Title: Exploring Learning Design using SLeD
1Exploring Learning Design using SLeD
- Patrick McAndrew, Rob Nadolski, Diane Evans, Wim
van der Vegt Alex Little - Open University UK and Open University NL
2Sessions
- Future Technology
- SLeD Demonstration site
- Feedback
- Hands-on 1 quizzes
- Feedback and discussion
- Hands-on 2 collaboration and personalisation
- Feedback
- Future aspects Moodle and Servers
3Future Technology
Vavoula, Sharples, Rudman (2002).
4Stages in requirements
Vavoula, Sharples, Rudman (2002).
5Learning design demonstrator and player
- Objectives it can do
- Graphical view of LD then setup delivery
- Templates LFeel build for you.
- Collaboratively develop design negotiate
features. - Differnet views expose to different parts.
Hiding from user. - Critique of my LD you dont want do it like
that! Link to search etc. - Print player anybody can understand A4
activities - Representations plural
- Search for useful resources Amazon like
repository. - Software that does not crash.
- Appreciation by users
- More or less any session service that is
available into LD. - Drag students in from records eportfolios
group manage them write back print
certificates get them a job retire LLL - Start from nothing to see information and
structure. - Step through graphical player.
- Not just create convince.
- Easier to change when running
- Reusable components save and then split to dig
down. - Shielded from the Specs QTI, SCORM, ePortfolio.
Integrated. Create or link through.
6What is the solution?
- In groups design your prototype Learning design
support system - E.g.
- Write/draw features on Post-its
- Collect on flip-chart paper
- Link-up to show how it might work
7How does the solution work?
- Exchange your solutions
- How does it work?
- What is a clever feature?
- Who does it work for?
- When would someone use it?
- Talk through the system/scenario
8Technology we have
- Future Technology
- SLeD Demonstration site
- Feedback
- Hands-on 1 quizzes
- Feedback and discussion
- Hands-on 2/3 collaboration and personalisation
- Feedback
- Future aspects
9The role of the player
Design
Play
Author
Tools
Resources
10SLeD Service-based Learning Design system
- Overall aim to support and investigate the
transfer and representation of learning using IMS
Learning Design - Validation of designs
- Generating variations in design
- Representing generic ways to use tools
- Modular architecture
- Demonstrate how the player can support existing
designs - Produce a method for integrating tools tested on
QTI, forum service and ePortfolio
11Demonstrator site
- Initial aims
- Lower barrier of installation
- Remove need for command line interaction
- Allow exploration of collaboration and roles
- Build on UNFOLD success
- Provide information about units
- Communicate with Moodle
- Site established
- http//sled.open.ac.uk/
12Hands-on 1 Supporting users
- Explore the http//sled.open.ac.uk site looking
at the areas it offers. - What is missing?
- What needs extending?
- Which users does it work best for?
- Use post-its to record Problems, Good things,
Learning design issues, Ideas, Changes - Questionnaire for now and later
13Demonstrator design
14Issues in Demonstrating
- Difficult choices
- How to handle different user/different roles?
- User interface changes in UoLs or in player?
- Overall design for the Player?
- What are the features of Units of Learning?
- How best to work with Moodle?
15SLeD Player
16Quizzes in Learning Design
- Work in groups (2/3) around active machines
- Login to demo http//sled.open.ac.uk/sled2/
- Select the Geo-Quiz course and login
- Work through the quiz and try to identify the
flow structure of the learning design. - Repeat with GeoQuiz 2
- Use post-its to record problems, good things,
issues with their design, ideas
17Login
18Choose UoL
19Enter the UoL
20Quizzes (2) Discussion 1
-
- Can we live with the Limitations of the
designs? - What are the limitations?
- What would we like to see?
- 10 mins
- Collect and collate post-it responses
21Developments in Quiz building
- Quiz options
- QTI Quizzes
- QuoBuilder 2
22Getting more out of UoLs
- Looking at the structures
- Running through units
- Player issues
23Learning Design
- Two aspects
- learning design (lower case)
- Recognition that when you produce an (online)
course or activity the overall design can be
independent of the materials - Learning Design (upper case)
- A specification supported by IMS for how to
represent units of learning using XML
24(No Transcript)
25(No Transcript)
26(No Transcript)
27(No Transcript)
28(No Transcript)
29(No Transcript)
30Player issues
- Transparency
- Usability
- Performance
- Robustness
- Features
- Integration
31Collaboration and learning design
- UoLs can offer opportunities for interaction
between a group of student/learners and between
teacher and learner.. - Login to demo as before
- Select the course CLFriday and login
- Your role is that of a student. We would like you
to participate in Activity 1.1 the discussion
forum. - What is Greatness has the roles of tutor and
learner. There is the opportunity to switch roles
in the course. - Explore the options available in the two roles
you can select which student to monitor from
list. - Use post-its to record problems, good things,
issues with design, ideas - 15 mins
32Personalisation in Learning Design
- Listening to jazz is a complex learning design.
- It offers the learner a chance to evaluate their
previous knowledge and their study approach
before they start. - The learner can then opt for either a historic or
thematic approach to the study with the option to
switch part way through the course - Explore the options available to you.
- Use post-its to record problems, good things,
issues with design, ideas - 15 mins
33Discussion
- Enabling collaboration and personalisation is
essential for the use of learning design in
distance learning courses - What are the limitations?
- What would we like to see?
- 10 mins
- Collect and collate post-it responses
34Potential Users
- HE Lecturer
- LD workshop leader
- LD creator
- LD Promoter
- Course manager
- Independent Learner
35Questionnaire
- What sort of user are you?
- How did the UoLs work for you?
- What is your view of the system?
36Moodle and LD
37LD and Moodle
38Moodle issues
- A lot of interest!
- Source of running systems and tools
- Or a framework for LD
- Or course structure
- Or All of them.
39SLeD installation
40Future of Learning Design
- Discussion
- How critical are player systems?
- Separated systems v integrated systems?
- The specification or inspiration?
- Support for current activities v new activities?
- Key features for you?
41Final points
- Feedback
- Questionnaires
- Thank you