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Title: Mars Science Laboratory Project


1
Mars Science Laboratory Project
Entry, Descent, and LandingSystem Engineering
Challenge Adam SteltznerPhase Lead and
Development Manager,Entry, Descent and Landing
November 10, 2009NASA GSFC
2
Overview
  • MSL is a NASA flagship mission to the surface of
    Mars
  • MSL will delivery the largest rover ever to the
    surface of another planet
  • MSL was scheduled to launch in last month (Oct.
    2009)
  • Launch slipped to November 2011
  • The MSL Entry, Descent and Landing system design
    has not proven itself yet
  • But it has successfully navigated a challenging
    development program (575-950)
  • This presentation is focused on the system
    engineering challenges of the design and
    development process for MSL EDL
  • How to find the right architecture
  • Given capabilities driven performance
    requirements
  • How to partition the effort (requirements) across
    the team
  • What design features and processes allow the
    system to be re-tuned as the development process
    unfolds

3
The Mars Challenge
  • Large diverse planet, not well characterized.
  • Gravity
  • 3/8ths of Earth gravity
  • Atmosphere
  • 1/100th of Earth atm. density, mostly C02
  • Topography
  • Surface elevation between -1.5 km and 2.5 km
  • Terrain
  • Rocky, cratered, sandy surface features

4
Martian Entry, Descent and Landing
  • Energy management
  • All EDL architectures strive to manage the
    disposal of arrival KE
  • Atmosphere is a great dump site
  • Aerodynamics drag is rarely enough

Entry
Parachute Descent
99 of KE
Powered Descent
0.9 of KE
0.1 of KE
3e-06 of KE
Landing or Touchdown
5
25 kg
175 kg
950 kg
6
Martian Entry, Descent and Landing
  • Touchdown System
  • Larger rover than previously contemplated
  • How can we take out that last, most difficult KE

Entry
Parachute Descent
Powered Descent
Landing or Touchdown
7
EDL Touchdown System Trade Space
  • The touchdown system must perform three tasks
  • Remove kinetic energy remaining from powered
    descent condition
  • Land safely on uncertain terrain
  • Allow rover to egress or drive away from the
    landed state
  • Four major families of touchdown system exist
  • Airbags, Legs, Pallet, and Direct Placement

Touchdown Systems
Closed-loop 6-DOF Propulsion 1-3 m/s vert., lt1
m/s hori.
Open Loop 1-DOF Propulsion 10-20 m/s vert., 10
m/s hori.
Airbags
Pallet
Legs
Direct Placement
8
Viking
MPL/PHX
9
Legged Landers
  • Description
  • Rover top mounted or bottom mounted
  • Landing legs plastically absorb touchdown energy
  • Stability augmenting outriggers for slopes
  • Ramps (top-mounted) or short bridle deployment
    (bottom-mounted) used for egress
  • Pros
  • Exploits Viking and Apollo landing technology
  • Single body control at all times
  • Cons
  • Ground/plume interaction
  • High CG and post engine shut-off free fall reduce
    stability
  • Touchdown sensing and high rate engine shut-off
  • Validation of terrain interaction difficult
  • Egress system mass and development
  • Observation
  • Family of architectures potentially feasible for
    use on MSL
  • Landing stability, touchdown sensing,
    ground/plume interaction are challenges

10
Direct Payload Placement (e.g. Sky Crane)
  • Description
  • Propulsion module with bridle suspended rover.
  • Rover placed directly in mobile configuration
  • Pros
  • Reduced ground-plume interaction
  • Slower touchdown and lower CG allows greater
    stability and hazard tolerance
  • Utilizes rovers inherent terrain interaction
    capabilities
  • Touchdown signature is persistent and unambiguous
  • Rover does not need to egress from lander
  • Validation can be decomposed into surface
    interaction testing (rover) and closed loop
    propulsion/GNC simulation (descent stage)
  • Cons
  • New architecture
  • Additional pendulum and multi-body dynamics must
    be addressed
  • Observations
  • Architecture is feasible for MSL
  • Significant advantages for this architecture

11
Direct Payload Placement (e.g. Sky Crane)
Analyzable
Testable
12
(No Transcript)
13
Skycrane Event Timeline
Descent Stage commanded to follow Reference
Trajectory VVertical 0.75 m/sec VHorizontal
0.0 m/sec
One-Body Phase Duration 2 sec
Deployment Phase Duration 8 sec
Post-Deploy Settling Phase Duration 2 sec
Ready for Touchdown Phase Duration 0-8 sec
Touchdown Phase Duration lt 2 sec
11
14
(No Transcript)
15
Epilogue of a Trade
Simplicity!?
  • Make Airbags Work!
  • Land a much bigger rover and make the changes
    needed
  • Slow the velocity of impact down to 2-5 m/s
  • Closed-loop throttled system, IMU, Terrain
    Radar..

Proven
  • Sky Crane Landing System
  • Once you have bought all the complexity to get to
    2-5 m/s, dont get lazy!
  • Drive the velocity down to lt1 m/s and simplify
    the system design

16
Martian Entry, Descent and Landing
Entry
Parachute Descent
Powered Descent
Landing or Touchdown
17
Powered Descent Vehicle Configuration
  • Single body powered descent (Viking heritage)
  • Reduces velocity from 100 m/s at 2000 m altitude
    to lt1 m/s at 20 m altitude
  • Utilizes all 8 engines firing
  • Reduce to 4 engines firing at start of Sky Crane
    phase to maintain engine throttle settings above
    minimum
  • Viking heritage throttleable engines
  • Technology development complete

MLE (8) (Modified Viking engine)
Terminal Descent Sensor (Radar)
Descent Stage IMU (DIMU)
18
Martian Entry, Descent and Landing
Entry
Parachute Descent
Powered Descent
Landing or Touchdown
19
Parachute Design Choice
  • Parachute Function
  • Slow MSL scale vehicle from supersonic to
    subsonic powered descent start conditions
  • From a worst case Mach 2.3 to Mach 0.6
  • Challenge
  • Viking size parachute has insufficient drag to
    take vehicle to the staging conditions in
    acceptable time
  • Terminal velocity Mach 0.4
  • Architecture trades looked at alternate solutions
  • All propulsive
  • Multi-stage parachutes
  • All supersonic parachutes
  • Larger supersonic chute chosen
  • Trade space and choice reviewed and approved by
    EDL Review Board
  • MSL Design
  • 21.5 m Viking DGB

20
Martian Entry, Descent and Landing
Entry
Parachute Descent
Powered Descent
Landing or Touchdown
21
Guided Entry
  • Entry Function
  • Remove 99 of arrival kinetic energy
  • Fly-out atmospheric and vehicle dispersions via
    guided flight
  • Kinetic Energy
  • PICA TPS
  • Effort lead by ARC and LaRC personnel as integral
    part of project team
  • Guided Flight
  • Guided entry required to meet landing accuracy
    and altitude requirements
  • Lifting entry configuration
  • Viking, Apollo, Gemini, etc. heritage
  • Produces a nominal L/D of .24 _at_ M 24
  • Lift vector control utilized to achieve guidance
  • Leverages simple, high heritage, robust design
    Apollo guidance heritage
  • Control achieved by rolling lift vector about
    velocity vector
  • Mature technology with extensive flight heritage,
    existing validated simulation tools
  • Effort led by experienced JSC personnel as
    integral part of project team

Velocity vector
22
Putting it all together..
23
Event Timeline 1/3
Final Approach
Exo-Atmospheric
EDL Start
Do PEDL
TCM-5
EDL Parameter Update Nav Update 2 TCM-5x
EDL Param. Update Nav Update 3 Stop ATCM
TCM-6
Do EDL
HRS Vent
Cruise Stage Separation
Enable GNC(Despin, Detumble, Turn to Entry) T-0
Nav Point
Entry Interface(r 3522.2 km)
Separate CBM Switch to TLGA
E-1 day
E-10 min
E-9 min
E-15 min
E-5 days
E-2 days
E-6 hrs
E-2 hrs
E-1330 min
E-0 min
500bps
X-Band
Tones
8 kbps
UHF
24
Event Timeline 2/3
Parachute Descent
Entry
Entry Interface(r 3522.2 km)
Pressurize Prop. Sys.
Peak Heating
Peak Deceleration
SUFREBM SeparationVictory Roll
Deploy Supersonic Parachute
Heatshield Separation
Begin Using Radar Solutions
Prime MLEs
E274 s
E305 s
E245 s
E85 s
E96 s
E-0 min
E230 s
E279 s
X-Band
Tones
8 kbps
UHF
25
Event Timeline 3/3
Powered Flight Includes Powered Descent, Sky
Crane, Flyaway
Flyaway
Sky Crane
Powered Descent
Backshell Separation
Powered Approach
ConstantVelocity- 20 m/s
ConstantDeceleration- 20 m/s to 0.75 m/s
Rover Separation
Throttle Down to 4 MLEs
Mobility Deploy
Activate Flyaway Controller
Touchdown
1000 m above MOLA areoid
E347 s
E358 s
E309 s
X-Band
Tones
8 kbps
UHF
26
(No Transcript)
27
Requirements, Teaming and Risk LevelingMinimize
the maxima.
28
Requirements, Teaming and Risk Leveling
  • The objective of any spaceflight engineering
    development effort is to perform the required
    function while minimizing (in ranked order)
  • Risk
  • Cost/Schedule
  • Risk minimization can be approached using many
    different algorithms, MSL EDL used the minimize
    the maxima
  • Requirements are generated to inform the delivery
    organizations of their obligations in this risk
    balance
  • Requirements are imperfect, partial descriptions
    of the design
  • Humans (team members) can be much more complete
    vessels for design intent
  • As long as everyone is really on the same page
  • Requirements can help that

29
Requirements, Teaming and Risk Leveling
  • During Mars Pathfinder project development, it
    was concluded that the EDL challenge was great
    enough to warrant a Phase Organization to
    tackle this
  • This phase organization was the first stitching
    together of E-D-L into a single working
    organization
  • The phase organization involved multiple NASA
    centers (LaRC, ARC, JSC, and JPL)
  • The EDL Phase Team was exercised on MER and PHX
    and is currently working MSL
  • Team consists of multiple centers and systems,
    subsystems, contractors and domain experts
  • The EDL Phase Team was the tool to develop and
    flesh out the appropriate requirements and level
    risk
  • Open involvement from delivery subsystems was
    required (twice weekly)
  • Empowerment of the subsystems leads as co-owners
    of the requirements generation process

30
EDL Phase Team
  • EDL design is largely capabilities driven, with
    both bottoms-up design and top-down design
  • Hardware and software limitations drive design
    performance and risk
  • The EDL design team is a collection of system and
    subsystem implementers that inform the
    capabilities limitations and guide the design
    process

VV
Entry Guidance
GNC
Thermal
Powered Flight
TPS
Propulsion
Aerodynamics
EDL Round Table
Mechanical
Telecom
Atmospheres
Avionics
Flight Dynamics and Simulation
JPL Subsystems
JSC/LaRC/ARC
JPL Systems
Management
EEDCS
Software
Systems
Terrain Interaction
Power
Aerothermal
MDNav
EDL Lead
31
Designing in Margin
  • In an EDL design, the high coupling of the
    performance can create the inability to close the
    design
  • To close and maintain a stable design margin has
    to be placed within the system consciously
  • Overlapping requirements is a technique to
    establish margin
  • An eye toward the most brittle outcome must be
    used
  • Graceful vs brittle failure
  • Requirements overlap must be understood and
    tracked at a system level but not at a subsystem
    level
  • Subsystems must march off to their best to meet
    requirements
  • Example Wrist mode, backshell separation and
    on-chute damping

32
Parachute Wrist Mode
  • Under the parachute the spacecraft can experience
    an oscillations
  • There are two transverse modes of oscillations
  • Pendulum mode
  • Shape Parachute and S/C move together
  • Frequency 0.05 Hz.
  • Wrist Mode
  • Shape S/C rotates about CG parachute doesnt
    move much
  • Frequency 0.5 Hz.
  • Wrist mode generates highest angular rate for
    the S/C
  • Function of frequency
  • Wrist mode is driven by two possible sources
  • Initial parachute deployment transient
  • Straighten up and fly right employed to reduce
    this
  • Disturbances after parachute deployment
  • MER flight reconstruction indicates that we do
    not fully understand the mechanisms for
    excitation of the wrist mode at Mars

33
Wrist Mode Flight Observations
Viking BLDT AV-4 Flight Data
  • Wrist mode observed in Viking BLDT
  • Data shows initial attitude rates at parachute
    deploy, which are then damped
  • Initial rate caused by angle of attack and
    parachute inflation
  • MER A and B flight experienced unexpected
    behavior
  • Initial disturbance is very small
  • Growth in the wrist mode oscillation occurs
    after parachute deployment
  • Simulations predicted damping however, build
    up and decay of oscillations observed

MER-A Flight vs. Pre-Flight Prediction
Pre-Flight Prediction
MER-A Flight
34
Wrist Mode Concerns
  • Wrist mode motion is a risk
  • Reduce parachute performance
  • Degrade TDS performance above 50-70 deg/sec
  • Result in separation recontact at backshell sep
  • Team needed design response to ensure robustness
    in face of increased wrist mode uncertainty
  • Design fix
  • Overlapping requirements

Low Risk
Graceful Degradation
Brittle
35
Margin Design Response 1 On Chute Rate Damping
  • Objective 1 Do No Harm
  • No parachute plume aerodynamics instability
  • No hydrazine parachute issues
  • No degradation of parachute drag performance
  • Objective 2 Prove Effective
  • Demonstrate energy dissipation of order greater
    than the scaled MER input

Rigid Body Mode driven by Cn, Ct
50 m
Flow-field lt200 m/s
Wrist Mode driven by Capsule Inertias
5 deg
36
Margin Design Response 2 Overlapping
Requirements
  • Requirements are overlapped because of
    uncertainty in driving physics and performance
    criticality
  • GNC damping dead bands allow later risk leveling
    as fuel is used to solve various problems
  • Increase dead bands if fuel is needed elsewhere

37
Risk Re-levelingThe best laid plans.
38
MSL Development Challenges (Greatest Hits)
  • The road from PMSR through ATLO Readiness has had
    its bumps (partial list)

625, 675, 725, 775, 825, 850, 875, 900, 925, 915,
940, 950
Grow Fuel Tanks to Ma (19-23x26x)
Rover mass increase
Increase parachute size
Decrease altitude perf.
TDS near field 6m vs 1m
Redesign antenna farm
Heat shield TPS
Mobility dep. to rover dep.
Change TPS to PICA
BUD bearing loads
Move mobility dep later in Sky Crane timeline
Mobility settling time
Increase rover dep timeline
Consume more fuel
PDV first mode 16Hz not 20Hz
Redesign controller
Rover CG location
Ballast rover?
or
Separation recontact prob
Redesign controller?
Relax requirements?
39
SummaryNo one can guarantee success in war,
but only deserve it. Winston Churchill
40
Summary
  • MSL EDL architecture resulted from extended trade
    study
  • Approach is an evolutionary outgrowth of past
    Mars missions
  • Architecture and most designs have survived the
    development cycle
  • Performance allowed some elasticity
  • Margin within the original design (overlapping
    requirements) allowed the rest of the needed
    elasticity
  • The balanced design was and is the product of an
    active multi-disciplinary team
  • Delivery subsystems as systems engineers
  • Expert participation from other centers
  • Flat open team culture
  • Summer of 2012 will be the test of this
    challenging engineering effort and the team will
    take every step to ensure that victory is deserved
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