Title: Communication Concepts * Computer-Mediated Communications * GroupWare
1Communication ConceptsComputer-Mediated
CommunicationsGroupWare
2Communication
- Communication is an interpersonal process of
sending and receiving symbols with messages
attached to them.
3General Model of a Communication System
Feedback
Receiver Decoder
Transmitter encoder
Source
Destination
Channel
Noise and Distortion
4Basic Communication Concepts
- Social Context
- Personal, Impersonal, and Anonymous Communication
- Time, Place, and Direction of Communication
5Social Context
- The situation and relationships within which
communication takes place. - Social presence
- Organizational position
- Relationships
- Cultural Norms
- Age
- Gender
- The topic being discussed
- Nonverbal communication
- Media Richness Theory
6Personal, Impersonal, and Anonymous Communication
- Personal - the relationship between sender and
receiver matters. It affects form and content. - Impersonal - The sender and receivers
relationship does not matter. Both serve as
agents of the organization. - Anonymous - The senders identity is hidden from
the recipient.
7Time, Place, and Direction of Communication
- Synchronous - The sender and Receiver are
available simultaneously - Asynchronous - The sender and receiver are not
available simultaneously. - Place Involves Physical Presence
- Direction One-way vs. Two Way communication.
8Common Communications Classified By Time and
Place
Presentation Systems Copyboards PC
Projectors Facilitation Services Polling
Systems Group Decision Rooms
Transaction databases Shared Files Electronic
Mail Voice Mail Shift Work Communications
SAME PLACE
EDI Electronic Mail Computer Conferencing Voice
Mail Fax
DIFFERENT PLACE
Typical Telephone Video Telephone Video
Conferencing Live Radio TV Broadcast
SAME TIME
DIFFERENT TIME
9Approaches for Improving Communication
- Presentation Technologies
- Eliminate Unnecessary Person to Person
Communication - Make Communications more systematic
- Combine and Extend Electronic Communications
10Making Face to Face More Effective
- Presentation Technologies
- Blackboard
- Prepared Paper Handouts
- Overhead projector or slide projector with color
transparencies - Electronic Blackboard
- Computer LCD Display panels
- Computer for What-If Scenarios
- Computer-controlled Multi-media
- Computer controlled multi-media with interactive
control.
11Eliminate Unnecessary Person to Person
Communication
- Substitute on-line Access to data
- Example Supplier/Customer Relationships
- ATM access
- Automated Telephone Attendants
- Danger of becoming too impersonal
12Making Communication Systematic
- Contrast communication between people vs.
communication between machines. - The business Memo Header
- To
- From
- Date
- Re
- Having structure reduces the effort required to
figure out what the communication means. - Even with communication between groups of people,
repetitive aspects of communication are
systematized.
13Combine and Extend Electronic Communication
Functions
- Early communication technologies have been
combined and extended to create more powerful
communication technologies. - Example Telegraph, Telephone, Radio Broadcast
14Collaborative Work
15Supporting Collaborative Work
- The term group, or work group refers to two or
more individuals who act as one unit to perform a
task.
16Benefits of Working in A Group
- Groups are better than individuals at
understanding problems. - People are accountable for decisions in which
they participate. - Groups are better than individuals in catching
errors. - A group has more information (Knowledge) than any
one member, and, as a result, more alternatives
are generated for problem solving. - Synergy may develop so that the effectiveness of
the group is greater than what could have been
produced individually.
17Benefits of Working in A Group - 2
- Working in a group may stimulate the process and
the individuals. - Group members have their own egos imbedded in the
decision they make, so they will be committed to
the implementation. - The participation of the members means less
likelihood of their resisting implementation.
18Dysfunctions of Groups
- Social Pressures of Conformity (groupthink) may
eliminate superior ideas. - Time-consuming, slow process (e.g. tendency to
repeat what was already said). - Lack of coordination of the work done by the
group. - Inappropriate influence of group dynamics
(domination by some, fear to speak by others). - Tendency of group members to rely on others
(free ride)
19Dysfunctions of Groups -2
- Tendency toward compromised solutions of poor
quality. - Inability to complete a Task
- Large non-productive time .
- Larger cost of making decisions (many hours of
participation, travel time, etc.). - Incomplete or inappropriate use of information.
20Improving the Work of Groups
- Nominal Group Technique
- Delphi Methods
- Computer-Supported Cooperative Work
21Nominal Group Technique
- Typical group dynamic method.
- Includes a sequence of activities
- 1. silent generation of ideas in writing
- 2. round-robin listing of ideas on flip chart
- 3. serial discussion of ideas
- 4. silent listing and ranking of priorities
- 5. discussion or priorities
- 6. silent re-ranking and rating of priorities
- Based on social-psychological research which
indicates procedure is clearly superior to
conventional discussion groups for generating
higher quality decisions, greater quantity of
ideas, and improved distribution of information
on fact-finding tasks.
22Nominal Group Technique - 2
- The success of the NGT technique and similar
methods depends considerably on the quality of
the facilitator and on the training given to
participants. - The approach does not solve several of the
dysfunctions of groups such as fear to speak,
slow process, poor planning and organization of
the meeting, compromises, and lack of appropriate
analysis.
23Delphi Methods
- Originally designed by RAND Corp. as a
technological forecasting technique for a group
of experts. - Designed to eliminate undesirable effects of
interaction among group members. - The experts do not meet face-to-face, and they do
not know who the other experts are. - Each group member provides individual ideas,
opinions, etc. with supporting arguments,
assumptions, rankings, etc. - A facilitator edits, clarifies, and summarizes
the data.
24Delphi Methods - 2
- Results are provided as anonymous feedback to
group members along with second round of
questions. - Questions and feedback continue anonymously for
several rounds becoming increasingly more
specific until consensus is reached or their is
no more movement of group members on their
individual positions. - Through anonymity, negative effects associated
with face to face solutions are avoided (e.g.
dominant behavior, groupthink, and stubbornness
to change ones mind).
25Computer-Supported Cooperative Work (CSCW)
- The electronic workplace - an organization wide
system that integrates information processing and
communication activities. - The study of such activities is part of a
multi-disciplinary field called
computer-supported cooperative work. - CSCW looks at how groups work together and seeks
to discover how technology can help them work.
26Whats In A Name?
- Very often the following terms are used
interchangeably - computer-supported cooperative work (CSCW)
- Electronic meeting systems (EMS)
- Computer-mediated Communications (CMC)
- Group Decision Support Systems (GDSS)
- GroupWare
- Coordination Systems
27GroupWare
- Commercial CSCW products (The Coordinator, Lotus
Notes) are often referred to as examples of
GroupWare. - It is often used synonymously with CSCW
technology. - Others may look at GroupWare as the class of
applications arising from the merging of
computers are large information databases, and
communication technology.
28GroupWare Origins
- Most software systems originally supported only
the interaction between a user and the system. - Whether preparing a document, querying a
database, or playing a game, the user only
interacted with the system. - However, this is not the way most people work in
daily life. - The term personal computer is becoming an
oxymoron. - Three key ideas in group interaction
communication, collaboration, and coordination.
29 Communication
- Computer-based or computer-mediated communication
is not fully integrated with other forms of
communication. - Asynchronous text-based e-mail and bulletin
boards vs. synchronous telephone and face to face
conversation. - One can not transfer a document between two phone
numbers, and can not originate a voice
conversation between two workstations. - Telecommunications technologies and computer
processing technologies will still grow closer
together.
30Collaboration
- Collaboration is the cornerstone of group
activity. Effective collaboration demands people
share information. - Current database systems insulate users from one
another. - CAD system designers Seldom are they able to
simultaneously modify different parts of the same
object. - Many tasks require a finer granularity of
sharing. - Needed Shared environments that unobtrusively
offer up to date group context and explicit
notification of user's actions.
31Coordination
- The effectiveness of communication and
collaboration can be enhanced if a groups
activities are coordinated. - Without coordination, a group may engage in
conflicting or repetitive actions. - Coordination is an activity itself - necessary
overhead when several parties are performing a
task. - Although most databases provide multiple accesses
to shared objects, most tools accomplish this
from a single-user perspective.
32GroupWare Formal Definition
- GroupWare computer-based systems that support
groups of people engaged in a common task (or
goal) and that provide an interface to a shared
environment. - Timesharing would not generally be considered
GroupWare. - The activity need not be simultaneous.
- Johnson-Lenz definition of GroupWare
computer-based systems plus social group
processes.
33GroupWare Spectrum
Common Task Dimension
HIGH Software System Review or Collaborative Writi
ng
LOW Timesharing System
Shared Environment Dimension
LOW Electronic Mail
HIGH Virtual Classroom
34Taxonomy of GroupWare Systems Time-Space
SAME TIME DIFFERENT TIME
Face to Face interaction
Asynchronous Interaction
SAME PLACE
Any Time Any Place
DIFFERENT PLACES
Synchronous Distributed Interaction
Asynchronous Distributed Interaction
35Taxonomy of GroupWare Systems Application-Level
- Message Systems
- Screen Sharing
- GDSS and Electronic Meeting Rooms (EMS)
- Computer Conferencing
- Intelligent Agents
- Coordination Systems
- Workflow Systems
36Message Systems
- Asynchronous exchange of textual and non-textual
messages between groups of users. - Concept of attachments
- Danger of Information Overload
- Filtering and Filing functionality
- Attachment of scripts
37Screen-Sharing
- In collaborative work, members are often in
different locations. - As an example, special software allows groups to
jointly compose and edit a document, spreadsheet,
or other entity. - Synchronous and asynchronous use.
- Concurrent read access to entire document, but
only one writer updates a segment at a time. - Locking as in database management with versioning
is important. - Explicit notification of other user actions.
- Another example electronic whiteboards.
38GDSS and EMS
- GDSS provide computer-based facilities for
exploration of unstructured problems. - Goal is to improve the productivity of
decision-making meetings, by speeding up the
process or improve the quality of the resulting
decisions. - Many GDSSs are implemented at EMSs. Arizonas
Groupsystems).
39Computer Conferencing
- Real-time computer conferencing
- teleconferencing (voice and video)
- asynchronous computer conferencing
40Intelligent Agents
- Not all participants in electronic meetings are
people. - In general, intelligent agents are responsible
for a specific set of tasks, and the user
interface makes their actions resemble those of
other users.
41Coordination Systems
- The coordination problem is the integration and
harmonious adjustment of individual work efforts. - Typically such systems allow individuals to view
their actions, and those of others, within the
context of the overall goal. - Systems may trigger user actions.
- Four types of Models form, procedure,
conversation, or communication-structure oriented.
42The Coordinator
- The Coordinator is a commercial GroupWare product
for messaging. - It is based on a set of speech acts (i.e.
requests promises, etc.) and contains a model of
legal conversation modes (e.g. a request has to
be issued before a promise can be made). - As users make conversational moves, typically
through e-mail, the system tracks their requests
and commitments
43Workflow Systems
- Perhaps a special case of coordination systems.
- Business process automation tools that place
system controls in the hands of user departments. - Highly flexible and can be designed to automate
almost any information processing task. - Primary purpose is to provide users with
tracking, routing, document imaging, and other
capabilities designed to improve business
processes.
44Assumptions and Goals of various forms of
Computer-Mediated Communication
45Assumptions and Goals
- for the group to exhibit collective intelligence
- support communications 24 hours per day, 7 days
per week, both synchronously and asynchronously. - tailorability of communication structure for
groups needs - Appropriate communication structures are
extremely sensitive to group norms and
organizational culture. - Individuals have a great deal of leeway as to
what mode of communication they will use. You
can nor force users to use electronic means.
46Assumptions and Goals - 2
- Individual and group problem solving requirements
imply that one must integrate computing and data
resources as part of the communication process. - Individuals and groups must be able to exercise a
high degree of tailorability to the communication
environment and interface. - Privacy and security of human communication are
essential to the acceptance of the system. - Human roles, and computer support of human roles
are key factors in the success of group
activities.
47AsynchronousGroup Operations
- Fallacy The best way to automate something is
the way it was originally done manually. - Although it may sound easy to sell a system that
way, it may be the worst way to design a system
for increased benefits. - Example Asynchronous Communication should not
necessarily be thought of as problem because it
is not the sequential process used in
face-to-face mode. - Issue should be to exploit the opportunity of
asynchronous communication to make a group
process better than face to face communication.
48AsynchronousGroup Operations - 2
- The potential for real improvement in group
processes lies in the fact that individuals can
deal with that part of the problem they can
contribute to at a given time, regardless of
where the other individuals are in the process.
49Whats In a name? (again)...
- Group Decision Support Systems (GDSS)
- Electronic Meeting Systems (EMS)
- Computer-Supported Cooperative Work (CSCW)
- Computer-Mediated Communication (CMC)
50Designing Groupware
- What would some of the entities or objects of
discourse be in a Group Decision Support System
(GDSS)? - PROBLEMS, ISSUES, QUESTIONS
- GOALS, OBJECTIVES, PLANS
- STRATEGIES, POLICIES, AGENDAS
- CONCERNS, CRITERIA ARGUMENTS
- ASSUMPTIONS, VIEWPOINTS
- OPINIONS, VALUES, INTERESTS
- CONSEQUENCES, SCENARIOS, IMPACTS
- TRADEOFFS, COMPROMISE, PROPOSALS
- SOLUTIONS, DECISIONS, PROJECTS
- TASKS, ALLOCATIONS, POSSIBILITIES
51Designing Groupware - 2
- What are some desirable features in a GDSS?
- ALTERNATIVE GENERATION
- STANDARD SETTING
- GOAL AND OBJECTIVE SETTING
- PROJECT FORMULATION
- PROJECT STATUS TRACKING
- PROBLEM EXAMINATION
- RISK DETERMINATION
- MODEL BUILDING
- COLLABORATIVE WRITING
52Designing Groupware - 3
- Some GDSS Tools
- VOTING SCALES
- RANK ORDERING
- COMPARATIVE ORDERING
- INTERVAL RATIO SCALING
- DECISION TREES
- INFLUENCE MATRICES
- RISK ANALYSIS
- DECISION TABLES
- STAKEHOLDER ROLES
- GAMING
53COMPUTER MEDIATED COMMUNICATIONS (CMC)
- OBJECTIVES
- FACILITATION OF GROUP ACTIVITIES
- TAILORING COMMUNICATION STRUCTURES AND PROTOCOLS
AROUND THE APPLICATION AND THE GROUP - COLLECTIVE INTELLIGENCE
- CAN THE GROUP PERFORM BETTER THAN THE BEST MEMBER
ACTING ALONE (SPEED AND QUALITY)
54COLLECTIVE INTELLIGENCE
- CAPTURING INDIVIDUAL KNOWLEDGE
- FORMING A GROUP SYNTHESIS
- FEEDBACK TO GROUP
- EVALUATION BY THE GROUP
- EVOLUTION AND ADOPTION BY GROUP
- USE BY THE GROUP FOR THE GROUP AND THIS GDSS
SHALL NOT PERISH - INTEGRATION OF COMPUTER RESOURCES
- POWER TO THE GROUP
55Theoretical Foundationsfor Electronic Meeting
Systems
56Remember...
- Whats in a Name?
- Group Decision Support System
- Electronic Meeting System
- Computer Mediated Communication Systems
57Theoretical Foundations for Electronic Meeting
Systems
Group
Task
Process
Outcome
Context
Technology
58Theoretical Foundations
- Meeting outcomes (e.g. efficiency, effectiveness,
satisfaction, etc.) depend on the interaction
within the meeting process of four things - the group members
- working on a task at hand
- context factors
- with the technology of the electronic meeting
system and the components of the technology the
group uses (e.g. anonymity).
59Theoretical Foundations Group Characteristics
- Group Size
- Group Proximity
- Group Composition (peers or hierarchical)
- Group Cohesiveness, etc.
60Foundations Task Characteristics
- Activities to accomplish the task (idea
generation, decision choice, etc) - Task complexity, equivocality, structure,
analyzability, importance, etc. - Task Type
- Creativity
- Intellective
- Preference
- Planning
- Cognitive Conflict
- Mixed Motive
61Foundations Context Characteristics
- Environment
- competition,
- uncertainty,
- time pressure,
- evaluative tone (critical vs. supportive)
- Organizational
- information system
- age
- culture
- reward structure (none vs. individual vs. group)
- power structure
62Foundations Technology Characteristics
- The Technology used
- (the computer-mediated communication system,
- The GDSS
- The EMS
- How it was designed, its structures, its features
etc). - In other words, the design of the technology is
important. - Example Try comparing 2 simple e-mail systems,
63Group Processes
- Certain processes improve outcomes while others
impair outcomes - Meeting outcomes depend on the processes losses
and gains
64Group Processes Gains
- More information - group as a whole has more
information than any one member - Synergy - A member uses information in a way that
the original holder did not, because that member
has different information or skills. - Stimulation - working as a group may stimulate
and encourage individuals to perform better. - Learning - Members may learn and imitate more
skilled members to improve performance.
65Group Process Losses
- Air time Fragmentation - The group must partition
available speaking time among members. - Attenuation Blocking - members who can not
contribute comments as they occur to the member,
forget or suppress them later in the meeting
because they seem less relevant. - Concentration Blocking - Fewer comments are
contributed since members concentrate on these
until they can be contributed. - Attention Blocking - New comments are not
contributed since members must constantly listen
to others.
66Group Process Losses - 2
- Failure to Remember - Members lack focus on
communication, missing or forgetting the
contributions of others. - Conformance Pressure - members are reluctant to
criticize the comments of others due to
politeness or fear of reprisal. - Evaluation apprehension - fear of negative
evaluation causes members to withhold ideas - Free Riding - Members rely on others to
accomplish goals, due to cognitive loafing. - Cognitive Inertia - Discussion moves along one
train of thought without deviating..
67Group Processes Losses - 3
- Domination - Some group members exercise undue
influence or monopolize group time. - Socializing - Non-task discussion
- Information Overload - Information is presented
faster than it can be processed. - Coordination problems - Difficulty coordinating
members contributions. - Incomplete Use of Information - Incomplete access
to and use of information necessary for
successful task completion. - Incomplete Task analysis - groups engaging in
superficial discussions might face this problem
68EMS Effects
- EMS can affect this balance of gains and losses
through four mechanisms - process support
- process structure
- task structure
- task support
69Process Support
- Communication infrastructure (i.e. media,
channels, devices, etc. electronic or otherwise)
that facilitates communication among the group
members. - Example electronic communication channel,
blackboard.
70Process Structure
- Refers to the techniques or rules concerning the
timing, content, pattern, etc. of communication - Example agenda or process methodology such as
the Nominal Group Technique - Example Roberts Rules of Order provides a
process structure.
71Task Support
- refers to the information and computation
infrastructure for task-related activities. - Example external databases, calculators, etc.
- Example Suppose the group has some data but they
would like to have some descriptive statistics to
better understand the data. - Example Access to public information on the Web.
72Task Structure
- Refers to the rules, techniques, models to help
analyze task relation information to gain new
insight - Example models used in a DSS
73Electronic Meeting Systems
- EMS can be looked as a convenient means by which
to deliver process support, process structure,
task support and task structure - Nunamaker et al. from University of Arizona
emphasize process support - The important to note is that the four mechanisms
(Process Support, Process Structure, Task
Support, Task Structure) change the process
losses and gains
74Process Support
- This can be provided by the EMS in three ways
- parallel communication
- group memory
- anonymity
75Parallel communication
- each member has a workstation with an electronic
channel enabling everyone to communicate - Reduces following losses
- air time fragmentation
- attenuation blocking
- concentration blocking
- domination, etc.
- Process gains enhanced
- synergy
- use of more information
- increased interaction
- stimulate and promote learning
76Group memory
- EMS can record all electronic comments
- Reduce following losses
- failure to remember
- attention blocking
- incomplete use of information
- may promote synergy and reduce information
overload - Support for automatic indexing, keywords,
filtering, etc. can make recall even easier.
77Anonymity
- EMS may provide some degree of anonymity
- This may reduce the pressure to conform and
evaluation apprehension - Might increase free riding since it becomes more
difficult to find out who contributes and who
does not. - Might provide a low threat environment and
increase contributions.
78Media Effects
- Media speed (typing slower than talking)
- media richness (less richer media than
face-to-face) - depersonalization (separation of individuals from
comments) - deindividuation (loss of self or group awareness)
- Loss of global view of task
- Flaming, etc
79Typical EMS Tools for Process Support
80Activity Idea Generation
- Brainstorming - anonymous generation of new
ideas. - Topic Commentator - A set of electronic index
cards for simultaneous entry of information on
multiple topics. - Group Outliner - Organization of Ideas according
to a structured outline form,
81Activity Idea Organization
- Idea Organizer - Organization of comments
received from idea generation. - Issue Analyzer - Identification and consolidation
of comments from idea generation into major
issues. - Group writer - Joint authoring of a document by
meeting participants.
82Activity Prioritizing
- Vote Selection -Choice of voting method (e.g.
yes/no, multiple choice, ranking), voting, and
vote results presentation. - Alternative evaluation - ranking of alternatives
(using multiple criteria). - Questionnaire - electronic questionnaire form.
- Group matrix - ratings of ideas on a two
dimensional matrix.
83Activity Policy Development
- Policy Formulation - Structured support for
reaching consensus on policy statements. - Stakeholder identifier - structured stakeholder
identification
84Activity Knowledge Accumulation
Representation
- Another name for Knowledge Accumulation is
Organizational Memory. - Enterprise Analyzer - Organizing and analyzing
group information. - Graphical browser - Identify and zero in on nodes
of enterprise analyzer. - Group Dictionary - development and storage of
formal definition of terms used by participants. - Brief case - immediate read-only access to any
stored information
85Summary
- Each of these activities
- Idea Generation
- Idea Organization
- Prioritizing
- Policy Development
- Knowledge accumulation and representation
- is a form of Process Support
- Note the resemblance to Simons stages of
Decision Making.