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Exploring Learning Design using SLeD

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Appreciation by users. More or less any session service that is available into LD. ... Support for current activities v new activities? Key features for you? ... – PowerPoint PPT presentation

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Title: Exploring Learning Design using SLeD


1
Exploring Learning Design using SLeD
  • Patrick McAndrew, Rob Nadolski, Diane Evans, Wim
    van der Vegt Alex Little
  • Open University UK and Open University NL

2
Sessions
  • Future Technology
  • SLeD Demonstration site
  • Feedback
  • Hands-on 1 quizzes
  • Feedback and discussion
  • Hands-on 2 collaboration and personalisation
  • Feedback
  • Future aspects Moodle and Servers

3
Future Technology
Vavoula, Sharples, Rudman (2002).
4
Stages in requirements
Vavoula, Sharples, Rudman (2002).
5
Learning design demonstrator and player
  • Objectives it can do
  • Graphical view of LD then setup delivery
  • Templates LFeel build for you.
  • Collaboratively develop design negotiate
    features.
  • Differnet views expose to different parts.
    Hiding from user.
  • Critique of my LD you dont want do it like
    that! Link to search etc.
  • Print player anybody can understand A4
    activities
  • Representations plural
  • Search for useful resources Amazon like
    repository.
  • Software that does not crash.
  • Appreciation by users
  • More or less any session service that is
    available into LD.
  • Drag students in from records eportfolios
    group manage them write back print
    certificates get them a job retire LLL
  • Start from nothing to see information and
    structure.
  • Step through graphical player.
  • Not just create convince.
  • Easier to change when running
  • Reusable components save and then split to dig
    down.
  • Shielded from the Specs QTI, SCORM, ePortfolio.
    Integrated. Create or link through.

6
What is the solution?
  • In groups design your prototype Learning design
    support system
  • E.g.
  • Write/draw features on Post-its
  • Collect on flip-chart paper
  • Link-up to show how it might work

7
How does the solution work?
  • Exchange your solutions
  • How does it work?
  • What is a clever feature?
  • Who does it work for?
  • When would someone use it?
  • Talk through the system/scenario

8
Technology we have
  • Future Technology
  • SLeD Demonstration site
  • Feedback
  • Hands-on 1 quizzes
  • Feedback and discussion
  • Hands-on 2/3 collaboration and personalisation
  • Feedback
  • Future aspects

9
The role of the player
Design
Play
Author
Tools
Resources
10
SLeD Service-based Learning Design system
  • Overall aim to support and investigate the
    transfer and representation of learning using IMS
    Learning Design
  • Validation of designs
  • Generating variations in design
  • Representing generic ways to use tools
  • Modular architecture
  • Demonstrate how the player can support existing
    designs
  • Produce a method for integrating tools tested on
    QTI, forum service and ePortfolio

11
Demonstrator site
  • Initial aims
  • Lower barrier of installation
  • Remove need for command line interaction
  • Allow exploration of collaboration and roles
  • Build on UNFOLD success
  • Provide information about units
  • Communicate with Moodle
  • Site established
  • http//sled.open.ac.uk/

12
Hands-on 1 Supporting users
  • Explore the http//sled.open.ac.uk site looking
    at the areas it offers.
  • What is missing?
  • What needs extending?
  • Which users does it work best for?
  • Use post-its to record Problems, Good things,
    Learning design issues, Ideas, Changes
  • Questionnaire for now and later

13
Demonstrator design
14
Issues in Demonstrating
  • Difficult choices
  • How to handle different user/different roles?
  • User interface changes in UoLs or in player?
  • Overall design for the Player?
  • What are the features of Units of Learning?
  • How best to work with Moodle?

15
SLeD Player
16
Quizzes in Learning Design
  • Work in groups (2/3) around active machines
  • Login to demo http//sled.open.ac.uk/sled2/
  • Select the Geo-Quiz course and login
  • Work through the quiz and try to identify the
    flow structure of the learning design.
  • Repeat with GeoQuiz 2
  • Use post-its to record problems, good things,
    issues with their design, ideas

17
Login
18
Choose UoL
19
Enter the UoL
20
Quizzes (2) Discussion 1
  • Can we live with the Limitations of the
    designs?
  • What are the limitations?
  • What would we like to see?
  • 10 mins
  • Collect and collate post-it responses

21
Developments in Quiz building
  • Quiz options
  • QTI Quizzes
  • QuoBuilder 2

22
Getting more out of UoLs
  • Looking at the structures
  • Running through units
  • Player issues

23
Learning Design
  • Two aspects
  • learning design (lower case)
  • Recognition that when you produce an (online)
    course or activity the overall design can be
    independent of the materials
  • Learning Design (upper case)
  • A specification supported by IMS for how to
    represent units of learning using XML

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30
Player issues
  • Transparency
  • Usability
  • Performance
  • Robustness
  • Features
  • Integration

31
Collaboration and learning design
  • UoLs can offer opportunities for interaction
    between a group of student/learners and between
    teacher and learner..
  • Login to demo as before
  • Select the course CLFriday and login
  • Your role is that of a student. We would like you
    to participate in Activity 1.1 the discussion
    forum.
  • What is Greatness has the roles of tutor and
    learner. There is the opportunity to switch roles
    in the course.
  • Explore the options available in the two roles
    you can select which student to monitor from
    list.
  • Use post-its to record problems, good things,
    issues with design, ideas
  • 15 mins

32
Personalisation in Learning Design
  • Listening to jazz is a complex learning design.
  • It offers the learner a chance to evaluate their
    previous knowledge and their study approach
    before they start.
  • The learner can then opt for either a historic or
    thematic approach to the study with the option to
    switch part way through the course
  • Explore the options available to you.
  • Use post-its to record problems, good things,
    issues with design, ideas
  • 15 mins

33
Discussion
  • Enabling collaboration and personalisation is
    essential for the use of learning design in
    distance learning courses
  • What are the limitations?
  • What would we like to see?
  • 10 mins
  • Collect and collate post-it responses

34
Potential Users
  • HE Lecturer
  • LD workshop leader
  • LD creator
  • LD Promoter
  • Course manager
  • Independent Learner

35
Questionnaire
  • What sort of user are you?
  • How did the UoLs work for you?
  • What is your view of the system?

36
Moodle and LD
37
LD and Moodle
38
Moodle issues
  • A lot of interest!
  • Source of running systems and tools
  • Or a framework for LD
  • Or course structure
  • Or All of them.

39
SLeD installation
40
Future of Learning Design
  • Discussion
  • How critical are player systems?
  • Separated systems v integrated systems?
  • The specification or inspiration?
  • Support for current activities v new activities?
  • Key features for you?

41
Final points
  • Feedback
  • Questionnaires
  • Thank you
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