data internally
  • Transporting data among internal storage and
    processing components
  • Manipulating data to produce desired results or
    decisions

4
Automated Data Processing
  • Data is converted from native format into a form
    suitable for the processing device
  • Computers represent data electrically and process
    it with electrical switches
  • Laws of electricity can be stated as mathematical
    equations
  • Electronic devices perform computational
    functions embedded in the equations

5
A B C
6
Binary Data Representation
  • Binary number
  • Only one of two possible values (0 or 1) per
    digit
  • Reliably transported among computer system
    components
  • Can be processed by twostate electrical devices
    (relatively easy to design and fabricate)
  • Correspond directly with values in Boolean logic

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Hexadecimal Notation
  • Uses 16 as its base or radix (hex 6, and
    decimal 10)
  • Compact advantage over binary notation
  • Often used to designate memory addresses

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Octal Notation
  • Uses base 8 numbering system
  • Has a range of digits from 0 to 7
  • Expresses large numeric values in
  • One-third the length of corresponding binary
    notation
  • Double the length of corresponding hexadecimal
    notation

13
Goals of Computer Data Representation
  • Compactness
  • Accuracy
  • Range
  • Ease of manipulation
  • Standardization

14
Goals of Computer Data Representation (continued)
  • Compactness
  • Describes number of bits used to represent a
    numeric value
  • More compact data representation format less
    expense to implement in computer hardware
  • Accuracy
  • Precision of representation increases with number
    of data bits used

15
Goals of Computer Data Representation (continued)
  • Ease of manipulation
  • Machine efficiency when executing processor
    instructions (addition, subtraction, equality
    comparison)
  • Processor efficiency depends on its complexity
  • Standardization
  • Ensures correct and efficient data transmission
  • Provides flexibility to combine hardware from
    different vendors with minimal data communication
    problems

16
CPU Data Types
  • Primitive data types
  • Integer
  • Real number
  • Character
  • Boolean
  • Memory address
  • Representation format for each type balances
    compactness, accuracy, ease of manipulation, and
    standardization

17
Integers
  • A whole numbera value that does not have a
    fractional part
  • Data formats can be signed or unsigned
  • Determines largest and smallest values that can
    be represented
  • Excess notation
  • Twos complement notation (most common)
  • Range and overflow

18
Excess Notation
  • Can be used to represent signed integers
  • Divides a range of ordinary binary numbers in
    half uses lower half for negative values and
    upper half for nonnegative values
  • Always uses a fixed number of bits with the
    leftmost bit representing the sign (1 for
    nonnegative and 0 for negative values)

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Twos Complement Notation
  • Nonnegative integer values are represented as
    ordinary binary values
  • Compatible with digital electronic circuitry
  • Leftmost bit represents the sign
  • Fixed number of bit positions
  • Only two logic circuits required to perform
    addition on single-bit values
  • Subtraction can be performed as addition of a
    negative value

21
Range and Overflow
  • Overflow
  • Occurs when absolute value of a computational
    result contains too many bits to fit into
    fixed-width data format
  • Avoiding overflow
  • Double precision data formats
  • Careful programming

22
Range and Overflow
  • Choose data format width by balancing
  • Numeric range
  • Chance of overflow during program execution
  • Complexity, cost, and speed of processing and
    storage devices

23
Real Numbers
  • Contain both whole and fractional components
  • Require separation of components to be
    represented within computer circuitry
  • Fixed radix point (simple)
  • Floating point notation (complex)

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Floating Point Notation
  • Similar to scientific notation, except that 2 is
    the base
  • value mantissa x 2exponent
  • Trades numeric range for accuracy
  • Value can have many digits of precision for large
    or small magnitudes, but not both simultaneously
  • Less accurate and more difficult to process than
    twos complement format

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Range, Overflow, and Underflow
  • Range
  • Limited by number of bits in a floating point
    string and formats of mantissa and exponent
    fields
  • Overflow
  • Can occur within the exponent
  • Underflow
  • Occurs when absolute value of a negative exponent
    is too large to fit within allocated bits

29
Precision and Truncation
  • Precision
  • Accuracy is reduced as the number of digits
    available to store mantissa is reduced
  • Truncation
  • Stores numeric value in the mantissa until
    available bits are consumed discards remaining
    bits
  • Causes an error or approximation which can
    magnify
  • Programmers avoid by using integer types

30
Processing Complexity
  • Floating point formats
  • Optimized for processing efficiency
  • Require complex processing circuitry (translates
    to difference in speed)
  • Programmers never use real numbers when an
    integer will suffice (speed and accuracy)

31
Character Data
  • Represented indirectly by defining a table that
    assigns numeric values to individual characters
  • Characteristics of coding methods
  • All users must share same coding/decoding method
  • Coded values must be capable of being stored or
    transmitted
  • Specific method represents a tradeoff among
    compactness, ease of manipulation, accuracy,
    range, and standardization

32
Common Coding Methods
  • EBCDIC (Extended Binary Coded Decimal Interchange
    Code)
  • ASCII (American Standard Code for Information
    Interchange)
  • Subset of Unicode
  • Device control
  • Software and hardware support

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35
ASCII Limitations
  • Insufficient range
  • Uses 7-bit code, providing 128 table entries (33
    for device control)
  • 95 printable characters can be represented
  • English-based

36
Unicode
  • Assigns nonnegative integers to represent
    individual printable characters (like ASCII)
  • Larger coding table than ASCII
  • Uses 16-bit code providing 65,536 table entries
  • Can represent written text from all modern
    languages
  • Widely supported in modern software

37
Boolean Data
  • Has only two data valuestrue and false
  • Potentially most concise coding format only a
    single bit is required

38
Memory Addresses
  • Identifying numbers of memory bytes in primary
    storage
  • Simple or complex numeric values depending on
    memory model used by CPU
  • Flat memory addresses (single integer)
  • Segmented memory addresses (multiple integers)
  • Require definition of specific coding format

39
Data Structures
  • Related groups of primitive data elements
    organized for a type of common processing
  • Defined and manipulated within software
  • Commonly used data structures arrays, linked
    lists, records, tables, files, indices, and
    objects
  • Many use pointers to link primitive data
    components

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Pointers and Addresses
  • Pointer
  • Data element that contains the address of another
    data element
  • Address
  • Location of a data element within a storage device

42
Arrays and Lists
  • List
  • A set of related data values
  • Array
  • An ordered list in which each element can be
    referenced by an index to its position

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Linked Lists
  • Data structures that use pointers so list
    elements can be scattered among nonsequential
    storage locations
  • Singly linked lists
  • Doubly linked lists
  • Easier to expand or shrink than an array

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Records and Files
  • Records
  • Data structures composed of other data structures
    or primitive data elements
  • Used as a unit of input and output to files
  • Files
  • Sequence of records on secondary storage

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Methods of Organizing Files
  • Sequential
  • Stores records in contiguous storage locations
  • Indexed
  • An array of pointers to records
  • Efficient record insertion, deletion, and
    retrieval

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Classes and Objects
  • Classes
  • Data structures that contain traditional data
    elements and programs that manipulate that data
  • Combine related data items and extend the record
    to include methods that manipulate the data items
  • Objects
  • One instance, or variable, of the class

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Summary
  • How data is represented and stored within
    computer hardware
  • How simple data types are used as building blocks
    to create more complex data structures(e.g.,
    arrays, records)
  • Understanding data representation is key to
    understanding hardware and software technology
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