Title: The ObjectOriented Approach to Requirements
1The Object-Oriented Approach to Requirements
2Overview
- Objective of requirements definition is
understanding users needs, business processes,
and system to support business processes - Understand and define requirements for a new
system using object-oriented analysis models and
techniques - Line between object-oriented analysis and
object-oriented design is somewhat fuzzy - Iterative approach to development
- Models built in analysis are refined during design
3The Unified Modeling Language and the Object
Management Group
- Object-oriented modeling notation is Unified
Modeling Language (UML) - UML was presented to Object Management Group
(OMG) as standard modeling technique - Purpose of Object Management Group
- Promote theory and practice of object technology
for development of distributed systems - Provide common architectural framework for OO
4Object-Oriented Requirements
- Object-oriented system requirements are specified
and documented through process of building models - Systems development process starts with
identification of events and things - Events are business processes that new system
must address - Things are problem domain objects involved in
business process
5Object-Oriented Approach Models
- Class diagram definition of system components
- Use case diagrams and use case descriptions
show user roles and how they use the system - Systems sequence diagrams (SSDs) define inputs
and outputs and sequence of interactions between
user and system for a use case - Statechart diagrams describe states of each
object - Activity diagrams describe user activities
6Requirements Diagrams Traditional and OO Models
7Use Case Diagram
- Graphical models that summarize information about
actors and use cases - Use case analysis used to identify and define all
business processes that system must support - System developer
- Looks at system as whole
- Identifies major uses from event table
- Identifies functions to be supported by new
system - Organizes use cases
8Use Case Diagram
9Use Case Diagram
10The System Activities A Use Case / Scenario
View
- Use Case - single function performed by system
for those who use that function - Actors
- Role played by user
- Outside automation boundary and organization
- Could be a human, an organization, another
information system, an external device, or even
time.
11Four Types of Actors
- Primary business actor
- The stakeholder that primarily benefits from the
execution of the use case. - e.g. the employee receiving the paycheck
- Primary system actor
- The stakeholder that directly interfaces with the
system to initiate or trigger the business or
system event. - e.g. the bank teller entering deposit information
- External server actor
- The stakeholder that responds to a request from
the use case. - e.g. the credit bureau authorizing a credit card
charge - External receiver actor
- The stakeholder that is not the primary actor but
receives something of value from the use case. - e.g. the warehouse receiving a packing slip
12Simple Use Case with an Actor
13Use Case Diagram with System Boundary
14Use Case of Customer Support System
15All Use Cases Including Customer
16ltltIncludesgtgt Relationships
- Documents situation where one use case requires
the services of a common subroutine - Another use case is developed for this common
subroutine - A common use case can be reused by multiple use
cases
17ltltIncludesgtgt Relationship
18ltltExtendgtgt Relationships
- Extension use case a use case consisting of
steps extracted from a more complex use case in
order to simplify the original case and thus
extend its functionality.
19Generalization Relationship
20Developing a Use Case Diagram
- Starting points for use case development
- Use event table
- Identify all actors of the system
- Identify functions actors perform with system
- Develop flow of activities to identify various
scenarios - Common internal use cases can be identified and
separated into different use cases
21Use Case Detailed Descriptions
- Scenario, or use case instance, details sequence
of activities within use case - Shows actor interacting with computer system
step-by-step to carry out business activity - May have several scenarios for single use case
- Analysts prefer to write narrative descriptions
of use cases instead of building activity
diagrams - Three levels brief, intermediate, and fully
developed description
22Brief Description of Create New Order Use Case
23Intermediate Description of the Telephone Order
Scenario for Create New Order
24Intermediate Description of the Web Order
Scenario for Create New Order
25Fully Developed Description of Telephone Order
Scenario for Create New Order
26Fully Developed Description of Web Order
Scenario for Create New Order
27Activity Diagrams
- Used to document work flow of business process
activities for each use case scenario - Standard UML diagram
- Can support any level of use case description
- Helpful in developing system sequence diagrams
28Elements of Activity Diagrams
29Elements of Activity Diagrams
30Activity Diagram With A Decision Point
- One of the two possible paths will be selected
for each execution
31Activity Diagram With Synchronization Bars
- Top synchronization bar is a fork.
- Bottom synchronization bar is a join.
32Activity Diagram Telephone Order Scenario
33Activity Diagram Web Order Scenario
34Activity Diagram With A Decision Point and
Synchronization Bars
35Identifying Inputs and Outputs The System
Sequence Diagram
- Collaboration diagram
- Emphasizes objects that interact together to
support a use case diagram - May be used alone or with sequence diagram
- System sequence diagram
- Shows sequence of interactions between objects
and flow of events in a single use case - Focuses on message details
- Used more frequently in industry
36Collaboration Diagram
- Provides a quick overview of all objects that
collaborate to support a given scenario - Uses same symbols as a sequence diagram
- Shows relationships between two objects (links)
- Cannot easily describe concurrent messages or
creation/deletion of objects
37Symbols of a Collaboration Diagram
38RMO Collaboration Diagram for Look up Item
Availability
39Sample System Sequence Diagram (SSD)
40SSD Notation
- Actor represented by stick figure person (or
role) that interacts with system by entering
input data and receiving output data - Object notation is rectangle with name of object
underlined shows individual object and not
class of all similar objects - Lifeline is vertical line under object or actor
to show passage of time for object - Messages use arrows to show messages sent or
received by actor or system
41SSD Messages
- Internal events identified by the flow of objects
within a scenario - Requests from one actor or object to another to
do some action - Invokes a particular method
42Notationtrue/false condition return-value
message-name (parameter-list)
- Asterisk () indicates repeat or looping of the
message. - Brackets indicates a true/false condition. It
is a test for that message only. If it evaluates
to true, the message is sent. If it evaluates to
false, the message is not sent. - Message-name is the description of the requested
service. It is omitted on dashed-line return
messages, which only show the return data
parameters. - Parameter-list (with parentheses on initiating
messages and without parentheses on return
messages) shows the data that is passed with the
message. - Return-value on the same line as the message
(requires ) is used to describe data being
returned from the destination object to the
source object in response to the message.
43Repeating Message
44Developing a System Sequence Diagram
- Begin with detailed description of use case from
fully developed form or activity diagrams - Identify input messages
- Describe message from external actor to system
using message notation - Identify and add any special conditions on input
message, including iteration and true/false
conditions - Identify and add output return messages
45Simplified Activity Diagram of the Telephone
Order Scenario
46SSD of Simplified Telephone Order Scenario for
Create New Order Use Case
47SSD of the Web Order Scenario for the Create New
Order Use Case
48Problem Domain Modeling The Domain Model Class
Diagram
- Class diagram is focal point of object-oriented
development - Provides definition of system components
- Contains important class structural information
for implementation with object-oriented
programming - Provides conceptual data model to describe
classes for database definition - Consists of problem domain classes and
implementation classes
49Example of Domain Model Class Diagram
50RMO Domain Model Class Diagram
51Integrating Object-Oriented Models
- Complete use case diagram is needed to understand
total scope of new system - Domain model class diagrams also should be as
complete as possible for entire system - With iterative approach, only construct use case
descriptions, activity diagrams, and system
sequence diagrams for use cases in iteration - Development of a new diagram often helps refine
and correct previous diagrams
52Relationships Between OO Requirements Models
53Use Case Diagram for Inventory System
54Summary
- Object-oriented approach has complete set of
diagrams that together document the users need
and define system requirements - Requirements specified using following models
- Domain model class diagrams
- Use case diagrams
- Use case detailed model, either descriptive
format or activity diagram - System sequence diagrams (SSDs)