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Computer Graphics and Applications

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Title: Computer Graphics and Applications


1
Computer Graphics and Applications
  • Tao Ju, Cindy Grimm
  • Dept. of Computer Science and Engineering
  • Washington University in St. Louis

2
What is CG?
3
Our Areas
  • Modeling (Cindy, Tao)
  • Shape understanding (Tao)
  • Animation (Tao)
  • Art-based rendering (Cindy)
  • Bio-medical applications (Cindy, Tao)
  • Collaborators

4
Polygonal Models
  • Digital representation of surfaces using polygons
  • Triangles, quads, etc.
  • Applications
  • Movies, games
  • Visualization
  • Simulation

5
Building Models
6
Building Models
  • In Action!
  • Real-time model construction in games

7
Repairing Models
8
Shape Understanding
  • Using skeletons to identify shape components
  • Highlights tubular and plate-like parts Ju et
    al. 07,08,09

Surface
Plate-like
Curve
Tubular
3D Object
Skeleton
9
Animation
10
Animation
  • Cage-based character control

Siggraph 05
Deforming the cage
Model cage
11
Animation
  • Cage-based character control

Siggraph 05
Deforming the cage
Model cage
12
Animation
  • In Action!

13
Animation
  • Designing interesting skin behaviors with cages
  • And use it on different models

Siggraph Asia 08
A muscle bulging
14
Art-based rendering(Cindy)
  • Motivation Artists study how to convey
    information in non-verbal ways
  • E.g. Caricatures.
  • Easily recognizable faces (faster recognition
    than a photograph)

John S. Pritchett, artist
15
Art-based rendering(Cindy)
  • Replicate existing media
  • Paint, line drawings, mazes
  • Automatic or manual
  • Rendering styles for visual clarity
  • Silhouettes, stipples, warm-cool lighting

Barb Meier, Painterly Rendering, Siggraph 1996
Craig Kaplan, Maze Design, Siggraph 2007
16
Art-based rendering(Cindy)
  • Abstraction

17
Art-based rendering(Cindy)
  • Using texture and shading

18
Art-based rendering(Cindy)
  • Non-linear cameras

19
Bio-Med 1 Protein Modeling
  • Protein a sequence of amino acids
  • Folds into a 3D structure in order to interact
    with other molecules
  • Protein function derived from its 3D structure
  • Why do we care?
  • E.g., understanding and inhibiting virus

20
Bio-Med 1 Protein Modeling
  • Imaging Computing

Electron Cryo-Microscopy
3D image of a virus
21
Bio-Med 1 Protein Modeling
  • Skeleton-based approach

CAD 07, Structure 07, CAD 08, SMI 08
Plate
Surface
ß-sheet
Tube
Curve
a-helix
Cryo-EM Volume
Skeleton
Protein Structure
22
Bio-Med 1 Protein Modeling
  • Recent progress

Backbone structure of the infectious e15 virus
capsid Jiang et. al., Nature 2008
23
Bio-Med 2 Gene Mapping
  • Gene
  • Blueprints for creating proteins
  • 20,000 in human as well as in mouse
  • Gene expression
  • Where a particular gene is active
  • A key to understand what a gene does and how it
    relates to other genes
  • The foundation of developing cures for genetic
    disorders

24
Bio-Med 2 Gene Mapping
  • Imaging Computing

Gene Hnt
In-situ hybridization
Gene Calb
Gene Sst
25
Bio-Med 2 Gene Mapping
  • Imaging Computing
  • Atlas-based image comparison

SGP 03, PLoS 06, IEEE TMI 07
Graphical search interface
Query results
26
Bio-Med 2 Gene Mapping
  • Mapping 3D gene expression patterns
  • Building 3D anatomical atlas
  • Performing 3D spatial queries

27
Summary
  • Computer graphics
  • Modeling, animation, rendering
  • Computational bio-medicine
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