Title: GTA GroupWare Task Analysis
1GTAGroupWare Task Analysis
- Task analysis concepts
- GTA -Task analysis in design of complex systems
- Methods of task knowledge collection
- GTA conceptual framework
- Representations and tools
- Sources
2Task analysis concepts
- Complex tasks and goals (n to 1)
- hierarchies, flow, multiple processes
- users unit tasks
- (Card, Moran Newell)
- systems basic tasks (Tauber)
- primary tasks
- secondary tasks
- actions, communication acts
3GTA -Task analysis in design of complex systems
- Complex systems
- multiple users who interact / collaborate
- with / through technology
- Phases in iterative design
- analysis
- specification
- evaluation
4GTA -Task analysis in design of complex systems
analysis
evaluation
specification
implementation
5GTA -Task analysis in design of complex systems
Task model 1 current task world
Task model 2 envisioning the future
6Methods of task knowledge collection
- Knowledge sources
- domain experts / (future) users
- observation of expert behavior
- documents
- interaction in situation
Task model 1 current task world
7Methods of task knowledge collection
- domain experts / (future) users
- knowledge elicitation
- e.g. Sebillotte / Graesser question method
- Question explain as detailed and complete as
possible how you - Answer X and therefor Y
- X because of Y
- Additional questions Why X? / How X?
8Methods of task knowledge collection
- Interaction in situation (people, artifacts,
history) - Ethnographic methods, e.g.
- interaction analysis (Jordan, Henderson)
- Identify hot spots
- video - content log - review with actors -
generate hypothesis - compare with alternative
records - identity patterns
9Methods of task knowledge collection
- Task model 2
- envisioning the
- future
- Knowledge sources
- task model 1
- (needs, inconsistencies, conflicting goals)
- client (requirements, standards, law)
- technology (constraints, possibilities and
- expectations, challenges)
10GTA conceptual framework
- Complementary viewpoints, redundant descriptions
and cross references - Agents
- Work
- Situation
11GTA conceptual framework
- Agents
- actors (individual humans, institutes and groups,
machines, systems) with attributes - roles, defined with tasks and object relations
- organization (structure of actors, allocation of
roles, delegation and mandates)
12GTA conceptual framework
- Work
- task / goal structure / actions (related to
roles) - task descriptions (objects and situation)
- hierarchical decomposition
- temporal structure and triggering
- protocols and (expert) strategies - situated
13GTA conceptual framework
- Situation
- objects in object structure (type relations,
semantic relations) - environment
- history of situation
14Representations and tools
- GTA representations
- conceptual entities
- structures
- media registrations
15Representations and tools
- Conceptual entities
- relation to other entities
- template format for different concepts
- Task, Object, Role, Agent, Event
16Task Template
17Object Template
18Role Template
19Agent Template
20Event Template
21Representations and tools
- Structures, relation between entities of a type
- type hierarchies (is a)
- decomposition trees
- semantic relations (contains)
- flow (of data, of control, triggering relations)
22Representations and tools
- Media registrations
- video clips
- sound track
- picture
23Representations and tools
- Tools a design environment for collaborative
design - EUTERPE
- editors for representation types
- a repository of task model elements
- representations as a view on the database
- tools for analysis and reasoning
- translation to HTML
24Task World Ontology
25Sources
- Http//www.cs.vu.nl/martijn/gta
- literature on GTA
- EUTERPE tool
- examples